Wander/FNA/gendarme/mojoshader.ignore

345 lines
20 KiB
Plaintext

R: Gendarme.Rules.Performance.AvoidConcatenatingCharsRule
M: System.Byte[] MojoShader::UTF8_ToNative(System.String)
R: Gendarme.Rules.Design.Generic.AvoidDeclaringCustomDelegatesRule
T: MojoShader/MOJOSHADER_malloc
T: MojoShader/MOJOSHADER_free
T: MojoShader/MOJOSHADER_glGetProcAddress
R: Gendarme.Rules.Performance.AvoidLargeStructureRule
T: MojoShader/MOJOSHADER_symbol
T: MojoShader/MOJOSHADER_preshaderInstruction
T: MojoShader/MOJOSHADER_preshader
T: MojoShader/MOJOSHADER_parseData
T: MojoShader/MOJOSHADER_effectValue
T: MojoShader/MOJOSHADER_effectState
T: MojoShader/MOJOSHADER_effectSamplerState
T: MojoShader/MOJOSHADER_effectAnnotation
T: MojoShader/MOJOSHADER_effectParam
T: MojoShader/MOJOSHADER_effectShader
T: MojoShader/MOJOSHADER_effectObject
T: MojoShader/MOJOSHADER_effect
R: Gendarme.Rules.Naming.AvoidNonAlphanumericIdentifierRule
T: MojoShader
M: System.Int32 MojoShader::MOJOSHADER_version()
M: System.IntPtr MojoShader::MOJOSHADER_changeset()
M: System.Int32 MojoShader::MOJOSHADER_maxShaderModel(System.String)
M: System.IntPtr MojoShader::MOJOSHADER_parse(System.String,System.String,System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_freeParseData(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_parsePreshader(System.Byte[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_freePreshader(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_parseEffect(System.String,System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_freeEffect(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_cloneEffect(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_effectSetRawValueHandle(System.IntPtr,System.IntPtr,System.UInt32,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_effectSetRawValueName(System.IntPtr,System.String,System.IntPtr,System.UInt32,System.UInt32)
M: System.IntPtr MojoShader::MOJOSHADER_effectGetCurrentTechnique(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_effectSetTechnique(System.IntPtr,System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_effectFindNextValidTechnique(System.IntPtr,System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_glCompileEffect(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glDeleteEffect(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectBegin(System.IntPtr,System.UInt32&,System.Int32,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectBeginPass(System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glEffectCommitChanges(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectEndPass(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectEnd(System.IntPtr)
M: System.Int32 MojoShader::MOJOSHADER_glAvailableProfiles(MojoShader/MOJOSHADER_glGetProcAddress,System.IntPtr,System.IntPtr[],System.Int32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.String MojoShader::MOJOSHADER_glBestProfile(MojoShader/MOJOSHADER_glGetProcAddress,System.IntPtr,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_glCreateContext(System.String,MojoShader/MOJOSHADER_glGetProcAddress,System.IntPtr,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glMakeContextCurrent(System.IntPtr)
M: System.String MojoShader::MOJOSHADER_glGetError()
M: System.Int32 MojoShader::MOJOSHADER_glMaxUniforms(MojoShader/MOJOSHADER_shaderType)
