Vanara/Core/InteropServices/StrPtr.cs

338 lines
16 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using Vanara.Extensions;
namespace Vanara.InteropServices
{
/// <summary>The StrPtr structure represents a LPTSTR.</summary>
[StructLayout(LayoutKind.Sequential), DebuggerDisplay("{ptr}, {ToString()}")]
public struct StrPtrAuto
{
private IntPtr ptr;
/// <summary>Initializes a new instance of the <see cref="StrPtrAuto"/> struct.</summary>
/// <param name="s">The string value.</param>
public StrPtrAuto(string s) => ptr = StringHelper.AllocString(s);
/// <summary>Initializes a new instance of the <see cref="StrPtrAuto"/> struct.</summary>
/// <param name="charLen">Number of characters to reserve in memory.</param>
public StrPtrAuto(uint charLen) => ptr = StringHelper.AllocChars(charLen);
/// <summary>Gets a value indicating whether this instance is equivalent to null pointer or void*.</summary>
/// <value><c>true</c> if this instance is null; otherwise, <c>false</c>.</value>
public bool IsNull => ptr == IntPtr.Zero;
/// <summary>Assigns a string pointer value to the pointer.</summary>
/// <param name="stringPtr">The string pointer value.</param>
public void Assign(IntPtr stringPtr) { Free(); ptr = stringPtr; }
/// <summary>Assigns a new string value to the pointer.</summary>
/// <param name="s">The string value.</param>
public void Assign(string s) => StringHelper.RefreshString(ref ptr, out var _, s);
/// <summary>Assigns a new string value to the pointer.</summary>
/// <param name="s">The string value.</param>
/// <param name="charsAllocated">The character count allocated.</param>
/// <returns><c>true</c> if new memory was allocated for the string; <c>false</c> if otherwise.</returns>
public bool Assign(string s, out uint charsAllocated) => StringHelper.RefreshString(ref ptr, out charsAllocated, s);
/// <summary>Assigns an integer to the pointer for uses such as LPSTR_TEXTCALLBACK.</summary>
/// <param name="value">The value to assign.</param>
public void AssignConstant(int value) { Free(); ptr = (IntPtr)value; }
/// <summary>Frees the unmanaged string memory.</summary>
public void Free() { StringHelper.FreeString(ptr); ptr = IntPtr.Zero; }
/// <summary>Performs an implicit conversion from <see cref="StrPtrAuto"/> to <see cref="System.String"/>.</summary>
/// <param name="p">The <see cref="StrPtrAuto"/> instance.</param>
/// <returns>The result of the conversion.</returns>
public static implicit operator string(StrPtrAuto p) => p.IsNull ? null : p.ToString();
/// <summary>Performs an explicit conversion from <see cref="StrPtrAuto"/> to <see cref="System.IntPtr"/>.</summary>
/// <param name="p">The <see cref="StrPtrAuto"/> instance.</param>
/// <returns>The result of the conversion.</returns>
public static explicit operator IntPtr(StrPtrAuto p) => p.ptr;
/// <summary>Performs an implicit conversion from <see cref="IntPtr"/> to <see cref="StrPtrAuto"/>.</summary>
/// <param name="p">The pointer.</param>
/// <returns>The result of the conversion.</returns>
public static implicit operator StrPtrAuto(IntPtr p) => new StrPtrAuto { ptr = p };
/// <summary>Determines whether the specified <see cref="System.Object"/>, is equal to this instance.</summary>
/// <param name="obj">The <see cref="System.Object"/> to compare with this instance.</param>
/// <returns><c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>.</returns>
public override bool Equals(object obj)
{
switch (obj)
{
case string s:
return s.Equals(StringHelper.GetString(ptr, CharSet.Auto));
case IntPtr p:
return ptr.Equals(p);
default:
return base.Equals(obj);
}
}
/// <summary>Returns a hash code for this instance.</summary>
/// <returns>A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.</returns>
public override int GetHashCode() => ptr.GetHashCode();
/// <summary>Returns a <see cref="System.String"/> that represents this instance.</summary>
/// <returns>A <see cref="System.String"/> that represents this instance.</returns>
public override string ToString() => StringHelper.GetString(ptr) ?? "null";
}
/// <summary>The StrPtr structure represents a LPWSTR.</summary>
[StructLayout(LayoutKind.Sequential), DebuggerDisplay("{ptr}, {ToString()}")]
public struct StrPtrUni
{
private IntPtr ptr;
/// <summary>Initializes a new instance of the <see cref="StrPtrUni"/> struct.</summary>
