using System;
using System.Runtime.InteropServices;
using Vanara.InteropServices;

namespace Vanara.PInvoke
{
	public static partial class DbgHelp
	{
		/// <summary>
		/// <para>An application-defined callback function used with MiniDumpWriteDump. It receives extended minidump information.</para>
		/// <para>
		/// The <c>MINIDUMP_CALLBACK_ROUTINE</c> type defines a pointer to this callback function. <c>MiniDumpCallback</c> is a placeholder
		/// for the application-defined function name.
		/// </para>
		/// </summary>
		/// <param name="CallbackParam">An application-defined parameter value.</param>
		/// <param name="CallbackInput">A pointer to a MINIDUMP_CALLBACK_INPUT structure that specifies extended minidump information.</param>
		/// <param name="CallbackOutput">
		/// A pointer to a MINIDUMP_CALLBACK_OUTPUT structure that receives application-defined information from the callback function.
		/// </param>
		/// <returns>If the function succeeds, return <c>TRUE</c>; otherwise, return <c>FALSE</c>.</returns>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/nc-minidumpapiset-minidump_callback_routine
		// MINIDUMP_CALLBACK_ROUTINE MinidumpCallbackRoutine; BOOL MinidumpCallbackRoutine( PVOID CallbackParam, PMINIDUMP_CALLBACK_INPUT
		// CallbackInput, PMINIDUMP_CALLBACK_OUTPUT CallbackOutput ) {...}
		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NC:minidumpapiset.MINIDUMP_CALLBACK_ROUTINE")]
		[return: MarshalAs(UnmanagedType.Bool)]
		public delegate bool MINIDUMP_CALLBACK_ROUTINE([In, Out] IntPtr CallbackParam, in MINIDUMP_CALLBACK_INPUT CallbackInput, ref MINIDUMP_CALLBACK_OUTPUT CallbackOutput);

		/// <summary>
		/// Identifies the type of information returned by the MiniDumpCallback function. Not all memory failures will cause a callback; for
		/// example if the failure is within a stack then the failure is considered to be unrecoverable and the minidump will fail.
		/// </summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ne-minidumpapiset-minidump_callback_type typedef enum
		// _MINIDUMP_CALLBACK_TYPE { ModuleCallback, ThreadCallback, ThreadExCallback, IncludeThreadCallback, IncludeModuleCallback,
		// MemoryCallback, CancelCallback, WriteKernelMinidumpCallback, KernelMinidumpStatusCallback, RemoveMemoryCallback,
		// IncludeVmRegionCallback, IoStartCallback, IoWriteAllCallback, IoFinishCallback, ReadMemoryFailureCallback,
		// SecondaryFlagsCallback, IsProcessSnapshotCallback, VmStartCallback, VmQueryCallback, VmPreReadCallback, VmPostReadCallback } MINIDUMP_CALLBACK_TYPE;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NE:minidumpapiset._MINIDUMP_CALLBACK_TYPE")]
		public enum MINIDUMP_CALLBACK_TYPE
		{
			/// <summary>The callback function returns module information.</summary>
			ModuleCallback,

			/// <summary>The callback function returns thread information.</summary>
			ThreadCallback,

			/// <summary>The callback function returns extended thread information.</summary>
			ThreadExCallback,

			/// <summary>
			/// The callback function indicates which threads are to be included. It is called as the minidump library is enumerating the
			/// threads in a process, rather than after the information gathered, as it is with ThreadCallback or ThreadExCallback. It is
			/// called for each thread. If the callback function returns FALSE, the current thread is excluded. This allows the caller to
			/// obtain information for a subset of the threads in a process, without suspending threads that are not of interest.
			/// Alternately, you can modify the ThreadWriteFlags member of the MINIDUMP_CALLBACK_OUTPUT structure and return TRUE to avoid
			/// gathering unnecessary information for the thread.
			/// </summary>
			IncludeThreadCallback,

			/// <summary>
			/// The callback function indicates which modules are to be included. The callback function is called as the minidump library is
			/// enumerating the modules in a process, rather than after the information is gathered, as it is with ModuleCallback. It is
			/// called for each module. If the callback function returns FALSE, the current module is excluded. Alternatively, you can
			/// modify the ModuleWriteFlags member of the MINIDUMP_CALLBACK_OUTPUT structure and return TRUE to avoid gathering unnecessary
			/// information for the module.
			/// </summary>
			IncludeModuleCallback,

			/// <summary>
			/// The callback function returns a region of memory to be included in the dump. The callback is called only for dumps generated
			/// without the MiniDumpWithFullMemory flag. If the callback function returns FALSE or a region of size 0, the callback will not
			/// be called again. DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			MemoryCallback,

			/// <summary>The callback function returns cancellation information. DbgHelp 6.1 and earlier: This value is not supported.</summary>
			CancelCallback,

			/// <summary>
			/// The user-mode minidump has been successfully completed. To initiate a kernel-mode minidump, the callback should return TRUE
			/// and set the Handle member of the MINIDUMP_CALLBACK_OUTPUT structure. DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			WriteKernelMinidumpCallback,

			/// <summary>
			/// The callback function returns status information for the kernel minidump. DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			KernelMinidumpStatusCallback,

			/// <summary>
			/// The callback function returns a region of memory to be excluded from the dump. The callback is called only for dumps
			/// generated without the MiniDumpWithFullMemory flag. If the callback function returns FALSE or a region of size 0, the
			/// callback will not be called again. DbgHelp 6.3 and earlier: This value is not supported.
			/// </summary>
			RemoveMemoryCallback,

			/// <summary>
			/// The callback function returns information about the virtual memory region. It is called twice for each region during the
			/// full-memory writing pass. The VmRegion member of the MINIDUMP_CALLBACK_OUTPUT structure contains the current memory region.
			/// You can modify the base address and size of the region, as long as the new region remains a subset of the original region;
			/// changes to other members are ignored. If the callback returns TRUE and sets the Continue member of MINIDUMP_CALLBACK_OUTPUT
			/// to TRUE, the minidump library will use the region specified by VmRegion as the region to be written. If the callback returns
			/// FALSE or if Continue is FALSE, the callback will not be called for additional memory regions. DbgHelp 6.4 and earlier: This
			/// value is not supported.
			/// </summary>
			IncludeVmRegionCallback,

			/// <summary>
			/// The callback function indicates that the caller will be providing an alternate I/O routine. If the callback returns TRUE and
			/// sets the Status member of MINIDUMP_CALLBACK_OUTPUT to S_FALSE, the minidump library will send all I/O through callbacks. The
			/// caller will receive an IoWriteAllCallback callback for each piece of data. DbgHelp 6.4 and earlier: This value is not supported.
			/// </summary>
			IoStartCallback,

			/// <summary>
			/// The callback must write all requested bytes or fail. The Io member of the MINIDUMP_CALLBACK_INPUT structure contains the
			/// request. If the write operation fails, the callback should return FALSE. If the write operation succeeds, the callback
			/// should return TRUE and set the Status member of MINIDUMP_CALLBACK_OUTPUT to S_OK. The caller will receive an
			/// IoFinishCallback callback when the I/O has completed. DbgHelp 6.4 and earlier: This value is not supported.
			/// </summary>
			IoWriteAllCallback,

			/// <summary>
			/// The callback returns I/O completion information. If the callback returns FALSE or does not set the Status member of
			/// MINIDUMP_CALLBACK_OUTPUT to S_OK, the minidump library assumes the minidump write operation has failed. DbgHelp 6.4 and
			/// earlier: This value is not supported.
			/// </summary>
			IoFinishCallback,

			/// <summary>
			/// There has been a failure to read memory. If the callback returns TRUE and sets the Status member of MINIDUMP_CALLBACK_OUTPUT
			/// to S_OK, the memory failure is ignored and the block is omitted from the minidump. Otherwise, this failure results in a
			/// failure to write to the minidump. DbgHelp 6.4 and earlier: This value is not supported.
			/// </summary>
			ReadMemoryFailureCallback,

			/// <summary>The callback returns secondary information. DbgHelp 6.5 and earlier: This value is not supported.</summary>
			SecondaryFlagsCallback,

			/// <summary>
			/// The callback function indicates whether the target is a process or a snapshot.DbgHelp 6.2 and earlier: This value is not supported.
			/// </summary>
			IsProcessSnapshotCallback,

			/// <summary>
			/// The callback function indicates whether the callee supports and accepts virtual memory callbacks, such as VmQueryCallback,
			/// VmPreReadCallback, and VmPostReadCallback. A return value of S_FALSE means that virtual memory callbacks are supported. A
			/// value of S_OK means that virtual memory callbacks are not supported.DbgHelp 6.2 and earlier: This value is not supported.
			/// </summary>
			VmStartCallback,

			/// <summary>
			/// The callback function is invoked for snapshot targets to collect virtual address memory information from the target.The
			/// callback is only called if VmStartCallback returned a value of S_FALSE.DbgHelp 6.2 and earlier: This value is not supported.
			/// </summary>
			VmQueryCallback,

			/// <summary>
			/// The callback function is sent for every ReadVirtual operation. These reads are not limited to the memory blocks that are
			/// added to the dump. The engine also accesses the Process Environment Block (PEB), the Thread Environment Block (TEB), the
			/// loader data, the unloaded module traces, and other blocks. Even if those blocks do not end up in the dump, they are read
			/// from the target, and virtual memory callbacks are initiated for each. The callback is only called if VmStartCallback
			/// returned S_FALSE.DbgHelp 6.2 and earlier: This value is not supported.
			/// </summary>
			VmPreReadCallback,

			/// <summary>
			/// The callback function allows the callee to alter the buffer contents with data from other sources, such as a cache, or
			/// perform obfuscation. The buffer at this point is fully or partially filled by VmPreReadCallback and by ReadProcessMemory.
			/// The callback is only called if VmStartCallback returned S_FALSE.DbgHelp 6.2 and earlier: This value is not supported.
			/// </summary>
			VmPostReadCallback,
		}

		/// <summary>Identifies the type of object-specific information.</summary>
		/// <remarks>
		/// The information represented by each of these values can vary by operating system and procesor architecture. Per-handle
		/// object-specific information is automatically gathered when minidump type is MiniDumpWithHandleData. For more information, see MINIDUMP_TYPE.
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ne-minidumpapiset-minidump_handle_object_information_type
		// typedef enum _MINIDUMP_HANDLE_OBJECT_INFORMATION_TYPE { MiniHandleObjectInformationNone, MiniThreadInformation1,
		// MiniMutantInformation1, MiniMutantInformation2, MiniProcessInformation1, MiniProcessInformation2, MiniEventInformation1,
		// MiniSectionInformation1, MiniSemaphoreInformation1, MiniHandleObjectInformationTypeMax } MINIDUMP_HANDLE_OBJECT_INFORMATION_TYPE;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NE:minidumpapiset._MINIDUMP_HANDLE_OBJECT_INFORMATION_TYPE")]
		public enum MINIDUMP_HANDLE_OBJECT_INFORMATION_TYPE
		{
			/// <summary>There is no object-specific information for this handle type.</summary>
			MiniHandleObjectInformationNone,

			/// <summary>The information is specific to thread objects.</summary>
			MiniThreadInformation1,

			/// <summary>The information is specific to mutant objects.</summary>
			MiniMutantInformation1,

			/// <summary>The information is specific to mutant objects.</summary>
			MiniMutantInformation2,

			/// <summary>The information is specific to process objects.</summary>
			MiniProcessInformation1,

			/// <summary>The information is specific to process objects.</summary>
			MiniProcessInformation2,

			/// <summary/>
			MiniEventInformation1,

			/// <summary/>
			MiniSectionInformation1,

			/// <summary/>
			MiniSemaphoreInformation1,

			/// <summary/>
			MiniHandleObjectInformationTypeMax,
		}

		/// <summary>Specifies the secondary flags for the minidump.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ne-minidumpapiset-minidump_secondary_flags typedef enum
		// _MINIDUMP_SECONDARY_FLAGS { MiniSecondaryWithoutPowerInfo, MiniSecondaryValidFlags } MINIDUMP_SECONDARY_FLAGS;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NE:minidumpapiset._MINIDUMP_SECONDARY_FLAGS")]
		[Flags]
		public enum MINIDUMP_SECONDARY_FLAGS
		{
			/// <summary>
			/// The minidump information does not retrieve the processor power information contained in the MINIDUMP_MISC_INFO_2 structure.
			/// </summary>
			MiniSecondaryWithoutPowerInfo = 1,

			/// <summary/>
			MiniSecondaryValidFlags = 1,
		}

		/// <summary>Represents the type of a minidump data stream.</summary>
		/// <remarks>
		/// <para>In this context, a data stream is a set of data in a minidump file.</para>
		/// <para>
		/// The <c>StreamType</c> member of the MINIDUMP_DIRECTORY structure can be one of these types. Additional types may be added in the
		/// future, so if a program reading the minidump header encounters a stream type it does not recognize, it should ignore the stream altogether.
		/// </para>
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ne-minidumpapiset-minidump_stream_type typedef enum
		// _MINIDUMP_STREAM_TYPE { UnusedStream, ReservedStream0, ReservedStream1, ThreadListStream, ModuleListStream, MemoryListStream,
		// ExceptionStream, SystemInfoStream, ThreadExListStream, Memory64ListStream, CommentStreamA, CommentStreamW, HandleDataStream,
		// FunctionTableStream, UnloadedModuleListStream, MiscInfoStream, MemoryInfoListStream, ThreadInfoListStream,
		// HandleOperationListStream, TokenStream, JavaScriptDataStream, SystemMemoryInfoStream, ProcessVmCountersStream, IptTraceStream,
		// ThreadNamesStream, ceStreamNull, ceStreamSystemInfo, ceStreamException, ceStreamModuleList, ceStreamProcessList,
		// ceStreamThreadList, ceStreamThreadContextList, ceStreamThreadCallStackList, ceStreamMemoryVirtualList,
		// ceStreamMemoryPhysicalList, ceStreamBucketParameters, ceStreamProcessModuleMap, ceStreamDiagnosisList, LastReservedStream } MINIDUMP_STREAM_TYPE;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NE:minidumpapiset._MINIDUMP_STREAM_TYPE")]
		public enum MINIDUMP_STREAM_TYPE
		{
			/// <summary>Reserved. Do not use this enumeration value.</summary>
			UnusedStream,

			/// <summary>Reserved. Do not use this enumeration value.</summary>
			ReservedStream0,

			/// <summary>Reserved. Do not use this enumeration value.</summary>
			ReservedStream1,

			/// <summary>The stream contains thread information. For more information, see MINIDUMP_THREAD_LIST.</summary>
			ThreadListStream,

			/// <summary>The stream contains module information. For more information, see MINIDUMP_MODULE_LIST.</summary>
			ModuleListStream,

			/// <summary>The stream contains memory allocation information. For more information, see MINIDUMP_MEMORY_LIST.</summary>
			MemoryListStream,

			/// <summary>The stream contains exception information. For more information, see MINIDUMP_EXCEPTION_STREAM.</summary>
			ExceptionStream,

			/// <summary>The stream contains general system information. For more information, see MINIDUMP_SYSTEM_INFO.</summary>
			SystemInfoStream,

			/// <summary>The stream contains extended thread information. For more information, see MINIDUMP_THREAD_EX_LIST.</summary>
			ThreadExListStream,

			/// <summary>The stream contains memory allocation information. For more information, see MINIDUMP_MEMORY64_LIST.</summary>
			Memory64ListStream,

			/// <summary>The stream contains an ANSI string used for documentation purposes.</summary>
			CommentStreamA,

			/// <summary>The stream contains a Unicode string used for documentation purposes.</summary>
			CommentStreamW,

			/// <summary>
			/// The stream contains high-level information about the active operating system handles. For more information, see MINIDUMP_HANDLE_DATA_STREAM.
			/// </summary>
			HandleDataStream,

			/// <summary>The stream contains function table information. For more information, see MINIDUMP_FUNCTION_TABLE_STREAM.</summary>
			FunctionTableStream,

			/// <summary>
			/// The stream contains module information for the unloaded modules. For more information, see
			/// MINIDUMP_UNLOADED_MODULE_LIST.DbgHelp 5.1: This value is not supported.
			/// </summary>
			UnloadedModuleListStream,

			/// <summary>
			/// The stream contains miscellaneous information. For more information, see MINIDUMP_MISC_INFO or MINIDUMP_MISC_INFO_2.DbgHelp
			/// 5.1: This value is not supported.
			/// </summary>
			MiscInfoStream,

			/// <summary>
			/// The stream contains memory region description information. It corresponds to the information that would be returned for the
			/// process from the VirtualQuery function. For more information, see MINIDUMP_MEMORY_INFO_LIST.DbgHelp 6.1 and earlier: This
			/// value is not supported.
			/// </summary>
			MemoryInfoListStream,