M: System.IntPtr MojoShader::MOJOSHADER_glCompileShader(System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32)
M: System.IntPtr MojoShader::MOJOSHADER_glGetShaderParseData(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_glLinkProgram(System.IntPtr,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glBindProgram(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glBindShaders(System.IntPtr,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glSetVertexShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetVertexShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetVertexShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetVertexShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetVertexShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetVertexShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetPixelShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetPixelShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetPixelShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetPixelShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetPixelShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetPixelShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetLegacyBumpMapEnv(System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
M: System.Int32 MojoShader::MOJOSHADER_glGetVertexAttribLocation(MojoShader/MOJOSHADER_usage,System.Int32)
M: System.Void MojoShader::MOJOSHADER_glSetVertexAttribute(MojoShader/MOJOSHADER_usage,System.Int32,System.UInt32,MojoShader/MOJOSHADER_attributeType,System.Int32,System.UInt32,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glSetVertexAttribDivisor(MojoShader/MOJOSHADER_usage,System.Int32,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glProgramReady()
M: System.Void MojoShader::MOJOSHADER_glProgramViewportFlip(System.Int32)
M: System.Void MojoShader::MOJOSHADER_glDeleteProgram(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glDeleteShader(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glDestroyContext(System.IntPtr)
T: MojoShader/MOJOSHADER_malloc
T: MojoShader/MOJOSHADER_free
T: MojoShader/MOJOSHADER_shaderType
T: MojoShader/MOJOSHADER_attributeType
T: MojoShader/MOJOSHADER_uniformType
T: MojoShader/MOJOSHADER_uniform
T: MojoShader/MOJOSHADER_constant
T: MojoShader/MOJOSHADER_samplerType
T: MojoShader/MOJOSHADER_sampler
T: MojoShader/MOJOSHADER_samplerMap
T: MojoShader/MOJOSHADER_usage
T: MojoShader/MOJOSHADER_attribute
T: MojoShader/MOJOSHADER_swizzle
T: MojoShader/MOJOSHADER_symbolRegisterSet
T: MojoShader/MOJOSHADER_symbolClass
T: MojoShader/MOJOSHADER_symbolType
T: MojoShader/MOJOSHADER_symbolTypeInfo
T: MojoShader/MOJOSHADER_symbolStructMember
T: MojoShader/MOJOSHADER_symbol
T: MojoShader/MOJOSHADER_error
T: MojoShader/MOJOSHADER_preshaderOpcode
T: MojoShader/MOJOSHADER_preshaderOperandType
T: MojoShader/MOJOSHADER_preshaderOperand
T: MojoShader/MOJOSHADER_preshaderInstruction
T: MojoShader/MOJOSHADER_preshader
T: MojoShader/MOJOSHADER_parseData
T: MojoShader/MOJOSHADER_renderStateType
T: MojoShader/MOJOSHADER_zBufferType
T: MojoShader/MOJOSHADER_fillMode
T: MojoShader/MOJOSHADER_shadeMode
T: MojoShader/MOJOSHADER_blendMode
T: MojoShader/MOJOSHADER_cullMode
T: MojoShader/MOJOSHADER_compareFunc
T: MojoShader/MOJOSHADER_fogMode
T: MojoShader/MOJOSHADER_stencilOp
T: MojoShader/MOJOSHADER_materialColorSource
