diff --git a/README.md b/README.md index c22b270..bc7a643 100644 --- a/README.md +++ b/README.md @@ -11,29 +11,29 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts. library | lastest version | category | LoC | description --------------------- | ---- | -------- | --- | -------------------------------- -**[stb_vorbis.c](stb_vorbis.c)** | 1.09 | audio | 5399 | decode ogg vorbis files from file/memory to float/16-bit signed output -**[stb_image.h](stb_image.h)** | 2.14 | graphics | 7102 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC -**[stb_truetype.h](stb_truetype.h)** | 1.14 | graphics | 4018 | parse, decode, and rasterize characters from truetype fonts -**[stb_image_write.h](stb_image_write.h)** | 1.03 | graphics | 1049 | image writing to disk: PNG, TGA, BMP -**[stb_image_resize.h](stb_image_resize.h)** | 0.92 | graphics | 2580 | resize images larger/smaller with good quality -**[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 583 | simple 2D rectangle packer with decent quality -**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1087 | fast sprintf, snprintf for C/C++ -**[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ -**[stb_textedit.h](stb_textedit.h)** | 1.10 | user interface | 1330 | guts of a text editor for games etc implementing them from scratch -**[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D graphics | 3752 | Minecraft-esque voxel rendering "engine" with many more features -**[stb_dxt.h](stb_dxt.h)** | 1.04 | 3D graphics | 630 | Fabian "ryg" Giesen's real-time DXT compressor -**[stb_perlin.h](stb_perlin.h)** | 0.2 | 3D graphics | 182 | revised Perlin noise (3D input, 1D output) -**[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D graphics | 263 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc -**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.38 | game dev | 4132 | embeddable tilemap editor +**[stb_vorbis.c](stb_vorbis.c)** | 1.10 | audio | 5447 | decode ogg vorbis files from file/memory to float/16-bit signed output +**[stb_image.h](stb_image.h)** | 2.14 | graphics | 7049 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +**[stb_truetype.h](stb_truetype.h)** | 1.14 | graphics | 4058 | parse, decode, and rasterize characters from truetype fonts +**[stb_image_write.h](stb_image_write.h)** | 1.05 | graphics | 1092 | image writing to disk: PNG, TGA, BMP +**[stb_image_resize.h](stb_image_resize.h)** | 0.92 | graphics | 2620 | resize images larger/smaller with good quality +**[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 623 | simple 2D rectangle packer with decent quality +**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1134 | fast sprintf, snprintf for C/C++ +**[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 257 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ +**[stb_textedit.h](stb_textedit.h)** | 1.10 | user interface | 1370 | guts of a text editor for games etc implementing them from scratch +**[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D graphics | 3792 | Minecraft-esque voxel rendering "engine" with many more features +**[stb_dxt.h](stb_dxt.h)** | 1.04 | 3D graphics | 669 | Fabian "ryg" Giesen's real-time DXT compressor +**[stb_perlin.h](stb_perlin.h)** | 0.2 | 3D graphics | 222 | revised Perlin noise (3D input, 1D output) +**[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc +**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.38 | game dev | 4172 | embeddable tilemap editor **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game dev | 1220 | herringbone Wang tile map generator -**[stb_c_lexer.h](stb_c_lexer.h)** | 0.08 | parsing | 820 | simplify writing parsers for C-like languages -**[stb_divide.h](stb_divide.h)** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide" -**[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1006 | incrementally compute reachability on grids +**[stb_c_lexer.h](stb_c_lexer.h)** | 0.08 | parsing | 859 | simplify writing parsers for C-like languages +**[stb_divide.h](stb_divide.h)** | 0.91 | math | 419 | more useful 32-bit modulus e.g. "euclidean divide" +**[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids **[stb.h](stb.h)** | 2.28 | misc | 14277 | helper functions for C, mostly redundant in C++; basically author's personal stuff -**[stb_leakcheck.h](stb_leakcheck.h)** | 0.3 | misc | 124 | quick-and-dirty malloc/free leak-checking +**[stb_leakcheck.h](stb_leakcheck.h)** | 0.3 | misc | 165 | quick-and-dirty malloc/free leak-checking Total libraries: 20 -Total lines of C code: 50149 +Total lines of C code: 50793 FAQ