using System;
using System.Runtime.InteropServices;
namespace Vanara.PInvoke
{
public static partial class User32
{
///
/// Indicates the screen orientation preference for a desktop app process.
///
// https://docs.microsoft.com/en-us/windows/desktop/api/winuser/ne-winuser-orientation_preference typedef enum ORIENTATION_PREFERENCE
// { ORIENTATION_PREFERENCE_NONE, ORIENTATION_PREFERENCE_LANDSCAPE, ORIENTATION_PREFERENCE_PORTRAIT,
// ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED, ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED } ;
[PInvokeData("winuser.h", MSDNShortId = "7399DD9F-F993-40CC-B9C6-20673D39C069")]
[Flags]
public enum ORIENTATION_PREFERENCE
{
/// The process has no device orientation preferences. The system may choose any available setting.
ORIENTATION_PREFERENCE_NONE = 0x00,
/// The process represents a desktop app that can be used in landscape mode.
ORIENTATION_PREFERENCE_LANDSCAPE = 0x01,
/// The process represents a desktop app that can be used in portrait mode.
ORIENTATION_PREFERENCE_PORTRAIT = 0x02,
/// The process represents a desktop app that can be used in flipped landscape mode.
ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED = 0x04,
/// The process represents a desktop app that can be used in flipped portrait mode.
ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED = 0x08,
}
/// The ClientToScreen function converts the client-area coordinates of a specified point to screen coordinates.
/// A handle to the window whose client area is used for the conversion.
///
/// A pointer to a POINT structure that contains the client coordinates to be converted. The new screen coordinates are copied into
/// this structure if the function succeeds.
///
///
/// If the function succeeds, the return value is nonzero.
/// If the function fails, the return value is zero.
///
///
///
/// The ClientToScreen function replaces the client-area coordinates in the POINT structure with the screen coordinates. The
/// screen coordinates are relative to the upper-left corner of the screen. Note, a screen-coordinate point that is above the
/// window's client area has a negative y-coordinate. Similarly, a screen coordinate to the left of a client area has a negative x-coordinate.
///
/// All coordinates are device coordinates.
/// Examples
/// For an example, see "Drawing Lines with the Mouse" in Using Mouse Input.
///
// https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-clienttoscreen BOOL ClientToScreen( HWND hWnd, LPPOINT
// lpPoint );
[DllImport(Lib.User32, SetLastError = false, ExactSpelling = true)]
[PInvokeData("winuser.h", MSDNShortId = "3b1e2699-7f5f-444d-9072-f2ca7c8fa511")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool ClientToScreen(HWND hWnd, ref POINT lpPoint);
/// Retrieves the screen auto-rotation preferences for the current process.
///
/// Pointer to a location in memory that will receive the current orientation preference setting for the calling process.
///
/// TRUE if the method succeeds, otherwise FALSE.
// https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-getdisplayautorotationpreferences BOOL
// GetDisplayAutoRotationPreferences( ORIENTATION_PREFERENCE *pOrientation );
[DllImport(Lib.User32, SetLastError = false, ExactSpelling = true)]
[PInvokeData("winuser.h", MSDNShortId = "48D609CC-3E2B-4E0E-9566-FE02853DD831")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetDisplayAutoRotationPreferences(out ORIENTATION_PREFERENCE pOrientation);
///
/// The MapWindowPoints function converts (maps) a set of points from a coordinate space relative to one window to a coordinate space
/// relative to another window.
///
///
/// A handle to the window from which points are converted. If this parameter is NULL or HWND_DESKTOP, the points are presumed to be
/// in screen coordinates.
///
///
/// A handle to the window to which points are converted. If this parameter is NULL or HWND_DESKTOP, the points are converted to
/// screen coordinates.
///
///
/// A pointer to an array of POINT structures that contain the set of points to be converted. The points are in device units. This
/// parameter can also point to a RECT structure, in which case the cPoints parameter should be set to 2.
///
/// The number of POINT structures in the array pointed to by the lpPoints parameter.
///
/// If the function succeeds, the low-order word of the return value is the number of pixels added to the horizontal coordinate of
/// each source point in order to compute the horizontal coordinate of each destination point. (In addition to that, if precisely one
/// of hWndFrom and hWndTo is mirrored, then each resulting horizontal coordinate is multiplied by -1.) The high-order word is the
/// number of pixels added to the vertical coordinate of each source point in order to compute the vertical coordinate of each
/// destination point.
///
/// If the function fails, the return value is zero. Call SetLastError prior to calling this method to differentiate an error return
/// value from a legitimate "0" return value.
///
///
[PInvokeData("WinUser.h", MSDNShortId = "")]
[DllImport(Lib.User32, ExactSpelling = true, SetLastError = true)]
public static extern int MapWindowPoints(HWND hWndFrom, HWND hWndTo, ref RECT lpPoints, uint cPoints = 2);
///
/// The MapWindowPoints function converts (maps) a set of points from a coordinate space relative to one window to a coordinate space
/// relative to another window.
