diff --git a/README.md b/README.md index e485d67..4a742ad 100644 --- a/README.md +++ b/README.md @@ -8,26 +8,26 @@ single-file public domain libraries for C/C++ library | lastest version | category | LoC | description --------------------- | ---- | -------- | --- | -------------------------------- **stb_vorbis.c** | 1.06 | audio | 5441 | decode ogg vorbis files from file/memory to float/16-bit signed output -**stb_image.h** | 2.06 | graphics | 6438 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +**stb_image.h** | 2.07 | graphics | 6502 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC **stb_truetype.h** | 1.07 | graphics | 3220 | parse, decode, and rasterize characters from truetype fonts **stb_image_write.h** | 0.98 | graphics | 735 | image writing to disk: PNG, TGA, BMP **stb_image_resize.h** | 0.90 | graphics | 2586 | resize images larger/smaller with good quality **stb_rect_pack.h** | 0.06 | graphics | 566 | simple 2D rectangle packer with decent quality **stretchy_buffer.h** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ **stb_textedit.h** | 1.6 | UI | 1290 | guts of a text editor for games etc implementing them from scratch -**stb_voxel_render.h** | 0.82 | 3D graphics | 3746 | Minecraft-esque voxel rendering "engine" with many more features +**stb_voxel_render.h** | 0.83 | 3D graphics | 3750 | Minecraft-esque voxel rendering "engine" with many more features **stb_dxt.h** | 1.04 | 3D graphics | 630 | Fabian "ryg" Giesen's real-time DXT compressor **stb_perlin.h** | 0.2 | 3D graphics | 182 | revised Perlin noise (3D input, 1D output) -**stb_easy_font.h** | 0.5 | 3D graphics | 226 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc -**stb_tilemap_editor.h** | 0.35 | game dev | 4120 | embeddable tilemap editor +**stb_easy_font.h** | 0.6 | 3D graphics | 232 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc +**stb_tilemap_editor.h** | 0.36 | game dev | 4127 | embeddable tilemap editor **stb_herringbone_wa...** | 0.6 | game dev | 1220 | herringbone Wang tile map generator **stb_c_lexer.h** | 0.06 | parsing | 815 | simplify writing parsers for C-like languages **stb_divide.h** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide" -**stb.h** | 2.24 | misc | 14093 | helper functions for C, mostly redundant in C++; basically author's personal stuff -**stb_leakcheck.h** | 0.2 | misc | 122 | quick-and-dirty malloc/free leak-checking +**stb.h** | 2.25 | misc | 14136 | helper functions for C, mostly redundant in C++; basically author's personal stuff +**stb_leakcheck.h** | 0.2 | misc | 124 | quick-and-dirty malloc/free leak-checking Total libraries: 18 -Total lines of C code: 46025 +Total lines of C code: 46151 FAQ