Added IEnumFromCom to specialize IEnumFromNext for COM enum interfaces

pull/60/head
David Hall 2019-05-24 14:39:49 -06:00
parent 06b70ca748
commit a127151135
1 changed files with 55 additions and 4 deletions

View File

@ -2,12 +2,57 @@
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Vanara.PInvoke;
namespace Vanara.Collections
{
/// <summary>
/// Creates an enumerable class from a counter and an indexer. Useful if a class doesn't support <see cref="IEnumerable"/> or <see
/// cref="IEnumerable{T}"/> like some COM objects.
/// Creates an enumerable class from a get next method in the form of HRESULT Next(uint, TItem[], out uint) and a reset method. Useful if
/// a class doesn't support <see cref="IEnumerable"/> or <see cref="IEnumerable{T}"/> like some COM objects.
/// </summary>
/// <typeparam name="TItem">The type of the item.</typeparam>
public class IEnumFromCom<TItem> : IEnumFromNext<TItem>
{
private readonly ComTryGetNext cnext;
/// <summary>Initializes a new instance of the <see cref="IEnumFromNext{TItem}"/> class.</summary>
/// <param name="next">The method used to try to get the next item in the enumeration.</param>
/// <param name="reset">The method used to reset the enumeration to the first element.</param>
public IEnumFromCom(ComTryGetNext next, Action reset) : base()
{
if (next == null || reset == null) throw new ArgumentNullException();
cnext = next;
base.next = TryGet;
base.reset = reset;
}
/// <summary>
/// Delegate that gets the next value in an enumeration and returns true or returns false to indicate there are no more items in the enumeration.
/// </summary>
/// <param name="celt">The number of items requested.</param>
/// <param name="rgelt">An array of items to be returned.</param>
/// <param name="celtFetched">The number of items retrieved in the <paramref name="celt"/> parameter.</param>
/// <returns>
/// This method supports the following return values: S_OK = The number of items returned is equal to the number specified in the
/// <paramref name="celt"/> parameter. S_FALSE = The number of items returned is less than the number specified in the
/// <paramref name="celt"/> parameter.
/// </returns>
public delegate HRESULT ComTryGetNext(uint celt, TItem[] rgelt, out uint celtFetched);
private bool TryGet(out TItem item)
{
var res = new TItem[1];
item = default;
if (cnext(1, res, out var ret).Failed)
return false;
item = res[0];
return true;
}
}
/// <summary>
/// Creates an enumerable class from a counter and an indexer. Useful if a class doesn't support <see cref="IEnumerable"/> or
/// <see cref="IEnumerable{T}"/> like some COM objects.
/// </summary>
/// <typeparam name="TItem">The type of the item.</typeparam>
public class IEnumFromIndexer<TItem> : IReadOnlyList<TItem>
@ -80,8 +125,11 @@ namespace Vanara.Collections
/// <typeparam name="TItem">The type of the item.</typeparam>
public class IEnumFromNext<TItem> : IEnumerable<TItem>
{
private readonly TryGetNext next;
private readonly Action reset;
/// <summary>The next function delegate.</summary>
protected TryGetNext next;
/// <summary>The reset function delegate.</summary>
protected Action reset;
/// <summary>Initializes a new instance of the <see cref="IEnumFromNext{TItem}"/> class.</summary>
/// <param name="next">The method used to try to get the next item in the enumeration.</param>
@ -93,6 +141,9 @@ namespace Vanara.Collections
this.reset = reset;
}
/// <summary>Initializes a new instance of the <see cref="IEnumFromNext{TItem}"/> class.</summary>
protected IEnumFromNext() { }
/// <summary>
/// Delegate that gets the next value in an enumeration and returns true or returns false to indicate there are no more items in the enumeration.
/// </summary>