/// <param name="s">The string value.</param>
public StrPtrUni(string s) => ptr = StringHelper.AllocString(s, CharSet.Unicode);
/// <summary>Initializes a new instance of the <see cref="StrPtrUni"/> struct.</summary>
/// <param name="charLen">Number of characters to reserve in memory.</param>
public StrPtrUni(uint charLen) => ptr = StringHelper.AllocChars(charLen, CharSet.Unicode);
/// <summary>Gets a value indicating whether this instance is equivalent to null pointer or void*.</summary>
/// <value><c>true</c> if this instance is null; otherwise, <c>false</c>.</value>
public bool IsNull => ptr == IntPtr.Zero;
/// <summary>Assigns a new string value to the pointer.</summary>
/// <param name="s">The string value.</param>
public void Assign(string s) => StringHelper.RefreshString(ref ptr, out var _, s, CharSet.Unicode);
/// <summary>Assigns a new string value to the pointer.</summary>
/// <param name="s">The string value.</param>
/// <param name="charsAllocated">The character count allocated.</param>
/// <returns><c>true</c> if new memory was allocated for the string; <c>false</c> if otherwise.</returns>
public bool Assign(string s, out uint charsAllocated) => StringHelper.RefreshString(ref ptr, out charsAllocated, s, CharSet.Unicode);
/// <summary>Assigns an integer to the pointer for uses such as LPSTR_TEXTCALLBACK.</summary>
/// <param name="value">The value to assign.</param>
public void AssignConstant(int value) { Free(); ptr = (IntPtr)value; }
/// <summary>Frees the unmanaged string memory.</summary>
public void Free() { StringHelper.FreeString(ptr, CharSet.Unicode); ptr = IntPtr.Zero; }
/// <summary>Performs an implicit conversion from <see cref="StrPtrUni"/> to <see cref="System.String"/>.</summary>
/// <param name="p">The <see cref="StrPtrUni"/> instance.</param>
/// <returns>The result of the conversion.</returns>
public static implicit operator string(StrPtrUni p) => p.IsNull ? null : p.ToString();
/// <summary>Performs an explicit conversion from <see cref="StrPtrUni"/> to <see cref="System.IntPtr"/>.</summary>
/// <param name="p">The <see cref="StrPtrUni"/> instance.</param>
/// <returns>The result of the conversion.</returns>
public static explicit operator IntPtr(StrPtrUni p) => p.ptr;
/// <summary>Performs an implicit conversion from <see cref="IntPtr"/> to <see cref="StrPtrUni"/>.</summary>
/// <param name="p">The pointer.</param>
/// <returns>The result of the conversion.</returns>
public static implicit operator StrPtrUni(IntPtr p) => new StrPtrUni { ptr = p };
/// <summary>Determines whether the specified <see cref="System.Object"/>, is equal to this instance.</summary>
/// <param name="obj">The <see cref="System.Object"/> to compare with this instance.</param>
/// <returns><c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>.</returns>
public override bool Equals(object obj)
{
switch (obj)
{
case string s:
return s.Equals(StringHelper.GetString(ptr, CharSet.Unicode));
case IntPtr p:
return ptr.Equals(p);
default:
return base.Equals(obj);
}
}
/// <summary>Returns a hash code for this instance.</summary>
/// <returns>A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.</returns>
public override int GetHashCode() => ptr.GetHashCode();
/// <summary>Returns a <see cref="System.String"/> that represents this instance.</summary>
/// <returns>A <see cref="System.String"/> that represents this instance.</returns>
public override string ToString() => StringHelper.GetString(ptr, CharSet.Unicode) ?? "null";
}
/// <summary>The StrPtr structure represents a LPWSTR.</summary>
[StructLayout(LayoutKind.Sequential), DebuggerDisplay("{ptr}, {ToString()}")]
public struct StrPtrAnsi
{
private IntPtr ptr;
/// <summary>Initializes a new instance of the <see cref="StrPtrAnsi"/> struct.</summary>
/// <param name="s">The string value.</param>
public StrPtrAnsi(string s) => ptr = StringHelper.AllocString(s, CharSet.Ansi);
/// <summary>Initializes a new instance of the <see cref="StrPtrAnsi"/> struct.</summary>
/// <param name="charLen">Number of characters to reserve in memory.</param>
public StrPtrAnsi(uint charLen) => ptr = StringHelper.AllocChars(charLen, CharSet.Ansi);
/// <summary>Gets a value indicating whether this instance is equivalent to null pointer or void*.</summary>
/// <value><c>true</c> if this instance is null; otherwise, <c>false</c>.</value>
