Vanara/Windows.Shell.Common/ShellExtensions/ComClassFactory.cs

118 lines
4.7 KiB
C#

using System;
using System.Runtime.InteropServices;
using Vanara.Extensions.Reflection;
using Vanara.PInvoke;
using static Vanara.PInvoke.Ole32;
namespace Vanara.Windows.Shell
{
/// <summary>An implementation of <see cref="IClassFactory"/> to be used in conjunction with <see cref="IComObject"/> derivatives.</summary>
/// <seealso cref="Vanara.PInvoke.Ole32.IClassFactory"/>
/// <seealso cref="System.IDisposable"/>
[ComVisible(true)]
public class ComClassFactory : IClassFactory, IDisposable
{
private readonly IComObject comObj;
private uint registrationId;
/// <summary>Initializes a new instance of the <see cref="ComClassFactory"/> class.</summary>
/// <param name="punkObject">The COM object that is to be registered as a class object and queried for interfaces.</param>
/// <param name="classContext">The context within which the COM object is to be run.</param>
/// <param name="classUse">Indicates how connections are made to the class object.</param>
public ComClassFactory(IComObject punkObject, CLSCTX classContext, REGCLS classUse)
{
comObj = punkObject ?? throw new ArgumentNullException(nameof(punkObject));
CoRegisterClassObject(comObj.GetType().CLSID(), this, classContext, classUse, out registrationId).ThrowIfFailed();
}
/// <summary>
/// Resumes activation requests for class objects using <see cref="CoResumeClassObjects"/>. Must use
/// <see cref="REGCLS.REGCLS_SUSPENDED"/> in the constructor.
/// </summary>
public void Resume() => CoResumeClassObjects().ThrowIfFailed();
/// <summary>Creates an uninitialized object.</summary>
/// <param name="pUnkOuter">
/// If the object is being created as part of an aggregate, specify a pointer to the controlling IUnknown interface of the aggregate.
/// Otherwise, this parameter must be <c>NULL</c>.
/// </param>
/// <param name="riid">
/// A reference to the identifier of the interface to be used to communicate with the newly created object. If pUnkOuter is
/// <c>NULL</c>, this parameter is generally the IID of the initializing interface; if pUnkOuter is non- <c>NULL</c>, <paramref name="riid"/>
/// must be IID_IUnknown.
/// </param>
/// <param name="ppv">
/// The address of pointer variable that receives the interface pointer requested in <paramref name="riid"/>. Upon successful return, *ppvObject
/// contains the requested interface pointer. If the object does not support the interface specified in <paramref name="riid"/>, the implementation must
/// set *ppvObject to <c>NULL</c>.
/// </param>
/// <returns>
/// <para>
/// This method can return the standard return values E_INVALIDARG, E_OUTOFMEMORY, and E_UNEXPECTED, as well as the following values.
/// </para>
/// <list type="table">
/// <listheader>
/// <term>Return code</term>
/// <term>Description</term>
/// </listheader>
/// <item>
/// <term>S_OK</term>
/// <term>The specified object was created.</term>
/// </item>
/// <item>
/// <term>CLASS_E_NOAGGREGATION</term>
/// <term>The pUnkOuter parameter was non-NULL and the object does not support aggregation.</term>
/// </item>
/// <item>
/// <term>E_NOINTERFACE</term>
/// <term>The object that ppvObject points to does not support the interface identified by <paramref name="riid"/>.</term>
/// </item>
/// </list>
/// </returns>
HRESULT IClassFactory.CreateInstance(object pUnkOuter, in Guid riid, out object ppv)
{
System.Diagnostics.Debug.WriteLine($"IClassFactory.CreateInstance: riid={riid:B}");
ppv = null;
if (!(pUnkOuter is null)) return HRESULT.CLASS_E_NOAGGREGATION;
try
{
ppv = comObj.QueryInterface(riid);
System.Diagnostics.Debug.WriteLine($"IClassFactory.CreateInstance: out ppv={ppv?.GetType().Name}");
}
catch (Exception e)
{
return e.GetPropertyValue<int>("HResult");
}
return HRESULT.S_OK;
}
/// <inheritdoc/>
void IDisposable.Dispose()
{
if (registrationId == 0) return;
CoRevokeClassObject(registrationId);
registrationId = 0;
}
/// <summary>Locks an object application open in memory. This enables instances to be created more quickly.</summary>
/// <param name="fLock">If <c>TRUE</c>, increments the lock count; if <c>FALSE</c>, decrements the lock count.</param>
/// <returns>This method can return the standard return values E_OUTOFMEMORY, E_UNEXPECTED, E_FAIL, and S_OK.</returns>
/// <remarks>
/// <c>IClassFactory::LockServer</c> controls whether an object's server is kept in memory. Keeping the application alive in memory
/// allows instances to be created more quickly.
/// </remarks>
HRESULT IClassFactory.LockServer(bool fLock)
{
if (fLock)
{
CoAddRefServerProcess();
}
else
{
if (0 == CoReleaseServerProcess())
comObj?.QuitMessageLoop();
}
return HRESULT.S_OK;
}
}
}