			/// <summary>
			/// The stream contains thread state information. For more information, see MINIDUMP_THREAD_INFO_LIST.DbgHelp 6.1 and earlier:
			/// This value is not supported.
			/// </summary>
			ThreadInfoListStream,

			/// <summary>
			/// This stream contains operation list information. For more information, see MINIDUMP_HANDLE_OPERATION_LIST.DbgHelp 6.4 and
			/// earlier: This value is not supported.
			/// </summary>
			HandleOperationListStream,

			/// <summary/>
			TokenStream,

			/// <summary/>
			JavaScriptDataStream,

			/// <summary/>
			SystemMemoryInfoStream,

			/// <summary/>
			ProcessVmCountersStream,

			/// <summary/>
			IptTraceStream,

			/// <summary/>
			ThreadNamesStream,

			/// <summary/>
			ceStreamNull = 0x8000,

			/// <summary/>
			ceStreamSystemInfo,

			/// <summary/>
			ceStreamException,

			/// <summary/>
			ceStreamModuleList,

			/// <summary/>
			ceStreamProcessList,

			/// <summary/>
			ceStreamThreadList,

			/// <summary/>
			ceStreamThreadContextList,

			/// <summary/>
			ceStreamThreadCallStackList,

			/// <summary/>
			ceStreamMemoryVirtualList,

			/// <summary/>
			ceStreamMemoryPhysicalList,

			/// <summary/>
			ceStreamBucketParameters,

			/// <summary/>
			ceStreamProcessModuleMap,

			/// <summary/>
			ceStreamDiagnosisList,

			/// <summary>
			/// Any value greater than this value will not be used by the system and can be used to represent application-defined data
			/// streams. For more information, see MINIDUMP_USER_STREAM.
			/// </summary>
			LastReservedStream = 0xffff,
		}

		/// <summary>The flags that indicate the thread state.</summary>
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_INFO")]
		[Flags]
		public enum MINIDUMP_THREAD_INFO_FLAG : uint
		{
			/// <summary>A placeholder thread due to an error accessing the thread. No thread information exists beyond the thread identifier.</summary>
			MINIDUMP_THREAD_INFO_ERROR_THREAD = 0x00000001,

			/// <summary>The thread has exited (not running any code) at the time of the dump.</summary>
			MINIDUMP_THREAD_INFO_EXITED_THREAD = 0x00000004,

			/// <summary>Thread context could not be retrieved.</summary>
			MINIDUMP_THREAD_INFO_INVALID_CONTEXT = 0x00000010,

			/// <summary>Thread information could not be retrieved.</summary>
			MINIDUMP_THREAD_INFO_INVALID_INFO = 0x00000008,

			/// <summary>TEB information could not be retrieved.</summary>
			MINIDUMP_THREAD_INFO_INVALID_TEB = 0x00000020,

			/// <summary>This is the thread that called MiniDumpWriteDump.</summary>
			MINIDUMP_THREAD_INFO_WRITING_THREAD = 0x00000002,
		}

		/// <summary>
		/// <para>Identifies the type of information that will be written to the minidump file by the MiniDumpWriteDump function.</para>
		/// <para><c>Important</c></para>
		/// </summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ne-minidumpapiset-minidump_type typedef enum _MINIDUMP_TYPE {
		// MiniDumpNormal, MiniDumpWithDataSegs, MiniDumpWithFullMemory, MiniDumpWithHandleData, MiniDumpFilterMemory, MiniDumpScanMemory,
		// MiniDumpWithUnloadedModules, MiniDumpWithIndirectlyReferencedMemory, MiniDumpFilterModulePaths, MiniDumpWithProcessThreadData,
		// MiniDumpWithPrivateReadWriteMemory, MiniDumpWithoutOptionalData, MiniDumpWithFullMemoryInfo, MiniDumpWithThreadInfo,
		// MiniDumpWithCodeSegs, MiniDumpWithoutAuxiliaryState, MiniDumpWithFullAuxiliaryState, MiniDumpWithPrivateWriteCopyMemory,
		// MiniDumpIgnoreInaccessibleMemory, MiniDumpWithTokenInformation, MiniDumpWithModuleHeaders, MiniDumpFilterTriage,
		// MiniDumpWithAvxXStateContext, MiniDumpWithIptTrace, MiniDumpScanInaccessiblePartialPages, MiniDumpValidTypeFlags } MINIDUMP_TYPE;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NE:minidumpapiset._MINIDUMP_TYPE")]
		[Flags]
		public enum MINIDUMP_TYPE
		{
			/// <summary>Include just the information necessary to capture stack traces for all existing threads in a process.</summary>
			MiniDumpNormal = 0x00000000,

			/// <summary>
			/// Include the data sections from all loaded modules. This results in the inclusion of global variables, which can make the
			/// minidump file significantly larger. For per-module control, use the ModuleWriteDataSeg enumeration value from MODULE_WRITE_FLAGS.
			/// </summary>
			MiniDumpWithDataSegs = 0x00000001,

			/// <summary>
			/// Include all accessible memory in the process. The raw memory data is included at the end, so that the initial structures can
			/// be mapped directly without the raw memory information. This option can result in a very large file.
			/// </summary>
			MiniDumpWithFullMemory = 0x00000002,

			/// <summary>Include high-level information about the operating system handles that are active when the minidump is made.</summary>
			MiniDumpWithHandleData = 0x00000004,

			/// <summary>
			/// Stack and backing store memory written to the minidump file should be filtered to remove all but the pointer values
			/// necessary to reconstruct a stack trace.
			/// </summary>
			MiniDumpFilterMemory = 0x00000008,

			/// <summary>
			/// Stack and backing store memory should be scanned for pointer references to modules in the module list. If a module is
			/// referenced by stack or backing store memory, the ModuleWriteFlags member of the MINIDUMP_CALLBACK_OUTPUT structure is set to ModuleReferencedByMemory.
			/// </summary>
			MiniDumpScanMemory = 0x00000010,

			/// <summary>
			/// Include information from the list of modules that were recently unloaded, if this information is maintained by the operating
			/// system. Windows Server 2003 and Windows XP: The operating system does not maintain information for unloaded modules until
			/// Windows Server 2003 with SP1 and Windows XP with SP2.DbgHelp 5.1: This value is not supported.
			/// </summary>
			MiniDumpWithUnloadedModules = 0x00000020,

			/// <summary>
			/// Include pages with data referenced by locals or other stack memory. This option can increase the size of the minidump file
			/// significantly. DbgHelp 5.1: This value is not supported.
			/// </summary>
			MiniDumpWithIndirectlyReferencedMemory = 0x00000040,

			/// <summary>
			/// Filter module paths for information such as user names or important directories. This option may prevent the system from
			/// locating the image file and should be used only in special situations. DbgHelp 5.1: This value is not supported.
			/// </summary>
			MiniDumpFilterModulePaths = 0x00000080,

			/// <summary>
			/// Include complete per-process and per-thread information from the operating system. DbgHelp 5.1: This value is not supported.
			/// </summary>
			MiniDumpWithProcessThreadData = 0x00000100,

			/// <summary>Scan the virtual address space for PAGE_READWRITE memory to be included. DbgHelp 5.1: This value is not supported.</summary>
			MiniDumpWithPrivateReadWriteMemory = 0x00000200,

			/// <summary>
			/// Reduce the data that is dumped by eliminating memory regions that are not essential to meet criteria specified for the dump.
			/// This can avoid dumping memory that may contain data that is private to the user. However, it is not a guarantee that no
			/// private information will be present. DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			MiniDumpWithoutOptionalData = 0x00000400,

			/// <summary>
			/// Include memory region information. For more information, see MINIDUMP_MEMORY_INFO_LIST. DbgHelp 6.1 and earlier: This value
			/// is not supported.
			/// </summary>
			MiniDumpWithFullMemoryInfo = 0x00000800,

			/// <summary>
			/// Include thread state information. For more information, see MINIDUMP_THREAD_INFO_LIST. DbgHelp 6.1 and earlier: This value
			/// is not supported.
			/// </summary>
			MiniDumpWithThreadInfo = 0x00001000,

			/// <summary>
			/// Include all code and code-related sections from loaded modules to capture executable content. For per-module control, use
			/// the ModuleWriteCodeSegs enumeration value from MODULE_WRITE_FLAGS. DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			MiniDumpWithCodeSegs = 0x00002000,

			/// <summary>Turns off secondary auxiliary-supported memory gathering.</summary>
			MiniDumpWithoutAuxiliaryState = 0x00004000,

			/// <summary>
			/// Requests that auxiliary data providers include their state in the dump image; the state data that is included is provider
			/// dependent. This option can result in a large dump image.
			/// </summary>
			MiniDumpWithFullAuxiliaryState = 0x00008000,

			/// <summary>
			/// Scans the virtual address space for PAGE_WRITECOPY memory to be included. Prior to DbgHelp 6.1: This value is not supported.
			/// </summary>
			MiniDumpWithPrivateWriteCopyMemory = 0x00010000,

			/// <summary>
			/// If you specify MiniDumpWithFullMemory, the MiniDumpWriteDump function will fail if the function cannot read the memory
			/// regions; however, if you include MiniDumpIgnoreInaccessibleMemory, the MiniDumpWriteDump function will ignore the memory
			/// read failures and continue to generate the dump. Note that the inaccessible memory regions are not included in the
			/// dump.Prior to DbgHelp 6.1: This value is not supported.
			/// </summary>
			MiniDumpIgnoreInaccessibleMemory = 0x00020000,

			/// <summary>
			/// Adds security token related data. This will make the "!token" extension work when processing a user-mode dump. Prior to
			/// DbgHelp 6.1: This value is not supported.
			/// </summary>
			MiniDumpWithTokenInformation = 0x00040000,

			/// <summary>Adds module header related data. Prior to DbgHelp 6.1: This value is not supported.</summary>
			MiniDumpWithModuleHeaders = 0x00080000,

			/// <summary>Adds filter triage related data. Prior to DbgHelp 6.1: This value is not supported.</summary>
			MiniDumpFilterTriage = 0x00100000,

			/// <summary/>
			MiniDumpWithAvxXStateContext = 0x00200000,

			/// <summary/>
			MiniDumpWithIptTrace = 0x00400000,

			/// <summary>Indicates which flags are valid.</summary>
			MiniDumpValidTypeFlags = 0x00800000,
		}

		/// <summary>Identifies the type of module information that will be written to the minidump file by the MiniDumpWriteDump function.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ne-minidumpapiset-module_write_flags typedef enum
		// _MODULE_WRITE_FLAGS { ModuleWriteModule, ModuleWriteDataSeg, ModuleWriteMiscRecord, ModuleWriteCvRecord,
		// ModuleReferencedByMemory, ModuleWriteTlsData, ModuleWriteCodeSegs } MODULE_WRITE_FLAGS;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NE:minidumpapiset._MODULE_WRITE_FLAGS")]
		[Flags]
		public enum MODULE_WRITE_FLAGS
		{
			/// <summary>Only module information will be written to the minidump file.</summary>
			ModuleWriteModule = 0x0001,

			/// <summary>
			/// Module and data segment information will be written to the minidump file. This value will only be set if the
			/// MiniDumpWithDataSegs enumeration value from MINIDUMP_TYPE is set.
			/// </summary>
			ModuleWriteDataSeg = 0x0002,

			/// <summary>Module, data segment, and miscellaneous record information will be written to the minidump file.</summary>
			ModuleWriteMiscRecord = 0x0004,

			/// <summary>
			/// CodeView information will be written to the minidump file. Some debuggers need the CodeView information to properly locate symbols.
			/// </summary>
			ModuleWriteCvRecord = 0x0008,

			/// <summary>
			/// Indicates that a module was referenced by a pointer on the stack or backing store of a thread in the minidump. This value is
			/// valid only if the DumpType parameter of the MiniDumpWriteDump function includes MiniDumpScanMemory.
			/// </summary>
			ModuleReferencedByMemory = 0x0010,

			/// <summary>
			/// Per-module automatic TLS data is written to the minidump file. (Note that automatic TLS data is created using
			/// __declspec(thread) while TlsAlloc creates dynamic TLS data). This value is valid only if the DumpType parameter of the
			/// MiniDumpWriteDump function includes MiniDumpWithProcessThreadData.DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			ModuleWriteTlsData = 0x0020,

			/// <summary>
			/// Code segment information will be written to the minidump file. This value will only be set if the MiniDumpWithCodeSegs
			/// enumeration value from MINIDUMP_TYPE is set.DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			ModuleWriteCodeSegs = 0x0040,
		}
		/// <summary>Identifies the type of thread information that will be written to the minidump file by the MiniDumpWriteDump function.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ne-minidumpapiset-thread_write_flags typedef enum
		// _THREAD_WRITE_FLAGS { ThreadWriteThread, ThreadWriteStack, ThreadWriteContext, ThreadWriteBackingStore,
		// ThreadWriteInstructionWindow, ThreadWriteThreadData, ThreadWriteThreadInfo } THREAD_WRITE_FLAGS;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NE:minidumpapiset._THREAD_WRITE_FLAGS")]
		public enum THREAD_WRITE_FLAGS
		{
			/// <summary>Only basic thread information will be written to the minidump file.</summary>
			ThreadWriteThread,

			/// <summary>Basic thread and thread stack information will be written to the minidump file.</summary>
			ThreadWriteStack,

			/// <summary>The entire thread context will be written to the minidump file.</summary>
			ThreadWriteContext,

			/// <summary>Intel Itanium: The backing store memory of every thread will be written to the minidump file.</summary>
			ThreadWriteBackingStore,

			/// <summary>
			/// A small amount of memory surrounding each thread's instruction pointer will be written to the minidump file. This allows
			/// instructions near a thread's instruction pointer to be disassembled even if an executable image matching the module cannot
			/// be found.
			/// </summary>
			ThreadWriteInstructionWindow,

			/// <summary>
			/// When the minidump type includes MiniDumpWithProcessThreadData, this flag is set. The callback function can clear this flag
			/// to control which threads provide complete thread data in the minidump file.DbgHelp 5.1: This value is not supported.
			/// </summary>
			ThreadWriteThreadData,

			/// <summary>
			/// When the minidump type includes MiniDumpWithThreadInfo, this flag is set. The callback function can clear this flag to
			/// control which threads provide thread state information in the minidump file. For more information, see
			/// MINIDUMP_THREAD_INFO.DbgHelp 6.1 and earlier: This value is not supported.
			/// </summary>
			ThreadWriteThreadInfo,
		}

		/// <summary>Reads a stream from a user-mode minidump file.</summary>
		/// <param name="BaseOfDump">
		/// A pointer to the base of the mapped minidump file. The file should have been mapped into memory using the MapViewOfFile function.
		/// </param>
		/// <param name="StreamNumber">
		/// The type of data to be read from the minidump file. This member can be one of the values in the MINIDUMP_STREAM_TYPE enumeration.
		/// </param>
		/// <param name="Dir">A pointer to a MINIDUMP_DIRECTORY structure.</param>
		/// <param name="StreamPointer">
		/// A pointer to the beginning of the minidump stream. The format of this stream depends on the value of StreamNumber. For more
		/// information, see MINIDUMP_STREAM_TYPE.
		/// </param>
		/// <param name="StreamSize">The size of the stream pointed to by StreamPointer, in bytes.</param>
		/// <returns>If the function succeeds, the return value is <c>TRUE</c>; otherwise, the return value is <c>FALSE</c>.</returns>
		/// <remarks>In this context, a data stream is a block of data written to a minidump file.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/nf-minidumpapiset-minidumpreaddumpstream BOOL
		// MiniDumpReadDumpStream( PVOID BaseOfDump, ULONG StreamNumber, PMINIDUMP_DIRECTORY *Dir, PVOID *StreamPointer, ULONG *StreamSize );
		[DllImport(Lib_DbgHelp, SetLastError = false, ExactSpelling = true)]
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NF:minidumpapiset.MiniDumpReadDumpStream")]
		[return: MarshalAs(UnmanagedType.Bool)]
		public static extern bool MiniDumpReadDumpStream([In] IntPtr BaseOfDump, uint StreamNumber, out IntPtr Dir, out IntPtr StreamPointer, out uint StreamSize);