public bool IsNull => ptr == IntPtr.Zero;
/// <summary>Assigns a new string value to the pointer.</summary>
/// <param name="s">The string value.</param>
public void Assign(string s) => StringHelper.RefreshString(ref ptr, out var _, s, CharSet.Ansi);
/// <summary>Assigns a new string value to the pointer.</summary>
/// <param name="s">The string value.</param>
/// <param name="charsAllocated">The character count allocated.</param>
/// <returns><c>true</c> if new memory was allocated for the string; <c>false</c> if otherwise.</returns>
public bool Assign(string s, out uint charsAllocated) => StringHelper.RefreshString(ref ptr, out charsAllocated, s, CharSet.Ansi);
/// <summary>Assigns an integer to the pointer for uses such as LPSTR_TEXTCALLBACK.</summary>
/// <param name="value">The value to assign.</param>
public void AssignConstant(int value) { Free(); ptr = (IntPtr)value; }
/// <summary>Frees the unmanaged string memory.</summary>
public void Free() { StringHelper.FreeString(ptr, CharSet.Ansi); ptr = IntPtr.Zero; }
/// <summary>Performs an implicit conversion from <see cref="StrPtrAnsi"/> to <see cref="System.String"/>.</summary>
/// <param name="p">The <see cref="StrPtrAnsi"/> instance.</param>
/// <returns>The result of the conversion.</returns>
public static implicit operator string(StrPtrAnsi p) => p.IsNull ? null : p.ToString();
/// <summary>Performs an explicit conversion from <see cref="StrPtrAnsi"/> to <see cref="System.IntPtr"/>.</summary>
/// <param name="p">The <see cref="StrPtrAnsi"/> instance.</param>
/// <returns>The result of the conversion.</returns>
public static explicit operator IntPtr(StrPtrAnsi p) => p.ptr;
/// <summary>Performs an implicit conversion from <see cref="IntPtr"/> to <see cref="StrPtrAnsi"/>.</summary>
/// <param name="p">The pointer.</param>
/// <returns>The result of the conversion.</returns>
public static implicit operator StrPtrAnsi(IntPtr p) => new StrPtrAnsi { ptr = p };
/// <summary>Determines whether the specified <see cref="System.Object"/>, is equal to this instance.</summary>
/// <param name="obj">The <see cref="System.Object"/> to compare with this instance.</param>
/// <returns><c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>.</returns>
public override bool Equals(object obj)
{
switch (obj)
{
case string s:
return s.Equals(StringHelper.GetString(ptr, CharSet.Ansi));
case IntPtr p:
return ptr.Equals(p);
default:
return base.Equals(obj);
}
}
/// <summary>Returns a hash code for this instance.</summary>
/// <returns>A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.</returns>
public override int GetHashCode() => ptr.GetHashCode();
/// <summary>Returns a <see cref="System.String"/> that represents this instance.</summary>
/// <returns>A <see cref="System.String"/> that represents this instance.</returns>
public override string ToString() => StringHelper.GetString(ptr, CharSet.Ansi) ?? "null";
}
/// <summary>The GuidPtr structure represents a LPGUID.</summary>
[StructLayout(LayoutKind.Sequential), DebuggerDisplay("{ptr}, {ToString()}")]
public struct GuidPtr
{
private IntPtr ptr;
/// <summary>Initializes a new instance of the <see cref="GuidPtr"/> struct by allocating memory with <see cref="Marshal.AllocCoTaskMem(int)"/>.</summary>
/// <param name="g">The guid value.</param>
public GuidPtr(Guid g) => ptr = g.MarshalToPtr(Marshal.AllocCoTaskMem, out _);
/// <summary>Gets a value indicating whether this instance is equivalent to null pointer or void*.</summary>
/// <value><c>true</c> if this instance is null; otherwise, <c>false</c>.</value>
public bool IsNull => ptr == IntPtr.Zero;
/// <summary>Gets the value of the Guid.</summary>
/// <value>The value pointed to by this pointer.</value>
public Guid? Value => IsNull ? (Guid?)null : ptr.ToStructure<Guid>();
/// <summary>Assigns a new Guid value to the pointer.</summary>
/// <param name="g">The guid value.</param>
public void Assign(Guid g)
{
if (IsNull)
ptr = g.MarshalToPtr(Marshal.AllocCoTaskMem, out _);
else
Marshal.StructureToPtr(g, ptr, true);
}
/// <summary>Frees the unmanaged memory.</summary>
public void Free() { Marshal.FreeCoTaskMem(ptr); ptr = IntPtr.Zero; }
/// <summary>
/// Performs an implicit conversion from <see cref="GuidPtr"/> to <see cref="System.Nullable{Guid}"/>.
