mirror of https://github.com/dahall/Vanara.git
Added resources tied to backwards compatible additions
parent
8cfcee658d
commit
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Vanara.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Vanara.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Not enough space available in the buffer..
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/// </summary>
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internal static string Arg_BufferTooSmall {
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get {
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return ResourceManager.GetString("Arg_BufferTooSmall", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection..
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/// </summary>
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internal static string Argument_InvalidOffLen {
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get {
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return ResourceManager.GetString("Argument_InvalidOffLen", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to There are not enough bytes remaining in the accessor to read at this position..
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/// </summary>
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internal static string Argument_NotEnoughBytesToRead {
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get {
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return ResourceManager.GetString("Argument_NotEnoughBytesToRead", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to There are not enough bytes remaining in the accessor to write at this position..
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/// </summary>
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internal static string Argument_NotEnoughBytesToWrite {
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get {
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return ResourceManager.GetString("Argument_NotEnoughBytesToWrite", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Offset and capacity were greater than the size of the view..
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/// </summary>
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internal static string Argument_OffsetAndCapacityOutOfBounds {
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get {
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return ResourceManager.GetString("Argument_OffsetAndCapacityOutOfBounds", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection..
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/// </summary>
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internal static string Argument_OffsetAndLengthOutOfBounds {
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get {
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return ResourceManager.GetString("Argument_OffsetAndLengthOutOfBounds", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The UnmanagedMemoryAccessor capacity and offset would wrap around the high end of the address space..
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/// </summary>
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internal static string Argument_UnmanagedMemAccessorWrapAround {
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get {
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return ResourceManager.GetString("Argument_UnmanagedMemAccessorWrapAround", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Buffer cannot be null..
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/// </summary>
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internal static string ArgumentNull_Buffer {
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get {
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return ResourceManager.GetString("ArgumentNull_Buffer", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The number of bytes cannot exceed the virtual address space on a 32 bit machine..
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/// </summary>
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internal static string ArgumentOutOfRange_AddressSpace {
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get {
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return ResourceManager.GetString("ArgumentOutOfRange_AddressSpace", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Non-negative number required..
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/// </summary>
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internal static string ArgumentOutOfRange_NeedNonNegNum {
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get {
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return ResourceManager.GetString("ArgumentOutOfRange_NeedNonNegNum", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The position may not be greater or equal to the capacity of the accessor..
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/// </summary>
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internal static string ArgumentOutOfRange_PositionLessThanCapacityRequired {
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get {
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return ResourceManager.GetString("ArgumentOutOfRange_PositionLessThanCapacityRequired", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The length of the buffer must be less than the maximum UIntPtr value for your platform..
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/// </summary>
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internal static string ArgumentOutOfRange_UIntPtrMax_1 {
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get {
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return ResourceManager.GetString("ArgumentOutOfRange_UIntPtrMax-1", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The method cannot be called twice on the same instance..
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/// </summary>
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internal static string InvalidOperation_CalledTwice {
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get {
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return ResourceManager.GetString("InvalidOperation_CalledTwice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to You must call Initialize on this object instance before using it..
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/// </summary>
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internal static string InvalidOperation_MustCallInitialize {
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get {
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return ResourceManager.GetString("InvalidOperation_MustCallInitialize", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Accessor does not support reading..
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/// </summary>
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internal static string NotSupported_Reading {
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get {
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return ResourceManager.GetString("NotSupported_Reading", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Accessor does not support writing..
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/// </summary>
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internal static string NotSupported_Writing {
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get {
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return ResourceManager.GetString("NotSupported_Writing", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cannot access a closed accessor..
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/// </summary>
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internal static string ObjectDisposed_ViewAccessorClosed {
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get {
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return ResourceManager.GetString("ObjectDisposed_ViewAccessorClosed", resourceCulture);
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}
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}
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}
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}
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@ -0,0 +1,171 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="ArgumentNull_Buffer" xml:space="preserve">
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<value>Buffer cannot be null.</value>
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</data>
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<data name="ArgumentOutOfRange_AddressSpace" xml:space="preserve">
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<value>The number of bytes cannot exceed the virtual address space on a 32 bit machine.</value>
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</data>
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<data name="ArgumentOutOfRange_NeedNonNegNum" xml:space="preserve">
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<value>Non-negative number required.</value>
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</data>
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<data name="ArgumentOutOfRange_PositionLessThanCapacityRequired" xml:space="preserve">
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<value>The position may not be greater or equal to the capacity of the accessor.</value>
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</data>
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<data name="ArgumentOutOfRange_UIntPtrMax-1" xml:space="preserve">
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<value>The length of the buffer must be less than the maximum UIntPtr value for your platform.</value>
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</data>
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<data name="Argument_InvalidOffLen" xml:space="preserve">
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<value>Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.</value>
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</data>
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<data name="Argument_NotEnoughBytesToRead" xml:space="preserve">
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<value>There are not enough bytes remaining in the accessor to read at this position.</value>
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</data>
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<data name="Argument_NotEnoughBytesToWrite" xml:space="preserve">
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<value>There are not enough bytes remaining in the accessor to write at this position.</value>
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</data>
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<data name="Argument_OffsetAndCapacityOutOfBounds" xml:space="preserve">
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<value>Offset and capacity were greater than the size of the view.</value>
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</data>
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<data name="Argument_OffsetAndLengthOutOfBounds" xml:space="preserve">
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<value>Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.</value>
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</data>
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<data name="Argument_UnmanagedMemAccessorWrapAround" xml:space="preserve">
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<value>The UnmanagedMemoryAccessor capacity and offset would wrap around the high end of the address space.</value>
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</data>
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<data name="Arg_BufferTooSmall" xml:space="preserve">
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<value>Not enough space available in the buffer.</value>
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</data>
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<data name="InvalidOperation_CalledTwice" xml:space="preserve">
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<value>The method cannot be called twice on the same instance.</value>
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</data>
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<data name="InvalidOperation_MustCallInitialize" xml:space="preserve">
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<value>You must call Initialize on this object instance before using it.</value>
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</data>
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<data name="NotSupported_Reading" xml:space="preserve">
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<value>Accessor does not support reading.</value>
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</data>
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<data name="NotSupported_Writing" xml:space="preserve">
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<value>Accessor does not support writing.</value>
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</data>
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<data name="ObjectDisposed_ViewAccessorClosed" xml:space="preserve">
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<value>Cannot access a closed accessor.</value>
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</data>
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</root>
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