		/// <summary>Writes user-mode minidump information to the specified file.</summary>
		/// <param name="hProcess">
		/// <para>A handle to the process for which the information is to be generated.</para>
		/// <para>
		/// This handle must have <c>PROCESS_QUERY_INFORMATION</c> and <c>PROCESS_VM_READ</c> access to the process. If handle information
		/// is to be collected then <c>PROCESS_DUP_HANDLE</c> access is also required. For more information, see Process Security and Access
		/// Rights. The caller must also be able to get <c>THREAD_ALL_ACCESS</c> access to the threads in the process. For more information,
		/// see Thread Security and Access Rights.
		/// </para>
		/// </param>
		/// <param name="ProcessId">The identifier of the process for which the information is to be generated.</param>
		/// <param name="hFile">A handle to the file in which the information is to be written.</param>
		/// <param name="DumpType">
		/// The type of information to be generated. This parameter can be one or more of the values from the MINIDUMP_TYPE enumeration.
		/// </param>
		/// <param name="ExceptionParam">
		/// A pointer to a MINIDUMP_EXCEPTION_INFORMATION structure describing the client exception that caused the minidump to be
		/// generated. If the value of this parameter is <c>NULL</c>, no exception information is included in the minidump file.
		/// </param>
		/// <param name="UserStreamParam">
		/// A pointer to a MINIDUMP_USER_STREAM_INFORMATION structure. If the value of this parameter is <c>NULL</c>, no user-defined
		/// information is included in the minidump file.
		/// </param>
		/// <param name="CallbackParam">
		/// A pointer to a MINIDUMP_CALLBACK_INFORMATION structure that specifies a callback routine which is to receive extended minidump
		/// information. If the value of this parameter is <c>NULL</c>, no callbacks are performed.
		/// </param>
		/// <returns>
		/// <para>
		/// If the function succeeds, the return value is <c>TRUE</c>; otherwise, the return value is <c>FALSE</c>. To retrieve extended
		/// error information, call GetLastError. Note that the last error will be an <c>HRESULT</c> value.
		/// </para>
		/// <para>If the operation is canceled, the last error code is
		/// <code>HRESULT_FROM_WIN32(ERROR_CANCELLED)</code>
		/// .
		/// </para>
		/// </returns>
		/// <remarks>
		/// <para>
		/// The MiniDumpCallback function receives extended minidump information from <c>MiniDumpWriteDump</c>. It also provides a way for
		/// the caller to determine the granularity of information written to the minidump file, as the callback function can filter the
		/// default information.
		/// </para>
		/// <para>
		/// <c>MiniDumpWriteDump</c> should be called from a separate process if at all possible, rather than from within the target process
		/// being dumped. This is especially true when the target process is already not stable. For example, if it just crashed. A loader
		/// deadlock is one of many potential side effects of calling <c>MiniDumpWriteDump</c> from within the target process.
		/// </para>
		/// <para>
		/// <c>MiniDumpWriteDump</c> may not produce a valid stack trace for the calling thread. To work around this problem, you must
		/// capture the state of the calling thread before calling <c>MiniDumpWriteDump</c> and use it as the ExceptionParam parameter. One
		/// way to do this is to force an exception inside a <c>__try</c>/ <c>__except</c> block and use the EXCEPTION_POINTERS information
		/// provided by GetExceptionInformation. Alternatively, you can call the function from a new worker thread and filter this worker
		/// thread from the dump.
		/// </para>
		/// <para>
		/// All DbgHelp functions, such as this one, are single threaded. Therefore, calls from more than one thread to this function will
		/// likely result in unexpected behavior or memory corruption. To avoid this, you must synchronize all concurrent calls from more
		/// than one thread to this function.
		/// </para>
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/nf-minidumpapiset-minidumpwritedump BOOL MiniDumpWriteDump(
		// HANDLE hProcess, DWORD ProcessId, HANDLE hFile, MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
		// PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, PMINIDUMP_CALLBACK_INFORMATION CallbackParam );
		[DllImport(Lib_DbgHelp, SetLastError = true, ExactSpelling = true)]
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NF:minidumpapiset.MiniDumpWriteDump")]
		[return: MarshalAs(UnmanagedType.Bool)]
		public static extern unsafe bool MiniDumpWriteDump(HPROCESS hProcess, uint ProcessId, HFILE hFile, MINIDUMP_TYPE DumpType,
			[In, Optional] in MINIDUMP_EXCEPTION_INFORMATION ExceptionParam, [In, Optional] in MINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
			[In, Optional] in MINIDUMP_CALLBACK_INFORMATION CallbackParam);

		/// <summary>Writes user-mode minidump information to the specified file.</summary>
		/// <param name="hProcess">
		/// <para>A handle to the process for which the information is to be generated.</para>
		/// <para>
		/// This handle must have <c>PROCESS_QUERY_INFORMATION</c> and <c>PROCESS_VM_READ</c> access to the process. If handle information
		/// is to be collected then <c>PROCESS_DUP_HANDLE</c> access is also required. For more information, see Process Security and Access
		/// Rights. The caller must also be able to get <c>THREAD_ALL_ACCESS</c> access to the threads in the process. For more information,
		/// see Thread Security and Access Rights.
		/// </para>
		/// </param>
		/// <param name="ProcessId">The identifier of the process for which the information is to be generated.</param>
		/// <param name="hFile">A handle to the file in which the information is to be written.</param>
		/// <param name="DumpType">
		/// The type of information to be generated. This parameter can be one or more of the values from the MINIDUMP_TYPE enumeration.
		/// </param>
		/// <param name="ExceptionParam">
		/// A pointer to a MINIDUMP_EXCEPTION_INFORMATION structure describing the client exception that caused the minidump to be
		/// generated. If the value of this parameter is <c>NULL</c>, no exception information is included in the minidump file.
		/// </param>
		/// <param name="UserStreamParam">
		/// A pointer to a MINIDUMP_USER_STREAM_INFORMATION structure. If the value of this parameter is <c>NULL</c>, no user-defined
		/// information is included in the minidump file.
		/// </param>
		/// <param name="CallbackParam">
		/// A pointer to a MINIDUMP_CALLBACK_INFORMATION structure that specifies a callback routine which is to receive extended minidump
		/// information. If the value of this parameter is <c>NULL</c>, no callbacks are performed.
		/// </param>
		/// <returns>
		/// <para>
		/// If the function succeeds, the return value is <c>TRUE</c>; otherwise, the return value is <c>FALSE</c>. To retrieve extended
		/// error information, call GetLastError. Note that the last error will be an <c>HRESULT</c> value.
		/// </para>
		/// <para>If the operation is canceled, the last error code is
		/// <code>HRESULT_FROM_WIN32(ERROR_CANCELLED)</code>
		/// .
		/// </para>
		/// </returns>
		/// <remarks>
		/// <para>
		/// The MiniDumpCallback function receives extended minidump information from <c>MiniDumpWriteDump</c>. It also provides a way for
		/// the caller to determine the granularity of information written to the minidump file, as the callback function can filter the
		/// default information.
		/// </para>
		/// <para>
		/// <c>MiniDumpWriteDump</c> should be called from a separate process if at all possible, rather than from within the target process
		/// being dumped. This is especially true when the target process is already not stable. For example, if it just crashed. A loader
		/// deadlock is one of many potential side effects of calling <c>MiniDumpWriteDump</c> from within the target process.
		/// </para>
		/// <para>
		/// <c>MiniDumpWriteDump</c> may not produce a valid stack trace for the calling thread. To work around this problem, you must
		/// capture the state of the calling thread before calling <c>MiniDumpWriteDump</c> and use it as the ExceptionParam parameter. One
		/// way to do this is to force an exception inside a <c>__try</c>/ <c>__except</c> block and use the EXCEPTION_POINTERS information
		/// provided by GetExceptionInformation. Alternatively, you can call the function from a new worker thread and filter this worker
		/// thread from the dump.
		/// </para>
		/// <para>
		/// All DbgHelp functions, such as this one, are single threaded. Therefore, calls from more than one thread to this function will
		/// likely result in unexpected behavior or memory corruption. To avoid this, you must synchronize all concurrent calls from more
		/// than one thread to this function.
		/// </para>
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/nf-minidumpapiset-minidumpwritedump BOOL MiniDumpWriteDump(
		// HANDLE hProcess, DWORD ProcessId, HANDLE hFile, MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
		// PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, PMINIDUMP_CALLBACK_INFORMATION CallbackParam );
		[DllImport(Lib_DbgHelp, SetLastError = true, ExactSpelling = true)]
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NF:minidumpapiset.MiniDumpWriteDump")]
		[return: MarshalAs(UnmanagedType.Bool)]
		public static extern unsafe bool MiniDumpWriteDump(HPROCESS hProcess, uint ProcessId, HFILE hFile, MINIDUMP_TYPE DumpType,
			[In, Optional] in MINIDUMP_EXCEPTION_INFORMATION ExceptionParam, [In, Optional] IntPtr UserStreamParam,
			[In, Optional] IntPtr CallbackParam);

		/// <summary>Writes user-mode minidump information to the specified file.</summary>
		/// <param name="hProcess">
		/// <para>A handle to the process for which the information is to be generated.</para>
		/// <para>
		/// This handle must have <c>PROCESS_QUERY_INFORMATION</c> and <c>PROCESS_VM_READ</c> access to the process. If handle information
		/// is to be collected then <c>PROCESS_DUP_HANDLE</c> access is also required. For more information, see Process Security and Access
		/// Rights. The caller must also be able to get <c>THREAD_ALL_ACCESS</c> access to the threads in the process. For more information,
		/// see Thread Security and Access Rights.
		/// </para>
		/// </param>
		/// <param name="ProcessId">The identifier of the process for which the information is to be generated.</param>
		/// <param name="hFile">A handle to the file in which the information is to be written.</param>
		/// <param name="DumpType">
		/// The type of information to be generated. This parameter can be one or more of the values from the MINIDUMP_TYPE enumeration.
		/// </param>
		/// <param name="ExceptionParam">
		/// A pointer to a MINIDUMP_EXCEPTION_INFORMATION structure describing the client exception that caused the minidump to be
		/// generated. If the value of this parameter is <c>NULL</c>, no exception information is included in the minidump file.
		/// </param>
		/// <param name="UserStreamParam">
		/// A pointer to a MINIDUMP_USER_STREAM_INFORMATION structure. If the value of this parameter is <c>NULL</c>, no user-defined
		/// information is included in the minidump file.
		/// </param>
		/// <param name="CallbackParam">
		/// A pointer to a MINIDUMP_CALLBACK_INFORMATION structure that specifies a callback routine which is to receive extended minidump
		/// information. If the value of this parameter is <c>NULL</c>, no callbacks are performed.
		/// </param>
		/// <returns>
		/// <para>
		/// If the function succeeds, the return value is <c>TRUE</c>; otherwise, the return value is <c>FALSE</c>. To retrieve extended
		/// error information, call GetLastError. Note that the last error will be an <c>HRESULT</c> value.
		/// </para>
		/// <para>If the operation is canceled, the last error code is
		/// <code>HRESULT_FROM_WIN32(ERROR_CANCELLED)</code>
		/// .
		/// </para>
		/// </returns>
		/// <remarks>
		/// <para>
		/// The MiniDumpCallback function receives extended minidump information from <c>MiniDumpWriteDump</c>. It also provides a way for
		/// the caller to determine the granularity of information written to the minidump file, as the callback function can filter the
		/// default information.
		/// </para>
		/// <para>
		/// <c>MiniDumpWriteDump</c> should be called from a separate process if at all possible, rather than from within the target process
		/// being dumped. This is especially true when the target process is already not stable. For example, if it just crashed. A loader
		/// deadlock is one of many potential side effects of calling <c>MiniDumpWriteDump</c> from within the target process.
		/// </para>
		/// <para>
		/// <c>MiniDumpWriteDump</c> may not produce a valid stack trace for the calling thread. To work around this problem, you must
		/// capture the state of the calling thread before calling <c>MiniDumpWriteDump</c> and use it as the ExceptionParam parameter. One
		/// way to do this is to force an exception inside a <c>__try</c>/ <c>__except</c> block and use the EXCEPTION_POINTERS information
		/// provided by GetExceptionInformation. Alternatively, you can call the function from a new worker thread and filter this worker
		/// thread from the dump.
		/// </para>
		/// <para>
		/// All DbgHelp functions, such as this one, are single threaded. Therefore, calls from more than one thread to this function will
		/// likely result in unexpected behavior or memory corruption. To avoid this, you must synchronize all concurrent calls from more
		/// than one thread to this function.
		/// </para>
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/nf-minidumpapiset-minidumpwritedump BOOL MiniDumpWriteDump(
		// HANDLE hProcess, DWORD ProcessId, HANDLE hFile, MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
		// PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, PMINIDUMP_CALLBACK_INFORMATION CallbackParam );
		[DllImport(Lib_DbgHelp, SetLastError = true, ExactSpelling = true)]
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NF:minidumpapiset.MiniDumpWriteDump")]
		[return: MarshalAs(UnmanagedType.Bool)]
		public static extern unsafe bool MiniDumpWriteDump(HPROCESS hProcess, uint ProcessId, HFILE hFile, MINIDUMP_TYPE DumpType,
			[In, Optional] IntPtr ExceptionParam, [In, Optional] IntPtr UserStreamParam,
			[In, Optional] IntPtr CallbackParam);

		/// <summary/>
		[StructLayout(LayoutKind.Sequential, Pack = 4)]
		public struct CONTEXT
		{
			// Structure size is 716 under x86 and 1232 under x64, not using arrays or unsafe to make blittable
			private readonly int i01, i02, i03, i04, i05, i06, i07, i08, i09, i10, i11, i12, i13, i14, i15, i16, i17, i18, i19, i20, i21, i22, i23, i24, i25, i26, i27, i28, i29, i30, i31, i32, i33, i34, i35, i36, i37, i38, i39, i40, i41, i42, i43, i44, i45, i46, i47, i48, i49, i50;
			private readonly IntPtr p001, p002, p003, p004, p005, p006, p007, p008, p009, p010, p011, p012, p013, p014, p015, p016, p017, p018, p019, p020, p021, p022, p023, p024, p025, p026, p027, p028, p029, p030, p031, p032, p033, p034, p035, p036, p037, p038, p039, p040, p041, p042, p043, p044, p045, p046, p047, p048, p049, p050, p051, p052, p053, p054, p055, p056, p057, p058, p059, p060, p061, p062, p063, p064, p065, p066, p067, p068, p069, p070, p071, p072, p073, p074, p075, p076, p077, p078, p079, p080, p081, p082, p083, p084, p085, p086, p087, p088, p089, p090, p091, p092, p093, p094, p095, p096, p097, p098, p099, p100, p101, p102, p103, p104, p105, p106, p107, p108, p109, p110, p111, p112, p113, p114, p115, p116, p117, p118, p119, p120, p121, p122, p123, p124, p125, p126, p127, p128, p129;
		}

		/// <summary></summary>
		[PInvokeData("minidumpapiset.h")]
		[StructLayout(LayoutKind.Sequential)]
		public struct CPU_INFORMATION
		{
			/// <summary>X86 platforms use CPUID function to obtain processor information.</summary>
			[StructLayout(LayoutKind.Sequential)]
			public struct X86CPUINFO
			{
				/// <summary>CPUID Subfunction 0, register EAX (VendorId [0]), EBX (VendorId [1]) and ECX (VendorId [2]).</summary>
				[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
				public uint[] VendorId;

				/// <summary>CPUID Subfunction 1, register EAX</summary>
				public uint VersionInformation;

				/// <summary>CPUID Subfunction 1, register EDX</summary>
				public uint FeatureInformation;

				/// <summary>CPUID, Subfunction 80000001, register EBX. This will only be obtained if the vendor id is "AuthenticAMD".</summary>
				public uint AMDExtendedCpuFeatures;
			}

			/// <summary>X86 platforms use CPUID function to obtain processor information.</summary>
			public X86CPUINFO X86CpuInfo;

			/// <summary>Non-x86 platforms use processor feature flags.</summary>
			[StructLayout(LayoutKind.Sequential)]
			public struct OTHERCPUINFO
			{
				/// <summary>Non-x86 platforms use processor feature flags.</summary>
				[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
				public ulong[] ProcessorFeatures;
			}

			/// <summary>Non-x86 platforms use processor feature flags.</summary>
			public OTHERCPUINFO OtherCpuInfo;
		}

		/// <summary>Contains a pointer to an optional callback function that can be used by the MiniDumpWriteDump function.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_callback_information typedef struct
		// _MINIDUMP_CALLBACK_INFORMATION { MINIDUMP_CALLBACK_ROUTINE CallbackRoutine; PVOID CallbackParam; } MINIDUMP_CALLBACK_INFORMATION, *PMINIDUMP_CALLBACK_INFORMATION;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_CALLBACK_INFORMATION")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_CALLBACK_INFORMATION
		{
			/// <summary>A pointer to the MiniDumpCallback callback function.</summary>
			[MarshalAs(UnmanagedType.FunctionPtr)]
			public MINIDUMP_CALLBACK_ROUTINE CallbackRoutine;