/// </summary>
/// <param name="g">The pointer to a Guid.</param>
/// <returns>
/// The result of the conversion.
/// </returns>
public static implicit operator Guid?(GuidPtr g) => g.Value;
/// <summary>
/// Performs an explicit conversion from <see cref="GuidPtr"/> to <see cref="IntPtr"/>.
/// </summary>
/// <param name="g">The pointer to a Guid.</param>
/// <returns>
/// The result of the conversion.
/// </returns>
public static explicit operator IntPtr(GuidPtr g) => g.ptr;
/// <summary>Performs an implicit conversion from <see cref="IntPtr"/> to <see cref="GuidPtr"/>.</summary>
/// <param name="p">The pointer.</param>
/// <returns>The result of the conversion.</returns>
public static implicit operator GuidPtr(IntPtr p) => new GuidPtr { ptr = p };
/// <summary>Determines whether the specified <see cref="System.Object"/>, is equal to this instance.</summary>
/// <param name="obj">The <see cref="System.Object"/> to compare with this instance.</param>
/// <returns><c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>.</returns>
public override bool Equals(object obj)
{
switch (obj)
{
case Guid g:
return IsNull ? false : g.Equals(Value.Value);
case IntPtr p:
return ptr.Equals(p);
default:
return base.Equals(obj);
}
}
/// <summary>Returns a hash code for this instance.</summary>
/// <returns>A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.</returns>
public override int GetHashCode() => ptr.GetHashCode();
/// <inheritdoc/>
public override string ToString() => Value?.ToString("B") ?? "";
}
/// <summary>
/// <para>Represents a GUID point, or REFGUID, that will automatically dispose the memory to which it points at the end of scope.</para>
/// <note>You must use the <see cref="Null"/> value, or the parameter-less constructor to pass the equivalent of <see langword="null"/>.</note>
/// </summary>
public class SafeGuidPtr : SafeMemStruct<Guid, CoTaskMemoryMethods>
{
/// <summary>
/// Initializes a new instance of the <see cref="SafeGuidPtr"/> class. This value is equivalent to a <see langword="null"/> pointer.
/// </summary>
public SafeGuidPtr() : base(IntPtr.Zero, true, 0) { }
/// <summary>Initializes a new instance of the <see cref="SafeGuidPtr"/> class.</summary>
/// <param name="guid">The unique identifier to assign to the pointer.</param>
public SafeGuidPtr(in Guid guid) : base(guid) { }
/// <summary>Performs an implicit conversion from <see cref="System.Nullable{Guid}"/> to <see cref="SafeGuidPtr"/>.</summary>
/// <param name="guid">The unique identifier.</param>
/// <returns>The resulting <see cref="SafeGuidPtr"/> instance from the conversion.</returns>
public static implicit operator SafeGuidPtr(Guid? guid) => guid.HasValue ? new SafeGuidPtr(guid.Value) : Null;
/// <summary>The equivalent of a <see langword="null"/> pointer to a GUID value.</summary>
public static readonly SafeGuidPtr Null = new SafeGuidPtr();
}
}