Documentation fixes.

master
Andrew Russell 2017-11-07 18:30:43 +10:00
parent 9118c8661b
commit 14d0fe7a47
1 changed files with 4 additions and 4 deletions

View File

@ -62,7 +62,7 @@ If the template crashes inside FNA with a DllNotFoundException as the inner exce
Using the CreateTemplate tool
-----------------------------
Use the CreateTemplate tool to create new versions of the FNATemplate (NOTE: Including any local modifications). This is easier than copying the files and fixing up names and GUIDs by hand.
Use the CreateTemplate tool to create new versions of the FNATemplate project (NOTE: Including any local modifications). This is easier than copying the files and fixing up names and GUIDs by hand.
The command line is:
@ -70,7 +70,7 @@ The command line is:
You can use it to directly create new projects:
`CreateTemplate NewProject "X:\pathToThisSolution\FNATemplate" "X:\yourSolution\NewProject"`
`CreateTemplate NewProject "X:\pathToThisSolution\FNATemplate" "X:\yourSolution"`
Or you can create a Visual Studio template file, which itself can be used to create projects.
@ -81,7 +81,7 @@ To install the generated template in Visual Studio:
- Go to the output folder (containing the resulting .vstemplate file)
- Select all files in that folder (Ctrl+A)
- Add them to a zip (Right click -> Send To -> Compressed (zipped) folder)
- Move that zip file to the project templates directory for your platform (eg: "C:\Users\ USERNAME\Documents\Visual Studio 2010\Templates\ProjectTemplates\Visual C#")
- Move that zip file to the project templates directory for your platform (eg: "C:\Users\USERNAME\Documents\Visual Studio 2010\Templates\ProjectTemplates\Visual C#")
(NOTE: Ensure that the .vstemplate file is at the root of the resulting .zip file. Otherwise the template will not work.)
@ -94,7 +94,7 @@ To use FNA Template to create projects in a fresh solution, you will need to:
- Add the "FNA" and "FNALibs" directories as specified above
- Add the FNA project to your solution (Right click solution -> Add Existing Project)
From this point, you can use the CreateTemplate tool, or a template created by the CreateTemplate tool, to add new projects based on FNA Template to your solution.
From this point, you can use the CreateTemplate tool (or a Visual Studio template created by the same) to add new FNA game projects to your solution.
Building and loading shaders