			/// <summary>The application-defined data for <c>CallbackRoutine</c>.</summary>
			public IntPtr CallbackParam;
		}

		/// <summary>Contains information used by the MiniDumpCallback function.</summary>
		/// <remarks>
		/// If <c>CallbackType</c> is <c>CancelCallback</c> or <c>MemoryCallback</c>, the <c>ProcessId</c>, <c>ProcessHandle</c>, and
		/// <c>CallbackType</c> members are valid but no other input is specified.
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_callback_input typedef struct
		// _MINIDUMP_CALLBACK_INPUT { ULONG ProcessId; HANDLE ProcessHandle; ULONG CallbackType; union { HRESULT Status;
		// MINIDUMP_THREAD_CALLBACK Thread; MINIDUMP_THREAD_EX_CALLBACK ThreadEx; MINIDUMP_MODULE_CALLBACK Module;
		// MINIDUMP_INCLUDE_THREAD_CALLBACK IncludeThread; MINIDUMP_INCLUDE_MODULE_CALLBACK IncludeModule; MINIDUMP_IO_CALLBACK Io;
		// MINIDUMP_READ_MEMORY_FAILURE_CALLBACK ReadMemoryFailure; ULONG SecondaryFlags; MINIDUMP_VM_QUERY_CALLBACK VmQuery;
		// MINIDUMP_VM_PRE_READ_CALLBACK VmPreRead; MINIDUMP_VM_POST_READ_CALLBACK VmPostRead; }; } MINIDUMP_CALLBACK_INPUT, *PMINIDUMP_CALLBACK_INPUT;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_CALLBACK_INPUT")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_CALLBACK_INPUT
		{
			/// <summary>
			/// <para>The identifier of the process that contains callback function.</para>
			/// <para>This member is not used if <c>CallbackType</c> is <c>IoStartCallback</c>.</para>
			/// </summary>
			public uint ProcessId;

			/// <summary>
			/// <para>A handle to the process that contains the callback function.</para>
			/// <para>This member is not used if <c>CallbackType</c> is <c>IoStartCallback</c>.</para>
			/// </summary>
			public HPROCESS ProcessHandle;

			/// <summary>The type of callback function. This member can be one of the values in the MINIDUMP_CALLBACK_TYPE enumeration.</summary>
			public MINIDUMP_CALLBACK_TYPE CallbackType;

			/// <summary>Internal union.</summary>
			private UNION Union;

			/// <summary>
			/// If <c>CallbackType</c> is <c>KernelMinidumpStatusCallback</c>, the union is an <c>HRESULT</c> value that indicates the
			/// status of the kernel minidump write attempt.
			/// </summary>
			public HRESULT Status { get => Union.Status; set => Union.Status = value; }

			/// <summary>If <c>CallbackType</c> is <c>ThreadCallback</c>, the union is a MINIDUMP_THREAD_CALLBACK structure.</summary>
			public MINIDUMP_THREAD_CALLBACK Thread { get => Union.Thread; set => Union.Thread = value; }

			/// <summary>If <c>CallbackType</c> is <c>ThreadExCallback</c>, the union is a MINIDUMP_THREAD_EX_CALLBACK structure.</summary>
			public MINIDUMP_THREAD_EX_CALLBACK ThreadEx { get => Union.ThreadEx; set => Union.ThreadEx = value; }

			/// <summary>If <c>CallbackType</c> is <c>ModuleCallback</c>, the union is a MINIDUMP_MODULE_CALLBACK structure.</summary>
			public MINIDUMP_MODULE_CALLBACK Module { get => Union.Module; set => Union.Module = value; }

			/// <summary>
			/// <para>If <c>CallbackType</c> is <c>IncludeThreadCallback</c>, the union is a MINIDUMP_INCLUDE_THREAD_CALLBACK structure.</para>
			/// <para><c>DbgHelp 6.2 and earlier:</c> This member is not available.</para>
			/// </summary>
			public MINIDUMP_INCLUDE_THREAD_CALLBACK IncludeThread { get => Union.IncludeThread; set => Union.IncludeThread = value; }

			/// <summary>
			/// <para>If <c>CallbackType</c> is <c>IncludeModuleCallback</c>, the union is a MINIDUMP_INCLUDE_MODULE_CALLBACK structure.</para>
			/// <para><c>DbgHelp 6.2 and earlier:</c> This member is not available.</para>
			/// </summary>
			public MINIDUMP_INCLUDE_MODULE_CALLBACK IncludeModule { get => Union.IncludeModule; set => Union.IncludeModule = value; }

			/// <summary>
			/// <para>
			/// If <c>CallbackType</c> is <c>IoStartCallback</c>, <c>IoWriteAllCallback</c>, or <c>IoFinishCallback</c>, the union is a
			/// MINIDUMP_IO_CALLBACK structure.
			/// </para>
			/// <para><c>DbgHelp 6.4 and earlier:</c> This member is not available.</para>
			/// </summary>
			public MINIDUMP_IO_CALLBACK Io { get => Union.Io; set => Union.Io = value; }

			/// <summary>
			/// <para>
			/// If <c>CallbackType</c> is <c>ReadMemoryFailureCallback</c>, the union is a MINIDUMP_READ_MEMORY_FAILURE_CALLBACK structure.
			/// </para>
			/// <para><c>DbgHelp 6.4 and earlier:</c> This member is not available.</para>
			/// </summary>
			public MINIDUMP_READ_MEMORY_FAILURE_CALLBACK ReadMemoryFailure { get => Union.ReadMemoryFailure; set => Union.ReadMemoryFailure = value; }

			/// <summary>
			/// <para>Contains a value from the MINIDUMP_SECONDARY_FLAGS enumeration type.</para>
			/// <para><c>DbgHelp 6.5 and earlier:</c> This member is not available.</para>
			/// </summary>
			public MINIDUMP_SECONDARY_FLAGS SecondaryFlags { get => Union.SecondaryFlags; set => Union.SecondaryFlags = value; }

			/// <summary/>
			public MINIDUMP_VM_QUERY_CALLBACK VmQuery { get => Union.VmQuery; set => Union.VmQuery = value; }

			/// <summary/>
			public MINIDUMP_VM_PRE_READ_CALLBACK VmPreRead { get => Union.VmPreRead; set => Union.VmPreRead = value; }

			/// <summary/>
			public MINIDUMP_VM_POST_READ_CALLBACK VmPostRead { get => Union.VmPostRead; set => Union.VmPostRead = value; }
			
			/// <summary>Internal union.</summary>
			[StructLayout(LayoutKind.Explicit)]
			private struct UNION
			{
				[FieldOffset(0)]
				internal HRESULT Status;

				[FieldOffset(0)]
				internal MINIDUMP_THREAD_CALLBACK Thread;

				[FieldOffset(0)]
				internal MINIDUMP_THREAD_EX_CALLBACK ThreadEx;

				[FieldOffset(0)]
				internal MINIDUMP_MODULE_CALLBACK Module;

				[FieldOffset(0)]
				internal MINIDUMP_INCLUDE_THREAD_CALLBACK IncludeThread;

				[FieldOffset(0)]
				internal MINIDUMP_INCLUDE_MODULE_CALLBACK IncludeModule;

				[FieldOffset(0)]
				internal MINIDUMP_IO_CALLBACK Io;

				[FieldOffset(0)]
				internal MINIDUMP_READ_MEMORY_FAILURE_CALLBACK ReadMemoryFailure;

				[FieldOffset(0)]
				internal MINIDUMP_SECONDARY_FLAGS SecondaryFlags;

				[FieldOffset(0)]
				internal MINIDUMP_VM_QUERY_CALLBACK VmQuery;

				[FieldOffset(0)]
				internal MINIDUMP_VM_PRE_READ_CALLBACK VmPreRead;

				[FieldOffset(0)]
				internal MINIDUMP_VM_POST_READ_CALLBACK VmPostRead;
			}
		}

		/// <summary>Contains information returned by the MiniDumpCallback function.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_callback_output typedef struct
		// _MINIDUMP_CALLBACK_OUTPUT { union { ULONG ModuleWriteFlags; ULONG ThreadWriteFlags; ULONG SecondaryFlags; struct { ULONG64
		// MemoryBase; ULONG MemorySize; }; struct { BOOL CheckCancel; BOOL Cancel; }; HANDLE Handle; struct { MINIDUMP_MEMORY_INFO
		// VmRegion; BOOL Continue; }; struct { HRESULT VmQueryStatus; MINIDUMP_MEMORY_INFO VmQueryResult; }; struct { HRESULT VmReadStatus;
		// ULONG VmReadBytesCompleted; }; HRESULT Status; }; } MINIDUMP_CALLBACK_OUTPUT, *PMINIDUMP_CALLBACK_OUTPUT;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_CALLBACK_OUTPUT")]
		[StructLayout(LayoutKind.Explicit)]
		public struct MINIDUMP_CALLBACK_OUTPUT
		{
			/// <summary>
			/// <para>
			/// The module write operation flags. This member can be one or more of the values in the MODULE_WRITE_FLAGS enumeration. The
			/// flags are set to their default values on entry to the callback.
			/// </para>
			/// <para>This member is ignored unless the callback type is <c>IncludeModuleCallback</c> or <c>ModuleCallback</c>.</para>
			/// </summary>
			[FieldOffset(0)]
			public MODULE_WRITE_FLAGS ModuleWriteFlags;

			/// <summary>
			/// <para>
			/// The thread write operation flags. This member can be one or more of the values in the THREAD_WRITE_FLAGS enumeration. The
			/// flags are set to their default values on entry to the callback.
			/// </para>
			/// <para>This member is ignored unless the callback type is <c>IncludeThreadCallback</c>, <c>ThreadCallback</c>, or <c>ThreadExCallback</c>.</para>
			/// </summary>
			[FieldOffset(0)]
			public THREAD_WRITE_FLAGS ThreadWriteFlags;

			/// <summary>
			/// <para>Contains a value from the MINIDUMP_SECONDARY_FLAGS enumeration type.</para>
			/// <para><c>DbgHelp 6.5 and earlier:</c> This member is not available.</para>
			/// </summary>
			[FieldOffset(0)]
			public MINIDUMP_SECONDARY_FLAGS SecondaryFlags;

			/// <summary>
			/// <para>The base address of the memory region to be included in the dump.</para>
			/// <para>This member is ignored unless the callback type is <c>MemoryCallback</c> or <c>RemoveMemoryCallback</c>.</para>
			/// </summary>
			[FieldOffset(0)]
			public ulong MemoryBase;

			/// <summary>
			/// <para>The size of the memory region to be included in the dump, in bytes.</para>
			/// <para>This member is ignored unless the callback type is <c>MemoryCallback</c> or <c>RemoveMemoryCallback</c>.</para>
			/// </summary>
			[FieldOffset(8)]
			public uint MemorySize;

			/// <summary>
			/// <para>
			/// Controls whether the callback function should receive cancel callbacks. If this member is <c>TRUE</c>, the cancel callbacks
			/// will continue. Otherwise, they will not.
			/// </para>
			/// <para>This member is ignored unless the callback type is <c>CancelCallback</c>.</para>
			/// </summary>
			[FieldOffset(0)]
			[MarshalAs(UnmanagedType.Bool)] public bool CheckCancel;

			/// <summary>
			/// <para>
			/// Controls whether the dump should be canceled. If the callback function returns <c>TRUE</c> and <c>Cancel</c> is <c>TRUE</c>,
			/// the dump will be canceled. In this case, the MiniDumpWriteDump function fails and the dump is not valid.
			/// </para>
			/// <para>This member is ignored unless the callback type is <c>CancelCallback</c>.</para>
			/// </summary>
			[FieldOffset(4)]
			[MarshalAs(UnmanagedType.Bool)] public bool Cancel;

			/// <summary>
			/// <para>A handle to the file to which a kernel minidump will be written.</para>
			/// <para>This member is ignored unless the callback type is <c>WriteKernelMinidumpCallback</c>.</para>
			/// </summary>
			[FieldOffset(0)]
			public HFILE Handle;

			/// <summary>
			/// <para>
			/// A MINIDUMP_MEMORY_INFO structure that describes the virtual memory region. The region base and size must be aligned on a
			/// page boundary. The region size can be set to 0 to filter out the region.
			/// </para>
			/// <para>This member is ignored unless the callback type is <c>IncludeVmRegionCallback</c>.</para>
			/// </summary>
			[FieldOffset(0)]
			public MINIDUMP_MEMORY_INFO VmRegion;

			/// <summary>
			/// <para>
			/// Controls whether the dump should be continued. If the callback function returns <c>TRUE</c> and <c>Continue</c> is
			/// <c>TRUE</c>, the dump will be continued. Otherwise, the MiniDumpWriteDump function fails and the dump is not valid.
			/// </para>
			/// <para>This member is ignored unless the callback type is <c>IncludeVmRegionCallback</c>.</para>
			/// </summary>
			[FieldOffset(48)]
			[MarshalAs(UnmanagedType.Bool)]
			public bool Continue;

			/// <summary/>
			[FieldOffset(0)]
			public HRESULT VmQueryStatus;

			/// <summary/>
			public MINIDUMP_MEMORY_INFO VmQueryResult { get => ptrmi.f1; set => ptrmi.f1 = value; }

			/// <summary/>
			[FieldOffset(0)]
			public HRESULT VmReadStatus;

			/// <summary/>
			public uint VmReadBytesCompleted { get => ptrUint.f1; set => ptrUint.f1 = value; }

			/// <summary>
			/// <para>The status of the operation.</para>
			/// <para>
			/// This member is ignored unless the callback type is <c>ReadMemoryFailureCallback</c>, <c>IoStartCallback</c>,
			/// <c>IoWriteAllCallback</c>, or <c>IoFinishCallback</c>.
			/// </para>
			/// </summary>
			[FieldOffset(0)]
			public HRESULT Status;

			[FieldOffset(0)]
			private PtrUint ptrUint;

			[FieldOffset(0)]
			private PtrMI ptrmi;

			[StructLayout(LayoutKind.Sequential)]
			private struct PtrUint
			{
				private IntPtr f0;
				internal uint f1;
			}
			[StructLayout(LayoutKind.Sequential)]
			private struct PtrMI
			{
				private IntPtr f0;
				internal MINIDUMP_MEMORY_INFO f1;
			}
		}

		/// <summary>Contains the information needed to access a specific data stream in a minidump file.</summary>
		/// <remarks>In this context, a data stream is a block of data within a minidump file.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_directory typedef struct
		// _MINIDUMP_DIRECTORY { ULONG32 StreamType; MINIDUMP_LOCATION_DESCRIPTOR Location; } MINIDUMP_DIRECTORY, *PMINIDUMP_DIRECTORY;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_DIRECTORY")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_DIRECTORY
		{
			/// <summary>The type of data stream. This member can be one of the values in the MINIDUMP_STREAM_TYPE enumeration.</summary>
			public MINIDUMP_STREAM_TYPE StreamType;

			/// <summary>A MINIDUMP_LOCATION_DESCRIPTOR structure that specifies the location of the data stream.</summary>
			public MINIDUMP_LOCATION_DESCRIPTOR Location;
		}

