using System; using System.Runtime.InteropServices; namespace Vanara.PInvoke { public static partial class Shell32 { /// /// /// [Some information relates to pre-released product which may be substantially modified before it's commercially released. /// Microsoft makes no warranties, express or implied, with respect to the information provided here.] /// /// Receives notification messages when an app is triggered through a toast from the action center. /// // https://docs.microsoft.com/en-us/windows/win32/api/notificationactivationcallback/nn-notificationactivationcallback-inotificationactivationcallback [PInvokeData("notificationactivationcallback.h", MSDNShortId = "9DB90C47-6FFA-44CA-8D33-709DD8CDDA29")] [ComImport, Guid("53E31837-6600-4A81-9395-75CFFE746F94"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public interface INotificationActivationCallback { /// /// /// [Some information relates to pre-released product which may be substantially modified before it's commercially released. /// Microsoft makes no warranties, express or implied, with respect to the information provided here.] /// /// Called when a user interacts with a toast in the action center. /// /// The unique identifier representing your app to the notification platform. /// /// Arguments from the invoked button. NULL if the toast indicates the default activation and no launch arguments were /// specified in the XML payload. /// /// The data from the input elements available on the notification toast. /// The number of data elements. /// If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. /// /// /// In order for your app to respond to toasts in the action center, you need to override this method in your app. You also will /// need to create a shortcut on the start menu. For more information about how to respond to activation notifications, see /// Respond to toast activations. /// /// If your application uses non-interactive toasts, you can respond to those without using invokedArgs or data. /// If you return a failure code, the activation will fail and the user can try again to activate your app. /// // https://docs.microsoft.com/en-us/windows/win32/api/notificationactivationcallback/nf-notificationactivationcallback-inotificationactivationcallback-activate // HRESULT Activate( LPCWSTR appUserModelId, LPCWSTR invokedArgs, const NOTIFICATION_USER_INPUT_DATA *data, ULONG count ); [PreserveSig] HRESULT Activate([MarshalAs(UnmanagedType.LPWStr)] string appUserModelId, [MarshalAs(UnmanagedType.LPWStr)] string invokedArgs, [In, MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] NOTIFICATION_USER_INPUT_DATA[] data, int count); } /// /// /// [Some information relates to pre-released product which may be substantially modified before it's commercially released. /// Microsoft makes no warranties, express or implied, with respect to the information provided here.] /// /// /// Contains information about how a user interacted with a notification toast in the action center. This structure is used by Activate. /// /// /// /// Each key-value pair contains a piece of information based on an item in the notification toast when the Activate callback is triggered. /// // https://docs.microsoft.com/en-us/windows/win32/api/notificationactivationcallback/ns-notificationactivationcallback-notification_user_input_data // typedef struct NOTIFICATION_USER_INPUT_DATA { LPCWSTR Key; LPCWSTR Value; } NOTIFICATION_USER_INPUT_DATA; [PInvokeData("notificationactivationcallback.h", MSDNShortId = "C39B906E-4EB2-4EFF-B0A3-76E6B17A3662")] [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode), Serializable] public struct NOTIFICATION_USER_INPUT_DATA { /// The ID of the user input field in the XML payload. [MarshalAs(UnmanagedType.LPWStr)] public string Key; /// The input value selected by the user for a given input field. [MarshalAs(UnmanagedType.LPWStr)] public string Value; } } }