using System;
using System.Runtime.InteropServices;

namespace Vanara.PInvoke
{
	/// <summary>Contains message information from a thread's message queue.</summary>
	// https://docs.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-msg typedef struct tagMSG { HWND hwnd; UINT message; WPARAM
	// wParam; LPARAM lParam; DWORD time; POINT pt; DWORD lPrivate; } MSG, *PMSG, *NPMSG, *LPMSG;
	[PInvokeData("winuser.h", MSDNShortId = "NS:winuser.tagMSG")]
	[StructLayout(LayoutKind.Sequential)]
	public struct MSG
	{
		/// <summary>
		/// A handle to the window whose window procedure receives the message. This member is NULL when the message is a thread message.
		/// </summary>
		public HWND hwnd;

		/// <summary>The message identifier. Applications can only use the low word; the high word is reserved by the system.</summary>
		public uint message;

		/// <summary>Additional information about the message. The exact meaning depends on the value of the message member.</summary>
		public IntPtr wParam;

		/// <summary>Additional information about the message. The exact meaning depends on the value of the message member.</summary>
		public IntPtr lParam;

		/// <summary>The time at which the message was posted.</summary>
		public uint time;

		/// <summary>The horizontal cursor position, in screen coordinates, when the message was posted.</summary>
		public int pt_x;

		/// <summary>The vertical cursor position, in screen coordinates, when the message was posted.</summary>
		public int pt_y;

		/// <summary>Initializes a new instance of the <see cref="MSG"/> struct.</summary>
		/// <param name="hwnd">
		/// A handle to the window whose window procedure receives the message. This member is NULL when the message is a thread message.
		/// </param>
		/// <param name="msg">The message identifier. Applications can only use the low word; the high word is reserved by the system.</param>
		/// <param name="wParam">Additional information about the message. The exact meaning depends on the value of the message member.</param>
		/// <param name="lParam">Additional information about the message. The exact meaning depends on the value of the message member.</param>
		/// <param name="pt_x">The horizontal cursor position, in screen coordinates, when the message was posted.</param>
		/// <param name="pt_y">The vertical cursor position, in screen coordinates, when the message was posted.</param>
		/// <param name="time">The time at which the message was posted.</param>
		public MSG(HWND hwnd, uint msg, IntPtr wParam, IntPtr lParam, int pt_x = default, int pt_y = default, uint time = default)
		{
			this.hwnd = hwnd;
			this.message = msg;
			this.wParam = wParam;
			this.lParam = lParam;
			this.time = time;
			this.pt_x = pt_x;
			this.pt_y = pt_y;
		}
	}
}