		/// <summary>Contains exception information.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_exception typedef struct
		// _MINIDUMP_EXCEPTION { ULONG32 ExceptionCode; ULONG32 ExceptionFlags; ULONG64 ExceptionRecord; ULONG64 ExceptionAddress; ULONG32
		// NumberParameters; ULONG32 __unusedAlignment; ULONG64 ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS]; } MINIDUMP_EXCEPTION, *PMINIDUMP_EXCEPTION;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_EXCEPTION")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_EXCEPTION
		{
			/// <summary>
			/// <para>
			/// The reason the exception occurred. This is the code generated by a hardware exception, or the code specified in the
			/// RaiseException function for a software-generated exception. Following are the exception codes likely to occur due to common
			/// programming errors.
			/// </para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>EXCEPTION_ACCESS_VIOLATION</term>
			/// <term>The thread tried to read from or write to a virtual address for which it does not have the appropriate access.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_ARRAY_BOUNDS_EXCEEDED</term>
			/// <term>The thread tried to access an array element that is out of bounds and the underlying hardware supports bounds checking.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_BREAKPOINT</term>
			/// <term>A breakpoint was encountered.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_DATATYPE_MISALIGNMENT</term>
			/// <term>
			/// The thread tried to read or write data that is misaligned on hardware that does not provide alignment. For example, 16-bit
			/// values must be aligned on 2-byte boundaries; 32-bit values on 4-byte boundaries, and so on.
			/// </term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_FLT_DENORMAL_OPERAND</term>
			/// <term>
			/// One of the operands in a floating-point operation is denormal. A denormal value is one that is too small to represent as a
			/// standard floating-point value.
			/// </term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_FLT_DIVIDE_BY_ZERO</term>
			/// <term>The thread tried to divide a floating-point value by a floating-point divisor of zero.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_FLT_INEXACT_RESULT</term>
			/// <term>The result of a floating-point operation cannot be represented exactly as a decimal fraction.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_FLT_INVALID_OPERATION</term>
			/// <term>This exception represents any floating-point exception not included in this list.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_FLT_OVERFLOW</term>
			/// <term>The exponent of a floating-point operation is greater than the magnitude allowed by the corresponding type.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_FLT_STACK_CHECK</term>
			/// <term>The stack overflowed or underflowed as the result of a floating-point operation.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_FLT_UNDERFLOW</term>
			/// <term>The exponent of a floating-point operation is less than the magnitude allowed by the corresponding type.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_ILLEGAL_INSTRUCTION</term>
			/// <term>The thread tried to execute an invalid instruction.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_IN_PAGE_ERROR</term>
			/// <term>
			/// The thread tried to access a page that was not present, and the system was unable to load the page. For example, this
			/// exception might occur if a network connection is lost while running a program over the network.
			/// </term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_INT_DIVIDE_BY_ZERO</term>
			/// <term>The thread tried to divide an integer value by an integer divisor of zero.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_INT_OVERFLOW</term>
			/// <term>The result of an integer operation caused a carry out of the most significant bit of the result.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_INVALID_DISPOSITION</term>
			/// <term>
			/// An exception handler returned an invalid disposition to the exception dispatcher. Programmers using a high-level language
			/// such as C should never encounter this exception.
			/// </term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_NONCONTINUABLE_EXCEPTION</term>
			/// <term>The thread tried to continue execution after a noncontinuable exception occurred.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_PRIV_INSTRUCTION</term>
			/// <term>The thread tried to execute an instruction whose operation is not allowed in the current machine mode.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_SINGLE_STEP</term>
			/// <term>A trace trap or other single-instruction mechanism signaled that one instruction has been executed.</term>
			/// </item>
			/// <item>
			/// <term>EXCEPTION_STACK_OVERFLOW</term>
			/// <term>The thread used up its stack.</term>
			/// </item>
			/// </list>
			/// <para>
			/// Another exception code is likely to occur when debugging console processes. It does not arise because of a programming
			/// error. The DBG_CONTROL_C exception code occurs when CTRL+C is input to a console process that handles CTRL+C signals and is
			/// being debugged. This exception code is not meant to be handled by applications. It is raised only for the benefit of the
			/// debugger, and is raised only when a debugger is attached to the console process.
			/// </para>
			/// </summary>
			public NTStatus ExceptionCode;

			/// <summary>
			/// This member can be either zero, indicating a continuable exception, or EXCEPTION_NONCONTINUABLE, indicating a noncontinuable
			/// exception. Any attempt to continue execution after a noncontinuable exception causes the EXCEPTION_NONCONTINUABLE_EXCEPTION exception.
			/// </summary>
			public Kernel32.EXCEPTION_FLAG ExceptionFlags;

			/// <summary>
			/// A pointer to an associated <c>MINIDUMP_EXCEPTION</c> structure. Exception records can be chained together to provide
			/// additional information when nested exceptions occur.
			/// </summary>
			public ulong ExceptionRecord;

			/// <summary>The address where the exception occurred.</summary>
			public ulong ExceptionAddress;

			/// <summary>
			/// The number of parameters associated with the exception. This is the number of defined elements in the
			/// <c>ExceptionInformation</c> array.
			/// </summary>
			public uint NumberParameters;

			/// <summary>Reserved for cross-platform structure member alignment. Do not set.</summary>
			private uint unusedAlignment;

			/// <summary>
			/// <para>
			/// An array of additional arguments that describe the exception. The RaiseException function can specify this array of
			/// arguments. For most exception codes, the array elements are undefined. For the following exception code, the array elements
			/// are defined as follows.
			/// </para>
			/// <list type="table">
			/// <listheader>
			/// <term>Exception code</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>EXCEPTION_ACCESS_VIOLATION</term>
			/// <term>
			/// The first element of the array contains a read/write flag that indicates the type of operation that caused the access
			/// violation. If this value is zero, the thread attempted to read the inaccessible data. If this value is 1, the thread
			/// attempted to write to an inaccessible address. The second array element specifies the virtual address of the inaccessible data.
			/// </term>
			/// </item>
			/// </list>
			/// </summary>
			[MarshalAs(UnmanagedType.ByValArray, SizeConst = 15)]
			public ulong[] ExceptionInformation;
		}

		/// <summary>Contains the exception information written to the minidump file by the MiniDumpWriteDump function.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_exception_information typedef struct
		// _MINIDUMP_EXCEPTION_INFORMATION { DWORD ThreadId; PEXCEPTION_POINTERS ExceptionPointers; BOOL ClientPointers; }
		// MINIDUMP_EXCEPTION_INFORMATION, *PMINIDUMP_EXCEPTION_INFORMATION;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_EXCEPTION_INFORMATION")]
		[StructLayout(LayoutKind.Sequential, Pack = 4)]
		public struct MINIDUMP_EXCEPTION_INFORMATION
		{
			/// <summary>The identifier of the thread throwing the exception.</summary>
			public uint ThreadId;

			/// <summary>
			/// A pointer to an EXCEPTION_POINTERS structure specifying a computer-independent description of the exception and the
			/// processor context at the time of the exception.
			/// </summary>
			public IntPtr ExceptionPointers;

			/// <summary>
			/// Determines where to get the memory regions pointed to by the <c>ExceptionPointers</c> member. Set to <c>TRUE</c> if the
			/// memory resides in the process being debugged (the target process of the debugger). Otherwise, set to <c>FALSE</c> if the
			/// memory resides in the address space of the calling program (the debugger process). If you are accessing local memory (in the
			/// calling process) you should not set this member to <c>TRUE</c>.
			/// </summary>
			[MarshalAs(UnmanagedType.Bool)]
			public bool ClientPointers;
		}

		/// <summary>Represents an exception information stream.</summary>
		/// <remarks>In this context, a data stream is a set of data in a minidump file.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_exception_stream typedef struct
		// MINIDUMP_EXCEPTION_STREAM { ULONG32 ThreadId; ULONG32 __alignment; MINIDUMP_EXCEPTION ExceptionRecord;
		// MINIDUMP_LOCATION_DESCRIPTOR ThreadContext; } MINIDUMP_EXCEPTION_STREAM, *PMINIDUMP_EXCEPTION_STREAM;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset.MINIDUMP_EXCEPTION_STREAM")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_EXCEPTION_STREAM
		{
			/// <summary>The identifier of the thread that caused the exception.</summary>
			public uint ThreadId;

			/// <summary>A variable for alignment.</summary>
			private uint __alignment;

			/// <summary>A MINIDUMP_EXCEPTION structure.</summary>
			public MINIDUMP_EXCEPTION ExceptionRecord;

			/// <summary>A MINIDUMP_LOCATION_DESCRIPTOR structure.</summary>
			public MINIDUMP_LOCATION_DESCRIPTOR ThreadContext;
		}

		/// <summary>Represents a function table stream.</summary>
		/// <remarks>
		/// The first descriptor in the function table stream follows the header, MINIDUMP_FUNCTION_TABLE_STREAM. The generic descriptor is
		/// followed by a native system descriptor, then by <c>EntryCount</c> native system function entry structures.
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_function_table_descriptor typedef
		// struct _MINIDUMP_FUNCTION_TABLE_DESCRIPTOR { ULONG64 MinimumAddress; ULONG64 MaximumAddress; ULONG64 BaseAddress; ULONG32
		// EntryCount; ULONG32 SizeOfAlignPad; } MINIDUMP_FUNCTION_TABLE_DESCRIPTOR, *PMINIDUMP_FUNCTION_TABLE_DESCRIPTOR;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_FUNCTION_TABLE_DESCRIPTOR")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_FUNCTION_TABLE_DESCRIPTOR
		{
			/// <summary>The minimum address of functions described by the table.</summary>
			public ulong MinimumAddress;

			/// <summary>The maximum address of functions described by the table.</summary>
			public ulong MaximumAddress;

			/// <summary>The base address to use when computing full virtual addresses from relative virtual addresses in function entries.</summary>
			public ulong BaseAddress;

			/// <summary>The number of entries in the function table.</summary>
			public uint EntryCount;

			/// <summary>
			/// The size of alignment padding that follows the function entry data, in bytes. The function entry data in the stream is
			/// guaranteed to be aligned appropriately for access to the data members. If a minidump is directly mapped in memory, it is
			/// always possible to directly reference structure members in the stream.
			/// </summary>
			public uint SizeOfAlignPad;
		}

		/// <summary>Represents the header for the function table stream.</summary>
		/// <remarks>
		/// In this context, a data stream is a set of data in a minidump file. This header structure is followed by
		/// <c>NumberOfDescriptors</c> function tables. For each function table there is a MINIDUMP_FUNCTION_TABLE_DESCRIPTOR structure,
		/// then the raw system descriptor for the table, then the raw system function entry data. If necessary, alignment padding is placed
		/// between tables to properly align the initial structures.
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_function_table_stream typedef struct
		// _MINIDUMP_FUNCTION_TABLE_STREAM { ULONG32 SizeOfHeader; ULONG32 SizeOfDescriptor; ULONG32 SizeOfNativeDescriptor; ULONG32
		// SizeOfFunctionEntry; ULONG32 NumberOfDescriptors; ULONG32 SizeOfAlignPad; } MINIDUMP_FUNCTION_TABLE_STREAM, *PMINIDUMP_FUNCTION_TABLE_STREAM;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_FUNCTION_TABLE_STREAM")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_FUNCTION_TABLE_STREAM
		{
			/// <summary>
			/// The size of header information for the stream, in bytes. This value is
			/// <code>sizeof(MINIDUMP_FUNCTION_TABLE_STREAM)</code>
			/// .
			/// </summary>
			public uint SizeOfHeader;

			/// <summary>
			/// The size of a descriptor in the stream, in bytes. This value is
			/// <code>sizeof(MINIDUMP_FUNCTION_TABLE_DESCRIPTOR)</code>
			/// .
			/// </summary>
			public uint SizeOfDescriptor;

			/// <summary>
			/// The size of a raw system descriptor in the stream, in bytes. This value depends on the particular platform and system
			/// version on which the minidump was generated.
			/// </summary>
			public uint SizeOfNativeDescriptor;

			/// <summary>
			/// The size of a raw system function table entry, in bytes. This value depends on the particular platform and system version on
			/// which the minidump was generated.
			/// </summary>
			public uint SizeOfFunctionEntry;

			/// <summary>The number of descriptors in the stream.</summary>
			public uint NumberOfDescriptors;

			/// <summary>The size of alignment padding that follows the header, in bytes.</summary>
			public uint SizeOfAlignPad;
		}

		/// <summary>Represents the header for a handle data stream.</summary>
		/// <remarks>
		/// In this context, a data stream is a set of data in a minidump file. This header structure is followed by
		/// <c>NumberOfDescriptors</c> MINIDUMP_HANDLE_DESCRIPTOR or MINIDUMP_HANDLE_DESCRIPTOR_2 structures.
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_handle_data_stream typedef struct
		// _MINIDUMP_HANDLE_DATA_STREAM { ULONG32 SizeOfHeader; ULONG32 SizeOfDescriptor; ULONG32 NumberOfDescriptors; ULONG32 Reserved; }
		// MINIDUMP_HANDLE_DATA_STREAM, *PMINIDUMP_HANDLE_DATA_STREAM;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_HANDLE_DATA_STREAM")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_HANDLE_DATA_STREAM
		{
			/// <summary>
			/// The size of the header information for the stream, in bytes. This value is
			/// <code>sizeof(MINIDUMP_HANDLE_DATA_STREAM)</code>
			/// .
			/// </summary>
			public uint SizeOfHeader;

			/// <summary>
			/// The size of a descriptor in the stream, in bytes. This value is
			/// <code>sizeof(MINIDUMP_HANDLE_DESCRIPTOR)</code>
			/// or
			/// <code>sizeof(MINIDUMP_HANDLE_DESCRIPTOR_2)</code>
			/// .
			/// </summary>
			public uint SizeOfDescriptor;

			/// <summary>The number of descriptors in the stream.</summary>
			public uint NumberOfDescriptors;

			/// <summary>Reserved for future use; must be zero.</summary>
			public uint Reserved;
		}

		/// <summary>Contains the state of an individual system handle at the time the minidump was written.</summary>
		/// <remarks>The first descriptor in the handle data stream follows the header, MINIDUMP_HANDLE_DATA_STREAM.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_handle_descriptor typedef struct
		// _MINIDUMP_HANDLE_DESCRIPTOR { ULONG64 Handle; RVA TypeNameRva; RVA ObjectNameRva; ULONG32 Attributes; ULONG32 GrantedAccess;
		// ULONG32 HandleCount; ULONG32 PointerCount; } MINIDUMP_HANDLE_DESCRIPTOR, *PMINIDUMP_HANDLE_DESCRIPTOR;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_HANDLE_DESCRIPTOR")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_HANDLE_DESCRIPTOR
		{
			/// <summary>The operating system handle value.</summary>
			public ulong Handle;

			/// <summary>An RVA to a MINIDUMP_STRING structure that specifies the object type of the handle. This member can be zero.</summary>
			public uint TypeNameRva;

			/// <summary>An RVA to a MINIDUMP_STRING structure that specifies the object name of the handle. This member can be zero.</summary>
			public uint ObjectNameRva;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint Attributes;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint GrantedAccess;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint HandleCount;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint PointerCount;
		}

		/// <summary>Describes the state of an individual system handle at the time the minidump was written.</summary>
		/// <remarks>The first descriptor in the handle data stream follows the header, MINIDUMP_HANDLE_DATA_STREAM.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_handle_descriptor_2 typedef struct
		// _MINIDUMP_HANDLE_DESCRIPTOR_2 { ULONG64 Handle; RVA TypeNameRva; RVA ObjectNameRva; ULONG32 Attributes; ULONG32 GrantedAccess;
		// ULONG32 HandleCount; ULONG32 PointerCount; RVA ObjectInfoRva; ULONG32 Reserved0; } MINIDUMP_HANDLE_DESCRIPTOR_2, *PMINIDUMP_HANDLE_DESCRIPTOR_2;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_HANDLE_DESCRIPTOR_2")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_HANDLE_DESCRIPTOR_2
		{
			/// <summary>The operating system handle value.</summary>
			public ulong Handle;

			/// <summary>An RVA to a MINIDUMP_STRING structure that specifies the object type of the handle. This member can be zero.</summary>
			public uint TypeNameRva;

			/// <summary>An RVA to a MINIDUMP_STRING structure that specifies the object name of the handle. This member can be 0.</summary>
			public uint ObjectNameRva;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint Attributes;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint GrantedAccess;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint HandleCount;

			/// <summary>The meaning of this member depends on the handle type and the operating system.</summary>
			public uint PointerCount;

			/// <summary>
			/// An RVA to a MINIDUMP_HANDLE_OBJECT_INFORMATION structure that specifies object-specific information. This member can be 0 if
			/// there is no extra information.
			/// </summary>
			public uint ObjectInfoRva;

			/// <summary>Reserved for future use; must be zero.</summary>
			public uint Reserved0;
		}

		/// <summary>Contains object-specific information for a handle.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_handle_object_information typedef
		// struct _MINIDUMP_HANDLE_OBJECT_INFORMATION { RVA NextInfoRva; ULONG32 InfoType; ULONG32 SizeOfInfo; } MINIDUMP_HANDLE_OBJECT_INFORMATION;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_HANDLE_OBJECT_INFORMATION")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_HANDLE_OBJECT_INFORMATION
		{
			/// <summary>
			/// An RVA to a <c>MINIDUMP_HANDLE_OBJECT_INFORMATION</c> structure that specifies additional object-specific information. This
			/// member is 0 if there are no more elements in the list.
			/// </summary>
			public uint NextInfoRva;

			/// <summary>
			/// The object information type. This member is one of the values from the MINIDUMP_HANDLE_OBJECT_INFORMATION_TYPE enumeration.
			/// </summary>
			public MINIDUMP_HANDLE_OBJECT_INFORMATION_TYPE InfoType;

			/// <summary>The size of the information that follows this member, in bytes.</summary>
			public uint SizeOfInfo;
		}

