From 67e149fe18ce9b6b5c1397c9751e6734913ebf61 Mon Sep 17 00:00:00 2001 From: Fabio Pellacini Date: Sun, 8 May 2016 19:07:29 +0200 Subject: [PATCH] Update other_libs.md --- docs/other_libs.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/other_libs.md b/docs/other_libs.md index 2d74fc1..c1a3955 100644 --- a/docs/other_libs.md +++ b/docs/other_libs.md @@ -73,9 +73,10 @@ geometry math | [Tomas Akenine-Moller snippets](http://tinyurl.com/ht79ndj) geometry math | [Clipper](http://www.angusj.com/delphi/clipper.php) | Boost | C++ | 2 | line & polygon clipping & offsetting geometry math | [PolyPartition](https://github.com/ivanfratric/polypartition) | MIT | C++ | 2 | polygon triangulation, partitioning geometry math | [Voxelizer](https://github.com/karimnaaji/voxelizer) | MIT |C/C++|**1**| convert triangle mesh to voxel triangle mesh -geometry math | [yocto_bvh.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| ray-casting of bounding-volume hierarchy +geometry math | [yocto_bvh.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| ray-casting and closest-element queries of bounding-volume hierarchy geometry math | [yocto_shape.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| shape generation, tesselation, normals, etc. -geometry math | [yocto_trace.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| physically-based unidirectional path tracer w/ MIS for direct lights +graphics (3d) | [yocto_trace.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| physically-based unidirectional path tracer w/ MIS for direct lights +graphics (3d) | [yocto_symrigid.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| rigid body simulator (sequential impulse/PGS) with support for concave objects graphics (2d) | [blendish](https://bitbucket.org/duangle/oui-blendish/src) | MIT |C/C++|**1**| blender-style widget rendering graphics (2d) | [tigr](https://bitbucket.org/rmitton/tigr/src) | **public domain** |C/C++| 2 | quick-n-dirty window text/graphics for Windows and OSX graphics (2d) | [noc_turtle](https://github.com/guillaumechereau/noc) | MIT |C/C++| 2 | procedural graphics generator