/* funcs.h -- functions for dungeon */ #ifndef FUNCS_H #define FUNCS_H /* If __STDC__ is not defined, don't use function prototypes, void, or * const. */ #ifdef __STDC__ #define P(x) x #else #define P(x) () #define void int #define const #endif /* Try to guess whether we need "rb" to open files in binary mode. * If this is unix, it doesn't matter. Otherwise, assume that if * __STDC__ is defined we can use "rb". Otherwise, assume that we * had better use "r" or fopen will fail. */ #ifdef unix #define BINREAD "r" #define BINWRITE "w" #else /* ! unix */ #ifdef __STDC__ #define BINREAD "rb" #define BINWRITE "wb" #else /* ! __STDC__ */ #define BINREAD "r" #define BINWRITE "w" #endif /* ! __STDC__ */ #endif /* ! unix */ typedef int integer; typedef int logical; #define TRUE_ (1) #define FALSE_ (0) #define abs(x) ((x) >= 0 ? (x) : -(x)) #define min(a,b) ((a) <= (b) ? (a) : (b)) #define max(a,b) ((a) >= (b) ? (a) : (b)) extern logical protected P((void)), wizard P((void)); extern void more_init P((void)), more_output P((const char *)), more_input P((void)); extern void bug_ P((integer, integer)), cevapp_ P((integer)), cpgoto_ P((integer)), cpinfo_ P((integer, integer)), encryp_ P((const char *, char *)), exit_ P((void)), fightd_ P((void)), game_ P((void)), gdt_ P((void)), gttime_ P((integer *)), invent_ P((integer)), itime_ P((integer *, integer *, integer *)), jigsup_ P((integer)), newsta_ P((integer, integer, integer, integer, integer)), orphan_ P((integer, integer, integer, integer, integer)), princo_ P((integer, integer)), princr_ P((logical, integer)), rdline_ P((char *, integer)), rspeak_ P((integer)), rspsb2_ P((integer, integer, integer)), rspsub_ P((integer, integer)), rstrgm_ P((void)), savegm_ P((void)), score_ P((logical)), scrupd_ P((integer)), swordd_ P((void)), thiefd_ P((void)), valuac_ P((integer)); extern integer blow_ P((integer, integer, integer, logical, integer)), fights_ P((integer, logical)), fwim_ P((integer, integer, integer, integer, integer, logical)), getobj_ P((integer, integer, integer)), schlst_ P((integer, integer, integer, integer, integer, integer)), mrhere_ P((integer)), oactor_ P((integer)), rnd_ P((integer)), robadv_ P((integer, integer, integer, integer)), robrm_ P((integer, integer, integer, integer, integer)), sparse_ P((const integer *, integer, logical)), vilstr_ P((integer)), weight_ P((integer, integer, integer)); extern logical aappli_ P((integer)), ballop_ P((integer)), clockd_ P((void)), cyclop_ P((integer)), drop_ P((logical)), findxt_ P((integer, integer)), ghere_ P((integer, integer)), init_ P((void)), lightp_ P((integer)), lit_ P((integer)), moveto_ P((integer, integer)), nobjs_ P((integer, integer)), oappli_ P((integer, integer)), objact_ P((void)), opncls_ P((integer, integer, integer)), parse_ P((char *, logical)), prob_ P((integer, integer)), put_ P((logical)), rappli_ P((integer)), rappl1_ P((integer)), rappl2_ P((integer)), rmdesc_ P((integer)), sobjs_ P((integer, integer)), sverbs_ P((integer)), synmch_ P((void)), take_ P((logical)), thiefp_ P((integer)), trollp_ P((integer)), qempty_ P((integer)), qhere_ P((integer, integer)), vappli_ P((integer)), walk_ P((void)), winnin_ P((integer, integer)), yesno_ P((integer, integer, integer)); #endif