		/// <summary>Contains a list of handle operations.</summary>
		/// <remarks>For a definition of the <c>AVRF_HANDLE_OPERATION</c> structure, see the Avrfsdk.h header file.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_handle_operation_list typedef struct
		// _MINIDUMP_HANDLE_OPERATION_LIST { ULONG32 SizeOfHeader; ULONG32 SizeOfEntry; ULONG32 NumberOfEntries; ULONG32 Reserved; }
		// MINIDUMP_HANDLE_OPERATION_LIST, *PMINIDUMP_HANDLE_OPERATION_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_HANDLE_OPERATION_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_HANDLE_OPERATION_LIST
		{
			/// <summary>
			/// The size of the header data for the stream, in bytes. This is generally
			/// <code>sizeof(MINIDUMP_HANDLE_OPERATION_LIST)</code>
			/// .
			/// </summary>
			public uint SizeOfHeader;

			/// <summary>
			/// The size of each entry following the header, in bytes. This is generally
			/// <code>sizeof(AVRF_HANDLE_OPERATION)</code>
			/// .
			/// </summary>
			public uint SizeOfEntry;

			/// <summary>
			/// The number of entries in the stream. These are generally <c>AVRF_HANDLE_OPERATION</c> structures. The entries follow the header.
			/// </summary>
			public uint NumberOfEntries;

			/// <summary>This member is reserved for future use.</summary>
			public uint Reserved;
		}

		/// <summary>Contains header information for the minidump file.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_header typedef struct
		// _MINIDUMP_HEADER { ULONG32 Signature; ULONG32 Version; ULONG32 NumberOfStreams; RVA StreamDirectoryRva; ULONG32 CheckSum; union {
		// ULONG32 Reserved; ULONG32 TimeDateStamp; }; ULONG64 Flags; } MINIDUMP_HEADER, *PMINIDUMP_HEADER;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_HEADER")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_HEADER
		{
			/// <summary>The signature. Set this member to MINIDUMP_SIGNATURE.</summary>
			public uint Signature;

			/// <summary>
			/// The version of the minidump format. The low-order word is MINIDUMP_VERSION. The high-order word is an internal value that is
			/// implementation specific.
			/// </summary>
			public uint Version;

			/// <summary>The number of streams in the minidump directory.</summary>
			public uint NumberOfStreams;

			/// <summary>The base RVA of the minidump directory. The directory is an array of MINIDUMP_DIRECTORY structures.</summary>
			public uint StreamDirectoryRva;

			/// <summary>The checksum for the minidump file. This member can be zero.</summary>
			public uint CheckSum;

			/// <summary>Time and date, in <c>time_t</c> format.</summary>
			public time_t TimeDateStamp;

			/// <summary>One or more values from the MINIDUMP_TYPE enumeration type.</summary>
			public ulong Flags;
		}

		/// <summary>Contains information for the MiniDumpCallback function when the callback type is <c>IncludeModuleCallback</c>.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_include_module_callback typedef
		// struct _MINIDUMP_INCLUDE_MODULE_CALLBACK { ULONG64 BaseOfImage; } MINIDUMP_INCLUDE_MODULE_CALLBACK, *PMINIDUMP_INCLUDE_MODULE_CALLBACK;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_INCLUDE_MODULE_CALLBACK")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_INCLUDE_MODULE_CALLBACK
		{
			/// <summary>The base address of the executable image in memory.</summary>
			public ulong BaseOfImage;
		}

		/// <summary>Contains information for the MiniDumpCallback function when the callback type is <c>IncludeThreadCallback</c>.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_include_thread_callback typedef
		// struct _MINIDUMP_INCLUDE_THREAD_CALLBACK { ULONG ThreadId; } MINIDUMP_INCLUDE_THREAD_CALLBACK, *PMINIDUMP_INCLUDE_THREAD_CALLBACK;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_INCLUDE_THREAD_CALLBACK")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_INCLUDE_THREAD_CALLBACK
		{
			/// <summary>The identifier of the thread.</summary>
			public uint ThreadId;
		}

		/// <summary>
		/// Contains I/O callback information. This structure is used by the MiniDumpCallbackfunction when the callback type is
		/// <c>IoStartCallback</c>, <c>IoWriteAllCallback</c>, or <c>IoFinishCallback</c>.
		/// </summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_io_callback typedef struct
		// _MINIDUMP_IO_CALLBACK { HANDLE Handle; ULONG64 Offset; PVOID Buffer; ULONG BufferBytes; } MINIDUMP_IO_CALLBACK, *PMINIDUMP_IO_CALLBACK;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_IO_CALLBACK")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_IO_CALLBACK
		{
			/// <summary>The file handle passed to the MiniDumpWriteDump function.</summary>
			public HFILE Handle;

			/// <summary>The offset for the write operation from the start of the minidump data. This member is used only with <c>IoWriteAllCallback</c>.</summary>
			public ulong Offset;

			/// <summary>A pointer to a buffer that contains the data to be written. This member is used only with <c>IoWriteAllCallback</c>.</summary>
			public IntPtr Buffer;

			/// <summary>The size of the data buffer, in bytes. This member is used only with <c>IoWriteAllCallback</c>.</summary>
			public uint BufferBytes;
		}

		/// <summary>Contains information describing the location of a data stream within a minidump file.</summary>
		/// <remarks>
		/// <para>In this context, a data stream refers to a block of data within a minidump file.</para>
		/// <para>
		/// This structure uses 32-bit locations for RVAs in the first 4GB and 64-bit locations are used for larger RVAs. The
		/// <c>MINIDUMP_LOCATION_DESCRIPTOR64</c> structure is defined as follows.
		/// </para>
		/// <para>
		/// <code> typedef struct _MINIDUMP_LOCATION_DESCRIPTOR64 { ULONG64 DataSize; RVA64 Rva; } MINIDUMP_LOCATION_DESCRIPTOR64;</code>
		/// </para>
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_location_descriptor typedef struct
		// _MINIDUMP_LOCATION_DESCRIPTOR { ULONG32 DataSize; RVA Rva; } MINIDUMP_LOCATION_DESCRIPTOR;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_LOCATION_DESCRIPTOR")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_LOCATION_DESCRIPTOR
		{
			/// <summary>The size of the data stream, in bytes.</summary>
			public uint DataSize;

			/// <summary>
			/// The relative virtual address (RVA) of the data. This is the byte offset of the data stream from the beginning of the
			/// minidump file.
			/// </summary>
			public uint Rva;
		}

		/// <summary>Describes a range of memory.</summary>
		/// <remarks>
		/// <para>
		/// <c>MINIDUMP_MEMORY_DESCRIPTOR64</c> is used for full-memory minidumps where all of the raw memory is sequential at the end of
		/// the minidump. There is no need for individual relative virtual addresses (RVAs), because the RVA is the base RVA plus the sum of
		/// the preceding data blocks. The <c>MINIDUMP_MEMORY_DESCRIPTOR64</c> structure is defined as follows.
		/// </para>
		/// <para>
		/// <code> typedef struct _MINIDUMP_MEMORY_DESCRIPTOR64 { ULONG64 StartOfMemoryRange; ULONG64 DataSize; } MINIDUMP_MEMORY_DESCRIPTOR64, *PMINIDUMP_MEMORY_DESCRIPTOR64;</code>
		/// </para>
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_memory_descriptor typedef struct
		// _MINIDUMP_MEMORY_DESCRIPTOR { ULONG64 StartOfMemoryRange; MINIDUMP_LOCATION_DESCRIPTOR Memory; } MINIDUMP_MEMORY_DESCRIPTOR, *PMINIDUMP_MEMORY_DESCRIPTOR;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MEMORY_DESCRIPTOR")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MEMORY_DESCRIPTOR
		{
			/// <summary>The starting address of the memory range.</summary>
			public ulong StartOfMemoryRange;

			/// <summary>A MINIDUMP_LOCATION_DESCRIPTOR structure.</summary>
			public MINIDUMP_LOCATION_DESCRIPTOR Memory;
		}

		/// <summary>Describes a region of memory.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_memory_info typedef struct
		// _MINIDUMP_MEMORY_INFO { ULONG64 BaseAddress; ULONG64 AllocationBase; ULONG32 AllocationProtect; ULONG32 __alignment1; ULONG64
		// RegionSize; ULONG32 State; ULONG32 Protect; ULONG32 Type; ULONG32 __alignment2; } MINIDUMP_MEMORY_INFO, *PMINIDUMP_MEMORY_INFO;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MEMORY_INFO")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MEMORY_INFO
		{
			/// <summary>The base address of the region of pages.</summary>
			public ulong BaseAddress;

			/// <summary>The base address of a range of pages in this region. The page is contained within this memory region.</summary>
			public ulong AllocationBase;

			/// <summary>
			/// The memory protection when the region was initially allocated. This member can be one of the memory protection options,
			/// along with PAGE_GUARD or PAGE_NOCACHE, as needed.
			/// </summary>
			public uint AllocationProtect;

			/// <summary>A variable for alignment.</summary>
			private uint __alignment1;

			/// <summary>The size of the region beginning at the base address in which all pages have identical attributes, in bytes.</summary>
			public ulong RegionSize;

			/// <summary>
			/// <para>The state of the pages in the region. This member can be one of the following values.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>State</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>MEM_COMMIT 0x1000</term>
			/// <term>
			/// Indicates committed pages for which physical storage has been allocated, either in memory or in the paging file on disk.
			/// </term>
			/// </item>
			/// <item>
			/// <term>MEM_FREE 0x10000</term>
			/// <term>
			/// Indicates free pages not accessible to the calling process and available to be allocated. For free pages, the information in
			/// the AllocationBase, AllocationProtect, Protect, and Type members is undefined.
			/// </term>
			/// </item>
			/// <item>
			/// <term>MEM_RESERVE 0x2000</term>
			/// <term>
			/// Indicates reserved pages where a range of the process's virtual address space is reserved without any physical storage being
			/// allocated. For reserved pages, the information in the Protect member is undefined.
			/// </term>
			/// </item>
			/// </list>
			/// </summary>
			public uint State;

			/// <summary>
			/// The access protection of the pages in the region. This member is one of the values listed for the <c>AllocationProtect</c> member.
			/// </summary>
			public uint Protect;

			/// <summary>
			/// <para>The type of pages in the region. The following types are defined.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Type</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>MEM_IMAGE 0x1000000</term>
			/// <term>Indicates that the memory pages within the region are mapped into the view of an image section.</term>
			/// </item>
			/// <item>
			/// <term>MEM_MAPPED 0x40000</term>
			/// <term>Indicates that the memory pages within the region are mapped into the view of a section.</term>
			/// </item>
			/// <item>
			/// <term>MEM_PRIVATE 0x20000</term>
			/// <term>Indicates that the memory pages within the region are private (that is, not shared by other processes).</term>
			/// </item>
			/// </list>
			/// </summary>
			public uint Type;

			/// <summary>A variable for alignment.</summary>
			private uint __alignment2;
		}

		/// <summary>Contains a list of memory regions.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_memory_info_list typedef struct
		// _MINIDUMP_MEMORY_INFO_LIST { ULONG SizeOfHeader; ULONG SizeOfEntry; ULONG64 NumberOfEntries; } MINIDUMP_MEMORY_INFO_LIST, *PMINIDUMP_MEMORY_INFO_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MEMORY_INFO_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MEMORY_INFO_LIST
		{
			/// <summary>
			/// The size of the header data for the stream, in bytes. This is generally
			/// <code>sizeof(MINIDUMP_MEMORY_INFO_LIST)</code>
			/// .
			/// </summary>
			public uint SizeOfHeader;

			/// <summary>
			/// The size of each entry following the header, in bytes. This is generally
			/// <code>sizeof(MINIDUMP_MEMORY_INFO)</code>
			/// .
			/// </summary>
			public uint SizeOfEntry;

			/// <summary>
			/// The number of entries in the stream. These are generally MINIDUMP_MEMORY_INFO structures. The entries follow the header.
			/// </summary>
			public ulong NumberOfEntries;
		}

		/// <summary>Contains a list of memory ranges.</summary>
		/// <remarks>
		/// <para>The <c>MINIDUMP_MEMORY64_LIST</c> structure is defined as follows. It is used for full-memory minidumps.</para>
		/// <para>
		/// <code> typedef struct _MINIDUMP_MEMORY64_LIST { ULONG64 NumberOfMemoryRanges; RVA64 BaseRva; MINIDUMP_MEMORY_DESCRIPTOR64 MemoryRanges [0]; } MINIDUMP_MEMORY64_LIST, *PMINIDUMP_MEMORY64_LIST;</code>
		/// </para>
		/// <para>
		/// Note that <c>BaseRva</c> is the overall base RVA for the memory list. To locate the data for a particular descriptor, start at
		/// <c>BaseRva</c> and increment by the size of a descriptor until you reach the descriptor.
		/// </para>
		/// </remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_memory_list typedef struct
		// _MINIDUMP_MEMORY_LIST { ULONG32 NumberOfMemoryRanges; MINIDUMP_MEMORY_DESCRIPTOR MemoryRanges[0]; } MINIDUMP_MEMORY_LIST, *PMINIDUMP_MEMORY_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MEMORY_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MEMORY_LIST
		{
			/// <summary>The number of structures in the <c>MemoryRanges</c> array.</summary>
			public uint NumberOfMemoryRanges;

			/// <summary>An array of MINIDUMP_MEMORY_DESCRIPTOR structures.</summary>
			public MINIDUMP_MEMORY_DESCRIPTOR[] MemoryRanges;
		}

		/// <summary>Contains a variety of information.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_misc_info typedef struct
		// _MINIDUMP_MISC_INFO { ULONG32 SizeOfInfo; ULONG32 Flags1; ULONG32 ProcessId; ULONG32 ProcessCreateTime; ULONG32 ProcessUserTime;
		// ULONG32 ProcessKernelTime; } MINIDUMP_MISC_INFO, *PMINIDUMP_MISC_INFO;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MISC_INFO")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MISC_INFO
		{
			/// <summary>The size of the structure, in bytes.</summary>
			public uint SizeOfInfo;

			/// <summary>
			/// <para>The flags that indicate the valid members of this structure. This member can be one or more of the following values.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>MINIDUMP_MISC1_PROCESS_ID 0x00000001</term>
			/// <term>ProcessId is used.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_MISC1_PROCESS_TIMES 0x00000002</term>
			/// <term>ProcessCreateTime, ProcessKernelTime, and ProcessUserTime are used.</term>
			/// </item>
			/// </list>
			/// </summary>
			public uint Flags1;

			/// <summary>The identifier of the process. If <c>Flags1</c> does not specify MINIDUMP_MISC1_PROCESS_ID, this member is unused.</summary>
			public uint ProcessId;

			/// <summary>
			/// The creation time of the process, in <c>time_t</c> format. If <c>Flags1</c> does not specify MINIDUMP_MISC1_PROCESS_TIMES,
			/// this member is unused.
			/// </summary>
			public uint ProcessCreateTime;

			/// <summary>
			/// The time the process has executed in user mode, in seconds. The time that each of the threads of the process has executed in
			/// user mode is determined, then all these times are summed to obtain this value. If <c>Flags1</c> does not specify
			/// MINIDUMP_MISC1_PROCESS_TIMES, this member is unused.
			/// </summary>
			public uint ProcessUserTime;

			/// <summary>
			/// The time the process has executed in kernel mode, in seconds. The time that each of the threads of the process has executed
			/// in kernel mode is determined, then all these times are summed to obtain this value. If <c>Flags1</c> does not specify
			/// MINIDUMP_MISC1_PROCESS_TIMES, this member is unused.
			/// </summary>
			public uint ProcessKernelTime;
		}

		/// <summary>Represents information in the miscellaneous information stream.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_misc_info_2 typedef struct
		// _MINIDUMP_MISC_INFO_2 { ULONG32 SizeOfInfo; ULONG32 Flags1; ULONG32 ProcessId; ULONG32 ProcessCreateTime; ULONG32
		// ProcessUserTime; ULONG32 ProcessKernelTime; ULONG32 ProcessorMaxMhz; ULONG32 ProcessorCurrentMhz; ULONG32 ProcessorMhzLimit;
		// ULONG32 ProcessorMaxIdleState; ULONG32 ProcessorCurrentIdleState; } MINIDUMP_MISC_INFO_2, *PMINIDUMP_MISC_INFO_2;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MISC_INFO_2")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MISC_INFO_2
		{
			/// <summary>The size of the structure, in bytes.</summary>
			public uint SizeOfInfo;

			/// <summary>
			/// <para>The flags that indicate the valid members of this structure. This member can be one or more of the following values.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>MINIDUMP_MISC1_PROCESS_ID 0x00000001</term>
			/// <term>ProcessId is used.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_MISC1_PROCESS_TIMES 0x00000002</term>
			/// <term>ProcessCreateTime, ProcessKernelTime, and ProcessUserTime are used.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_MISC1_PROCESSOR_POWER_INFO 0x00000004</term>
			/// <term>
			/// ProcessorMaxMhz, ProcessorCurrentMhz, ProcessorMhzLimit, ProcessorMaxIdleState, and ProcessorCurrentIdleState are used.
			/// </term>
			/// </item>
			/// </list>
			/// </summary>
			public uint Flags1;