///
///
/// A handle to the window from which points are converted. If this parameter is NULL or HWND_DESKTOP, the points are presumed to be
/// in screen coordinates.
///
///
/// A handle to the window to which points are converted. If this parameter is NULL or HWND_DESKTOP, the points are converted to
/// screen coordinates.
///
///
/// A pointer to an array of POINT structures that contain the set of points to be converted. The points are in device units. This
/// parameter can also point to a RECT structure, in which case the cPoints parameter should be set to 2.
///
/// The number of POINT structures in the array pointed to by the lpPoints parameter.
///
/// If the function succeeds, the low-order word of the return value is the number of pixels added to the horizontal coordinate of
/// each source point in order to compute the horizontal coordinate of each destination point. (In addition to that, if precisely one
/// of hWndFrom and hWndTo is mirrored, then each resulting horizontal coordinate is multiplied by -1.) The high-order word is the
/// number of pixels added to the vertical coordinate of each source point in order to compute the vertical coordinate of each
/// destination point.
///
/// If the function fails, the return value is zero. Call SetLastError prior to calling this method to differentiate an error return
/// value from a legitimate "0" return value.
///
///
[PInvokeData("WinUser.h", MSDNShortId = "")]
[DllImport(Lib.User32, ExactSpelling = true, SetLastError = true)]
public static extern int MapWindowPoints(HWND hWndFrom, HWND hWndTo, ref POINT lpPoints, uint cPoints = 1);
///
/// The MapWindowPoints function converts (maps) a set of points from a coordinate space relative to one window to a coordinate space
/// relative to another window.
///
///
/// A handle to the window from which points are converted. If this parameter is NULL or HWND_DESKTOP, the points are presumed to be
/// in screen coordinates.
///
///
/// A handle to the window to which points are converted. If this parameter is NULL or HWND_DESKTOP, the points are converted to
/// screen coordinates.
///
///
/// A pointer to an array of POINT structures that contain the set of points to be converted. The points are in device units. This
/// parameter can also point to a RECT structure, in which case the cPoints parameter should be set to 2.
///
/// The number of POINT structures in the array pointed to by the lpPoints parameter.
///
/// If the function succeeds, the low-order word of the return value is the number of pixels added to the horizontal coordinate of
/// each source point in order to compute the horizontal coordinate of each destination point. (In addition to that, if precisely one
/// of hWndFrom and hWndTo is mirrored, then each resulting horizontal coordinate is multiplied by -1.) The high-order word is the
/// number of pixels added to the vertical coordinate of each source point in order to compute the vertical coordinate of each
/// destination point.
///
/// If the function fails, the return value is zero. Call SetLastError prior to calling this method to differentiate an error return
/// value from a legitimate "0" return value.
///
///
[PInvokeData("WinUser.h", MSDNShortId = "")]
[DllImport(Lib.User32, ExactSpelling = true, SetLastError = true)]
public static extern int MapWindowPoints(HWND hWndFrom, HWND hWndTo, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] POINT[] lpPoints, [MarshalAs(UnmanagedType.U4)] int cPoints);
/// The ScreenToClient function converts the screen coordinates of a specified point on the screen to client-area coordinates.
/// A handle to the window whose client area will be used for the conversion.
/// A pointer to a POINT structure that specifies the screen coordinates to be converted.
///
/// If the function succeeds, the return value is true. If the function fails, the return value is false. To get extended error
/// information, call GetLastError.
///
[DllImport(Lib.User32, ExactSpelling = true, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
[System.Security.SecurityCritical]
public static extern bool ScreenToClient(HWND hWnd, [In, Out] ref POINT lpPoint);
/// Sets the orientation preferences of the display.
/// The orientation.
///
/// Type: BOOL
/// If this function set the orientation preferences, the return value is nonzero.
/// If the orientation preferences weren't set, the return value is zero.
///
///
/// An app can remove the orientation preferences of the display after it sets them by passing ORIENTATION_PREFERENCE_NONE to
/// SetDisplayAutoRotationPreferences. An app can change the orientation preferences of the display by passing a different
/// combination of ORIENTATION_PREFERENCE-typed values to SetDisplayAutoRotationPreferences.
///
// https://docs.microsoft.com/en-us/previous-versions/dn376361(v=vs.85) BOOL WINAPI SetDisplayAutoRotationPreferences( _In_
// ORIENTATION_PREFERENCE orientation );
[DllImport(Lib.User32, SetLastError = false, ExactSpelling = true)]
[PInvokeData("Winuser.h", MSDNShortId = "")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetDisplayAutoRotationPreferences([In] ORIENTATION_PREFERENCE orientation);
}
}