			/// <summary>
			/// The identifier of the process. If <c>Flags1</c> does not specify <c>MINIDUMP_MISC1_PROCESS_ID</c>, this member is unused.
			/// </summary>
			public uint ProcessId;

			/// <summary>
			/// The creation time of the process, in <c>time_t</c> format. If <c>Flags1</c> does not specify
			/// <c>MINIDUMP_MISC1_PROCESS_TIMES</c>, this member is unused.
			/// </summary>
			public uint ProcessCreateTime;

			/// <summary>
			/// The time the process has executed in user mode, in seconds. The time that each of the threads of the process has executed in
			/// user mode is determined, then all these times are summed to obtain this value. If <c>Flags1</c> does not specify
			/// <c>MINIDUMP_MISC1_PROCESS_TIMES</c>, this member is unused.
			/// </summary>
			public uint ProcessUserTime;

			/// <summary>
			/// The time the process has executed in kernel mode, in seconds. The time that each of the threads of the process has executed
			/// in kernel mode is determined, then all these times are summed to obtain this value. If <c>Flags1</c> does not specify
			/// <c>MINIDUMP_MISC1_PROCESS_TIMES</c>, this member is unused.
			/// </summary>
			public uint ProcessKernelTime;

			/// <summary>
			/// The maximum specified clock frequency of the system processor, in MHz. If <c>Flags1</c> does not specify
			/// <c>MINIDUMP_MISC1_PROCESSOR_POWER_INFO</c>, this member is unused.
			/// </summary>
			public uint ProcessorMaxMhz;

			/// <summary>
			/// The processor clock frequency, in MHz. This number is the maximum specified processor clock frequency multiplied by the
			/// current processor throttle. If <c>Flags1</c> does not specify <c>MINIDUMP_MISC1_PROCESSOR_POWER_INFO</c>, this member is unused.
			/// </summary>
			public uint ProcessorCurrentMhz;

			/// <summary>
			/// The limit on the processor clock frequency, in MHz. This number is the maximum specified processor clock frequency
			/// multiplied by the current processor thermal throttle limit. If <c>Flags1</c> does not specify
			/// <c>MINIDUMP_MISC1_PROCESSOR_POWER_INFO</c>, this member is unused.
			/// </summary>
			public uint ProcessorMhzLimit;

			/// <summary>
			/// The maximum idle state of the processor. If <c>Flags1</c> does not specify <c>MINIDUMP_MISC1_PROCESSOR_POWER_INFO</c>, this
			/// member is unused.
			/// </summary>
			public uint ProcessorMaxIdleState;

			/// <summary>
			/// The current idle state of the processor. If <c>Flags1</c> does not specify <c>MINIDUMP_MISC1_PROCESSOR_POWER_INFO</c>, this
			/// member is unused.
			/// </summary>
			public uint ProcessorCurrentIdleState;
		}

		/// <summary>Contains information for a specific module.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_module typedef struct
		// _MINIDUMP_MODULE { ULONG64 BaseOfImage; ULONG32 SizeOfImage; ULONG32 CheckSum; ULONG32 TimeDateStamp; RVA ModuleNameRva;
		// VS_FIXEDFILEINFO VersionInfo; MINIDUMP_LOCATION_DESCRIPTOR CvRecord; MINIDUMP_LOCATION_DESCRIPTOR MiscRecord; ULONG64 Reserved0;
		// ULONG64 Reserved1; } MINIDUMP_MODULE, *PMINIDUMP_MODULE;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MODULE")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MODULE
		{
			/// <summary>The base address of the module executable image in memory.</summary>
			public ulong BaseOfImage;

			/// <summary>The size of the module executable image in memory, in bytes.</summary>
			public uint SizeOfImage;

			/// <summary>The checksum value of the module executable image.</summary>
			public uint CheckSum;

			/// <summary>The timestamp value of the module executable image, in <c>time_t</c> format.</summary>
			public uint TimeDateStamp;

			/// <summary>An RVA to a MINIDUMP_STRING structure that specifies the name of the module.</summary>
			public uint ModuleNameRva;

			/// <summary>A VS_FIXEDFILEINFO structure that specifies the version of the module.</summary>
			public VersionDll.VS_FIXEDFILEINFO VersionInfo;

			/// <summary>A MINIDUMP_LOCATION_DESCRIPTOR structure that specifies the CodeView record of the module.</summary>
			public MINIDUMP_LOCATION_DESCRIPTOR CvRecord;

			/// <summary>A MINIDUMP_LOCATION_DESCRIPTOR structure that specifies the miscellaneous record of the module.</summary>
			public MINIDUMP_LOCATION_DESCRIPTOR MiscRecord;

			/// <summary>Reserved for future use.</summary>
			public ulong Reserved0;

			/// <summary>Reserved for future use.</summary>
			public ulong Reserved1;
		}

		/// <summary>Contains module information for the MiniDumpCallback function when the callback type is ModuleCallback.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_module_callback typedef struct
		// _MINIDUMP_MODULE_CALLBACK { PWCHAR FullPath; ULONG64 BaseOfImage; ULONG SizeOfImage; ULONG CheckSum; ULONG TimeDateStamp;
		// VS_FIXEDFILEINFO VersionInfo; PVOID CvRecord; ULONG SizeOfCvRecord; PVOID MiscRecord; ULONG SizeOfMiscRecord; }
		// MINIDUMP_MODULE_CALLBACK, *PMINIDUMP_MODULE_CALLBACK;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MODULE_CALLBACK")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MODULE_CALLBACK
		{
			/// <summary>The fully qualified path of the module executable.</summary>
			public StrPtrUni FullPath;

			/// <summary>The base address of the module executable image in memory.</summary>
			public ulong BaseOfImage;

			/// <summary>The size of the module executable image in memory, in bytes.</summary>
			public uint SizeOfImage;

			/// <summary>The checksum value of the module executable image.</summary>
			public uint CheckSum;

			/// <summary>The timestamp value of the module executable image, in <c>time_t</c> format.</summary>
			public time_t TimeDateStamp;

			/// <summary>A VS_FIXEDFILEINFO structure that specifies the version of the module.</summary>
			public VersionDll.VS_FIXEDFILEINFO VersionInfo;

			/// <summary>A pointer to a string containing the CodeView record of the module.</summary>
			public IntPtr CvRecord;

			/// <summary>The size of the Codeview record of the module in the <c>CvRecord</c> member, in bytes.</summary>
			public uint SizeOfCvRecord;

			/// <summary>A pointer to a string that specifies the miscellaneous record of the module.</summary>
			public IntPtr MiscRecord;

			/// <summary>The size of the miscellaneous record of the module in the <c>MiscRecord</c> member, in bytes.</summary>
			public uint SizeOfMiscRecord;
		}

		/// <summary>Contains a list of modules.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_module_list typedef struct
		// _MINIDUMP_MODULE_LIST { ULONG32 NumberOfModules; MINIDUMP_MODULE Modules[0]; } MINIDUMP_MODULE_LIST, *PMINIDUMP_MODULE_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_MODULE_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_MODULE_LIST
		{
			/// <summary>The number of structures in the <c>Modules</c> array.</summary>
			public uint NumberOfModules;

			/// <summary>An array of MINIDUMP_MODULE structures.</summary>
			public MINIDUMP_MODULE[] Modules;
		}

		/// <summary>
		/// Contains information about a failed memory read operation. This structure is used by the MiniDumpCallbackfunction when the
		/// callback type is ReadMemoryFailureCallback.
		/// </summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_read_memory_failure_callback typedef
		// struct _MINIDUMP_READ_MEMORY_FAILURE_CALLBACK { ULONG64 Offset; ULONG Bytes; HRESULT FailureStatus; }
		// MINIDUMP_READ_MEMORY_FAILURE_CALLBACK, *PMINIDUMP_READ_MEMORY_FAILURE_CALLBACK;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_READ_MEMORY_FAILURE_CALLBACK")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_READ_MEMORY_FAILURE_CALLBACK
		{
			/// <summary>The offset of the address for the failed memory read operation.</summary>
			public ulong Offset;

			/// <summary>The size of the failed memory read operation, in bytes.</summary>
			public uint Bytes;

			/// <summary>The resulting error code from the failed memory read operation.</summary>
			public HRESULT FailureStatus;
		}

		/// <summary>Describes a string.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_string typedef struct
		// _MINIDUMP_STRING { ULONG32 Length; WCHAR Buffer[0]; } MINIDUMP_STRING, *PMINIDUMP_STRING;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_STRING")]
		[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
		public struct MINIDUMP_STRING
		{
			/// <summary>
			/// The size of the string in the <c>Buffer</c> member, in bytes. This size does not include the null-terminating character.
			/// </summary>
			public uint Length;

			/// <summary>The null-terminated string.</summary>
			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0)]
			public string Buffer;
		}

		/// <summary>Contains processor and operating system information.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_system_info typedef struct
		// _MINIDUMP_SYSTEM_INFO { USHORT ProcessorArchitecture; USHORT ProcessorLevel; USHORT ProcessorRevision; union { USHORT Reserved0;
		// struct { UCHAR NumberOfProcessors; UCHAR ProductType; }; }; ULONG32 MajorVersion; ULONG32 MinorVersion; ULONG32 BuildNumber;
		// ULONG32 PlatformId; RVA CSDVersionRva; union { ULONG32 Reserved1; struct { USHORT SuiteMask; USHORT Reserved2; }; };
		// CPU_INFORMATION Cpu; } MINIDUMP_SYSTEM_INFO, *PMINIDUMP_SYSTEM_INFO;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_SYSTEM_INFO")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_SYSTEM_INFO
		{
			/// <summary>
			/// <para>The system's processor architecture. <see cref="Kernel32.SYSTEM_INFO"/> This member can be one of the following values.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>PROCESSOR_ARCHITECTURE_AMD64 9</term>
			/// <term>x64 (AMD or Intel)</term>
			/// </item>
			/// <item>
			/// <term>PROCESSOR_ARCHITECTURE_ARM 5</term>
			/// <term>ARM</term>
			/// </item>
			/// <item>
			/// <term>PROCESSOR_ARCHITECTURE_IA64 6</term>
			/// <term>Intel Itanium</term>
			/// </item>
			/// <item>
			/// <term>PROCESSOR_ARCHITECTURE_INTEL 0</term>
			/// <term>x86</term>
			/// </item>
			/// <item>
			/// <term>PROCESSOR_ARCHITECTURE_UNKNOWN 0xffff</term>
			/// <term>Unknown processor.</term>
			/// </item>
			/// </list>
			/// </summary>
			public ProcessorArchitecture ProcessorArchitecture;

			/// <summary>
			/// <para>The system's architecture-dependent processor level.</para>
			/// <para>
			/// If <c>ProcessorArchitecture</c> is <c>PROCESSOR_ARCHITECTURE_INTEL</c>, <c>ProcessorLevel</c> can be one of the following values.
			/// </para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>3</term>
			/// <term>Intel 80386</term>
			/// </item>
			/// <item>
			/// <term>4</term>
			/// <term>Intel 80486</term>
			/// </item>
			/// <item>
			/// <term>5</term>
			/// <term>Intel Pentium</term>
			/// </item>
			/// <item>
			/// <term>6</term>
			/// <term>Intel Pentium Pro or Pentium II</term>
			/// </item>
			/// </list>
			/// <para>If <c>ProcessorArchitecture</c> is <c>PROCESSOR_ARCHITECTURE_IA64</c>, <c>ProcessorLevel</c> is set to 1.</para>
			/// </summary>
			public ushort ProcessorLevel;

			/// <summary>
			/// <para>The architecture-dependent processor revision.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Processor</term>
			/// <term>Value</term>
			/// </listheader>
			/// <item>
			/// <term>Intel 80386 or 80486</term>
			/// <term>
			/// A value of the form xxyz. If xx is equal to 0xFF, y - 0xA is the model number, and z is the stepping identifier. For
			/// example, an Intel 80486-D0 system returns 0xFFD0. If xx is not equal to 0xFF, xx + 'A' is the stepping letter and yz is the
			/// minor stepping.
			/// </term>
			/// </item>
			/// <item>
			/// <term>Intel Pentium, Cyrix, or NextGen 586</term>
			/// <term>
			/// A value of the form xxyy, where xx is the model number and yy is the stepping. Display this value of 0x0201 as follows:
			/// Model xx, Stepping yy
			/// </term>
			/// </item>
			/// </list>
			/// </summary>
			public ushort ProcessorRevision;

			/// <summary>The number of processors in the system.</summary>
			public byte NumberOfProcessors;

			/// <summary>
			/// <para>Any additional information about the system. This member can be one of the following values.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>VER_NT_DOMAIN_CONTROLLER 0x0000002</term>
			/// <term>The system is a domain controller.</term>
			/// </item>
			/// <item>
			/// <term>VER_NT_SERVER 0x0000003</term>
			/// <term>The system is a server.</term>
			/// </item>
			/// <item>
			/// <term>VER_NT_WORKSTATION 0x0000001</term>
			/// <term>The system is running Windows XP, Windows Vista, Windows 7, or Windows 8.</term>
			/// </item>
			/// </list>
			/// </summary>
			public Kernel32.ProductType ProductType;

			/// <summary>The major version number of the operating system. This member can be 4, 5, or 6.</summary>
			public uint MajorVersion;

			/// <summary>The minor version number of the operating system.</summary>
			public uint MinorVersion;

			/// <summary>The build number of the operating system.</summary>
			public uint BuildNumber;

			/// <summary>
			/// <para>The operating system platform. This member can be one of the following values.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>VER_PLATFORM_WIN32s 0</term>
			/// <term>Not supported</term>
			/// </item>
			/// <item>
			/// <term>VER_PLATFORM_WIN32_WINDOWS 1</term>
			/// <term>Not supported.</term>
			/// </item>
			/// <item>
			/// <term>VER_PLATFORM_WIN32_NT 2</term>
			/// <term>The operating system platform is Windows.</term>
			/// </item>
			/// </list>
			/// </summary>
			public PlatformID PlatformId;

			/// <summary>
			/// An RVA (from the beginning of the dump) to a MINIDUMP_STRING that describes the latest Service Pack installed on the system.
			/// If no Service Pack has been installed, the string is empty.
			/// </summary>
			public uint CSDVersionRva;

			/// <summary>
			/// <para>
			/// The bit flags that identify the product suites available on the system. This member can be a combination of the following values.
			/// </para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>VER_SUITE_BACKOFFICE 0x00000004</term>
			/// <term>Microsoft BackOffice components are installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_BLADE 0x00000400</term>
			/// <term>Windows Server 2003, Web Edition is installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_COMPUTE_SERVER 0x00004000</term>
			/// <term>Windows Server 2003, Compute Cluster Edition is installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_DATACENTER 0x00000080</term>
			/// <term>Windows Server 2008 R2 Datacenter, Windows Server 2008 Datacenter, or Windows Server 2003, Datacenter Edition is installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_ENTERPRISE 0x00000002</term>
			/// <term>Windows Server 2008 R2 Enterprise, Windows Server 2008 Enterprise, or Windows Server 2003, Enterprise Edition is installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_EMBEDDEDNT 0x00000040</term>
			/// <term>Windows Embedded is installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_PERSONAL 0x00000200</term>
			/// <term>Windows XP Home Edition is installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_SINGLEUSERTS 0x00000100</term>
			/// <term>
			/// Remote Desktop is supported, but only one interactive session is supported. This value is set unless the system is running
			/// in application server mode.
			/// </term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_SMALLBUSINESS 0x00000001</term>
			/// <term>
			/// Microsoft Small Business Server was once installed on the system, but may have been upgraded to another version of Windows.
			/// </term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_SMALLBUSINESS_RESTRICTED 0x00000020</term>
			/// <term>Microsoft Small Business Server is installed with the restrictive client license in force.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_STORAGE_SERVER 0x00002000</term>
			/// <term>Windows Storage Server is installed.</term>
			/// </item>
			/// <item>
			/// <term>VER_SUITE_TERMINAL 0x00000010</term>
			/// <term>
			/// Terminal Services is installed. This value is always set. If VER_SUITE_TERMINAL is set but VER_SUITE_SINGLEUSERTS is not
			/// set, the system is running in application server mode.
			/// </term>
			/// </item>
			/// </list>
			/// </summary>
			public Kernel32.SuiteMask SuiteMask;

			/// <summary>This member is reserved for future use.</summary>
			public ushort Reserved2;

			/// <summary>
			/// <para>X86CpuInfo</para>
			/// <para>The CPU information obtained from the CPUID instruction. This structure is supported only for x86 computers.</para>
			/// <para>VendorId</para>
			/// <para>CPUID subfunction 0. The array elements are as follows:</para>
			/// <para>VersionInformation</para>
			/// <para>CPUID subfunction 1. Value of EAX.</para>
			/// <para>FeatureInformation</para>
			/// <para>CPUID subfunction 1. Value of EDX.</para>
			/// <para>AMDExtendedCpuFeatures</para>
			/// <para>CPUID subfunction 80000001. Value of EBX. This member is supported only if the vendor is "AuthenticAMD".</para>
			/// <para>OtherCpuInfo</para>
			/// <para>Other CPU information. This structure is supported only for non-x86 computers.</para>
			/// <para>ProcessorFeatures</para>
			/// <para>For a list of possible values, see the IsProcessorFeaturePresent function.</para>
			/// </summary>
			public CPU_INFORMATION Cpu;
		}

		/// <summary>Contains information for a specific thread.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread typedef struct
		// _MINIDUMP_THREAD { ULONG32 ThreadId; ULONG32 SuspendCount; ULONG32 PriorityClass; ULONG32 Priority; ULONG64 Teb;
		// MINIDUMP_MEMORY_DESCRIPTOR Stack; MINIDUMP_LOCATION_DESCRIPTOR ThreadContext; } MINIDUMP_THREAD, *PMINIDUMP_THREAD;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD
		{
			/// <summary>The identifier of the thread.</summary>
			public uint ThreadId;

			/// <summary>
			/// The suspend count for the thread. If the suspend count is greater than zero, the thread is suspended; otherwise, the thread
			/// is not suspended. The maximum value is MAXIMUM_SUSPEND_COUNT.
			/// </summary>
			public uint SuspendCount;

			/// <summary>The priority class of the thread. See Scheduling Priorities.</summary>
			public uint PriorityClass;

			/// <summary>The priority level of the thread.</summary>
			public uint Priority;

			/// <summary>The thread environment block.</summary>
			public ulong Teb;

			/// <summary>A MINIDUMP_MEMORY_DESCRIPTOR structure.</summary>
			public MINIDUMP_MEMORY_DESCRIPTOR Stack;

			/// <summary>A MINIDUMP_LOCATION_DESCRIPTOR structure.</summary>
			public MINIDUMP_LOCATION_DESCRIPTOR ThreadContext;
		}

		/// <summary>Contains thread information for the MiniDumpCallback function when the callback type is ThreadCallback.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread_callback typedef struct
		// _MINIDUMP_THREAD_CALLBACK { ULONG ThreadId; HANDLE ThreadHandle; ULONG Pad; CONTEXT Context; ULONG SizeOfContext; ULONG64
		// StackBase; ULONG64 StackEnd; } MINIDUMP_THREAD_CALLBACK, *PMINIDUMP_THREAD_CALLBACK;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_CALLBACK")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD_CALLBACK
		{
			/// <summary>The identifier of the thread.</summary>
			public uint ThreadId;

			/// <summary>A handle to the thread</summary>
			public HTHREAD ThreadHandle;

			/// <summary/>
			public uint Pad;

			/// <summary>A CONTEXT structure that contains the processor-specific data.</summary>
			public CONTEXT Context;

			/// <summary>The size of the returned processor-specific data in the <c>Context</c> member, in bytes.</summary>
			public uint SizeOfContext;

			/// <summary>The base address of the thread stack.</summary>
			public ulong StackBase;

			/// <summary>The ending address of the thread stack.</summary>
			public ulong StackEnd;
		}

		/// <summary>Contains extended information for a specific thread.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread_ex typedef struct
		// _MINIDUMP_THREAD_EX { ULONG32 ThreadId; ULONG32 SuspendCount; ULONG32 PriorityClass; ULONG32 Priority; ULONG64 Teb;
		// MINIDUMP_MEMORY_DESCRIPTOR Stack; MINIDUMP_LOCATION_DESCRIPTOR ThreadContext; MINIDUMP_MEMORY_DESCRIPTOR BackingStore; }
		// MINIDUMP_THREAD_EX, *PMINIDUMP_THREAD_EX;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_EX")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD_EX
		{
			/// <summary>The identifier of the thread.</summary>
			public uint ThreadId;

			/// <summary>
			/// The suspend count for the thread. If the suspend count is greater than zero, the thread is suspended; otherwise, the thread
			/// is not suspended. The maximum value is MAXIMUM_SUSPEND_COUNT.
			/// </summary>
			public uint SuspendCount;

			/// <summary>The priority class of the thread. See Scheduling Priorities.</summary>
			public uint PriorityClass;

			/// <summary>The priority level of the thread.</summary>
			public uint Priority;

			/// <summary>The thread environment block.</summary>
			public ulong Teb;

			/// <summary>A MINIDUMP_MEMORY_DESCRIPTOR structure.</summary>
			public MINIDUMP_MEMORY_DESCRIPTOR Stack;

			/// <summary>A MINIDUMP_LOCATION_DESCRIPTOR structure.</summary>
			public MINIDUMP_LOCATION_DESCRIPTOR ThreadContext;

			/// <summary><c>Intel Itanium:</c> The backing store for the thread.</summary>
			public MINIDUMP_MEMORY_DESCRIPTOR BackingStore;
		}

		/// <summary>Contains extended thread information for the MiniDumpCallback function when the callback type is ThreadExCallback.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread_ex_callback typedef struct
		// _MINIDUMP_THREAD_EX_CALLBACK { ULONG ThreadId; HANDLE ThreadHandle; ULONG Pad; CONTEXT Context; ULONG SizeOfContext; ULONG64
		// StackBase; ULONG64 StackEnd; ULONG64 BackingStoreBase; ULONG64 BackingStoreEnd; } MINIDUMP_THREAD_EX_CALLBACK, *PMINIDUMP_THREAD_EX_CALLBACK;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_EX_CALLBACK")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD_EX_CALLBACK
		{
			/// <summary>The identifier of the thread.</summary>
			public uint ThreadId;

			/// <summary>A handle to the thread</summary>
			public HTHREAD ThreadHandle;

			/// <summary/>
			public uint Pad;

			/// <summary>A CONTEXT structure that contains the processor-specific data.</summary>
			public CONTEXT Context;

			/// <summary>The size of the returned processor-specific data in the <c>Context</c> member, in bytes.</summary>
			public uint SizeOfContext;

			/// <summary>The base address of the thread stack.</summary>
			public ulong StackBase;

			/// <summary>The ending address of the thread stack.</summary>
			public ulong StackEnd;

			/// <summary><c>Intel Itanium:</c> The base address of the thread backing store.</summary>
			public ulong BackingStoreBase;

			/// <summary><c>Intel Itanium:</c> The ending address of the thread backing store.</summary>
			public ulong BackingStoreEnd;
		}

		/// <summary>Contains a list of threads.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread_ex_list typedef struct
		// _MINIDUMP_THREAD_EX_LIST { ULONG32 NumberOfThreads; MINIDUMP_THREAD_EX Threads[0]; } MINIDUMP_THREAD_EX_LIST, *PMINIDUMP_THREAD_EX_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_EX_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD_EX_LIST
		{
			/// <summary>The number of structures in the <c>Threads</c> array.</summary>
			public uint NumberOfThreads;

			/// <summary>An array of MINIDUMP_THREAD_EX structures.</summary>
			public MINIDUMP_THREAD_EX[] Threads;
		}

		/// <summary>Contains thread state information.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread_info typedef struct
		// _MINIDUMP_THREAD_INFO { ULONG32 ThreadId; ULONG32 DumpFlags; ULONG32 DumpError; ULONG32 ExitStatus; ULONG64 CreateTime; ULONG64
		// ExitTime; ULONG64 KernelTime; ULONG64 UserTime; ULONG64 StartAddress; ULONG64 Affinity; } MINIDUMP_THREAD_INFO, *PMINIDUMP_THREAD_INFO;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_INFO")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD_INFO
		{
			/// <summary>The identifier of the thread.</summary>
			public uint ThreadId;

			/// <summary>
			/// <para>The flags that indicate the thread state. This member can be 0 or one of the following values.</para>
			/// <list type="table">
			/// <listheader>
			/// <term>Value</term>
			/// <term>Meaning</term>
			/// </listheader>
			/// <item>
			/// <term>MINIDUMP_THREAD_INFO_ERROR_THREAD 0x00000001</term>
			/// <term>A placeholder thread due to an error accessing the thread. No thread information exists beyond the thread identifier.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_THREAD_INFO_EXITED_THREAD 0x00000004</term>
			/// <term>The thread has exited (not running any code) at the time of the dump.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_THREAD_INFO_INVALID_CONTEXT 0x00000010</term>
			/// <term>Thread context could not be retrieved.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_THREAD_INFO_INVALID_INFO 0x00000008</term>
			/// <term>Thread information could not be retrieved.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_THREAD_INFO_INVALID_TEB 0x00000020</term>
			/// <term>TEB information could not be retrieved.</term>
			/// </item>
			/// <item>
			/// <term>MINIDUMP_THREAD_INFO_WRITING_THREAD 0x00000002</term>
			/// <term>This is the thread that called MiniDumpWriteDump.</term>
			/// </item>
			/// </list>
			/// </summary>
			public MINIDUMP_THREAD_INFO_FLAG DumpFlags;

			/// <summary>An <c>HRESULT</c> value that indicates the dump status.</summary>
			public HRESULT DumpError;

			/// <summary>The thread termination status code.</summary>
			public uint ExitStatus;

			/// <summary>The time when the thread was created, in 100-nanosecond intervals since January 1, 1601 (UTC).</summary>
			public ulong CreateTime;

			/// <summary>The time when the thread exited, in 100-nanosecond intervals since January 1, 1601 (UTC).</summary>
			public ulong ExitTime;

			/// <summary>The time executed in kernel mode, in 100-nanosecond intervals.</summary>
			public ulong KernelTime;

			/// <summary>The time executed in user mode, in 100-nanosecond intervals.</summary>
			public ulong UserTime;

			/// <summary>The starting address of the thread.</summary>
			public ulong StartAddress;

			/// <summary>The processor affinity mask.</summary>
			public ulong Affinity;
		}

		/// <summary>Contains a list of threads.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread_info_list typedef struct
		// _MINIDUMP_THREAD_INFO_LIST { ULONG SizeOfHeader; ULONG SizeOfEntry; ULONG NumberOfEntries; } MINIDUMP_THREAD_INFO_LIST, *PMINIDUMP_THREAD_INFO_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_INFO_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD_INFO_LIST
		{
			/// <summary>
			/// The size of the header data for the stream, in bytes. This is generally
			/// <code>sizeof(MINIDUMP_THREAD_INFO_LIST)</code>
			/// .
			/// </summary>
			public uint SizeOfHeader;

			/// <summary>
			/// The size of each entry following the header, in bytes. This is generally
			/// <code>sizeof(MINIDUMP_THREAD_INFO)</code>
			/// .
			/// </summary>
			public uint SizeOfEntry;

			/// <summary>
			/// The number of entries in the stream. These are generally MINIDUMP_THREAD_INFO structures. The entries follow the header.
			/// </summary>
			public uint NumberOfEntries;
		}

		/// <summary>Contains a list of threads.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_thread_list typedef struct
		// _MINIDUMP_THREAD_LIST { ULONG32 NumberOfThreads; MINIDUMP_THREAD Threads[0]; } MINIDUMP_THREAD_LIST, *PMINIDUMP_THREAD_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_THREAD_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_THREAD_LIST
		{
			/// <summary>The number of structures in the <c>Threads</c> array.</summary>
			public uint NumberOfThreads;

			/// <summary>An array of MINIDUMP_THREAD structures.</summary>
			public MINIDUMP_THREAD[] Threads;
		}

		/// <summary>
		/// Contains information about a module that has been unloaded. This information can help diagnose problems calling code that is no
		/// longer loaded.
		/// </summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_unloaded_module typedef struct
		// _MINIDUMP_UNLOADED_MODULE { ULONG64 BaseOfImage; ULONG32 SizeOfImage; ULONG32 CheckSum; ULONG32 TimeDateStamp; RVA ModuleNameRva;
		// } MINIDUMP_UNLOADED_MODULE, *PMINIDUMP_UNLOADED_MODULE;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_UNLOADED_MODULE")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_UNLOADED_MODULE
		{
			/// <summary>The base address of the module executable image in memory.</summary>
			public ulong BaseOfImage;

			/// <summary>The size of the module executable image in memory, in bytes.</summary>
			public uint SizeOfImage;

			/// <summary>The checksum value of the module executable image.</summary>
			public uint CheckSum;

			/// <summary>The timestamp value of the module executable image, in <c>time_t</c> format.</summary>
			public time_t TimeDateStamp;

			/// <summary>An RVA to a MINIDUMP_STRING structure that specifies the name of the module.</summary>
			public uint ModuleNameRva;
		}

		/// <summary>Contains a list of unloaded modules.</summary>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_unloaded_module_list typedef struct
		// _MINIDUMP_UNLOADED_MODULE_LIST { ULONG32 SizeOfHeader; ULONG32 SizeOfEntry; ULONG32 NumberOfEntries; }
		// MINIDUMP_UNLOADED_MODULE_LIST, *PMINIDUMP_UNLOADED_MODULE_LIST;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_UNLOADED_MODULE_LIST")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_UNLOADED_MODULE_LIST
		{
			/// <summary>
			/// The size of the header data for the stream, in bytes. This is generally
			/// <code>sizeof(MINIDUMP_UNLOADED_MODULE_LIST)</code>
			/// .
			/// </summary>
			public uint SizeOfHeader;

			/// <summary>
			/// The size of each entry following the header, in bytes. This is generally
			/// <code>sizeof(MINIDUMP_UNLOADED_MODULE)</code>
			/// .
			/// </summary>
			public uint SizeOfEntry;

			/// <summary>
			/// The number of entries in the stream. These are generally MINIDUMP_UNLOADED_MODULE structures. The entries follow the header.
			/// </summary>
			public uint NumberOfEntries;
		}

		/// <summary>Contains user-defined information stored in a data stream.</summary>
		/// <remarks>In this context, a data stream refers to a block of data within a minidump file.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_user_stream typedef struct
		// _MINIDUMP_USER_STREAM { ULONG32 Type; ULONG BufferSize; PVOID Buffer; } MINIDUMP_USER_STREAM, *PMINIDUMP_USER_STREAM;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_USER_STREAM")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_USER_STREAM
		{
			/// <summary>The type of data stream. For more information, see MINIDUMP_STREAM_TYPE.</summary>
			public uint Type;

			/// <summary>The size of the user-defined data stream buffer, in bytes.</summary>
			public uint BufferSize;

			/// <summary>A pointer to a buffer that contains the user-defined data stream.</summary>
			public IntPtr Buffer;
		}

		/// <summary>Contains a list of user data streams used by the MiniDumpWriteDump function.</summary>
		/// <remarks>In this context, a data stream refers to a block of data within a minidump file.</remarks>
		// https://docs.microsoft.com/en-us/windows/win32/api/minidumpapiset/ns-minidumpapiset-minidump_user_stream_information typedef
		// struct _MINIDUMP_USER_STREAM_INFORMATION { ULONG UserStreamCount; PMINIDUMP_USER_STREAM UserStreamArray; }
		// MINIDUMP_USER_STREAM_INFORMATION, *PMINIDUMP_USER_STREAM_INFORMATION;
		[PInvokeData("minidumpapiset.h", MSDNShortId = "NS:minidumpapiset._MINIDUMP_USER_STREAM_INFORMATION")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_USER_STREAM_INFORMATION
		{
			/// <summary>The number of user streams.</summary>
			public uint UserStreamCount;

			/// <summary>An array of MINIDUMP_USER_STREAM structures.</summary>
			public MINIDUMP_USER_STREAM[] UserStreamArray;
		}

#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
		[PInvokeData("minidumpapiset.h")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_VM_POST_READ_CALLBACK
		{
			public ulong Offset;
			public IntPtr Buffer;
			public uint Size;
			public uint Completed;
			public HRESULT Status;
		}

		[PInvokeData("minidumpapiset.h")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_VM_PRE_READ_CALLBACK
		{
			public ulong Offset;
			public IntPtr Buffer;
			public uint Size;
		}

		[PInvokeData("minidumpapiset.h")]
		[StructLayout(LayoutKind.Sequential)]
		public struct MINIDUMP_VM_QUERY_CALLBACK
		{
			public ulong Offset;
		}
#pragma warning restore CS1591 // Missing XML comment for publicly visible type or member
	}
}