T: MojoShader/MOJOSHADER_vertexBlendFlags
T: MojoShader/MOJOSHADER_patchedEdgeStyle
T: MojoShader/MOJOSHADER_debugMonitorTokens
T: MojoShader/MOJOSHADER_blendOp
T: MojoShader/MOJOSHADER_degreeType
T: MojoShader/MOJOSHADER_samplerStateType
T: MojoShader/MOJOSHADER_textureAddress
T: MojoShader/MOJOSHADER_textureFilterType
T: MojoShader/MOJOSHADER_effectValue
T: MojoShader/MOJOSHADER_effectState
T: MojoShader/MOJOSHADER_effectSamplerState
T: MojoShader/MOJOSHADER_effectAnnotation
T: MojoShader/MOJOSHADER_effectParam
T: MojoShader/MOJOSHADER_effectPass
T: MojoShader/MOJOSHADER_effectTechnique
T: MojoShader/MOJOSHADER_effectShader
T: MojoShader/MOJOSHADER_effectSamplerMap
T: MojoShader/MOJOSHADER_effectString
T: MojoShader/MOJOSHADER_effectTexture
T: MojoShader/MOJOSHADER_effectObject
T: MojoShader/MOJOSHADER_samplerStateRegister
T: MojoShader/MOJOSHADER_effectStateChanges
T: MojoShader/MOJOSHADER_effect
T: MojoShader/MOJOSHADER_glGetProcAddress
R: Gendarme.Rules.BadPractice.AvoidVisibleConstantFieldRule
T: MojoShader
R: Gendarme.Rules.Design.AvoidVisibleFieldsRule
T: MojoShader/MOJOSHADER_uniform
T: MojoShader/MOJOSHADER_constant
T: MojoShader/MOJOSHADER_sampler
T: MojoShader/MOJOSHADER_samplerMap
T: MojoShader/MOJOSHADER_attribute
T: MojoShader/MOJOSHADER_swizzle
T: MojoShader/MOJOSHADER_symbolTypeInfo
T: MojoShader/MOJOSHADER_symbolStructMember
T: MojoShader/MOJOSHADER_symbol
T: MojoShader/MOJOSHADER_error
T: MojoShader/MOJOSHADER_preshaderOperand
T: MojoShader/MOJOSHADER_preshaderInstruction
T: MojoShader/MOJOSHADER_preshader
T: MojoShader/MOJOSHADER_parseData
T: MojoShader/MOJOSHADER_effectValue
T: MojoShader/MOJOSHADER_effectState
T: MojoShader/MOJOSHADER_effectSamplerState
T: MojoShader/MOJOSHADER_effectAnnotation
T: MojoShader/MOJOSHADER_effectParam
T: MojoShader/MOJOSHADER_effectPass
T: MojoShader/MOJOSHADER_effectTechnique
T: MojoShader/MOJOSHADER_effectShader
T: MojoShader/MOJOSHADER_effectSamplerMap
T: MojoShader/MOJOSHADER_effectString
T: MojoShader/MOJOSHADER_effectTexture
T: MojoShader/MOJOSHADER_effectObject
T: MojoShader/MOJOSHADER_samplerStateRegister
T: MojoShader/MOJOSHADER_effectStateChanges
T: MojoShader/MOJOSHADER_effect
R: Gendarme.Rules.Design.AvoidVisibleNestedTypesRule
T: MojoShader/MOJOSHADER_malloc
T: MojoShader/MOJOSHADER_free
T: MojoShader/MOJOSHADER_shaderType
T: MojoShader/MOJOSHADER_attributeType
T: MojoShader/MOJOSHADER_uniformType
T: MojoShader/MOJOSHADER_uniform
T: MojoShader/MOJOSHADER_constant
T: MojoShader/MOJOSHADER_constant/<f>__FixedBuffer0
T: MojoShader/MOJOSHADER_constant/<i>__FixedBuffer1
T: MojoShader/MOJOSHADER_samplerType
T: MojoShader/MOJOSHADER_sampler
T: MojoShader/MOJOSHADER_samplerMap
T: MojoShader/MOJOSHADER_usage
T: MojoShader/MOJOSHADER_attribute
T: MojoShader/MOJOSHADER_swizzle
T: MojoShader/MOJOSHADER_swizzle/<swizzles>__FixedBuffer2
T: MojoShader/MOJOSHADER_symbolRegisterSet
T: MojoShader/MOJOSHADER_symbolClass
T: MojoShader/MOJOSHADER_symbolType
T: MojoShader/MOJOSHADER_symbolTypeInfo
T: MojoShader/MOJOSHADER_symbolStructMember
T: MojoShader/MOJOSHADER_symbol
T: MojoShader/MOJOSHADER_error
T: MojoShader/MOJOSHADER_preshaderOpcode
T: MojoShader/MOJOSHADER_preshaderOperandType
T: MojoShader/MOJOSHADER_preshaderOperand
T: MojoShader/MOJOSHADER_preshaderInstruction
T: MojoShader/MOJOSHADER_preshader
T: MojoShader/MOJOSHADER_parseData
T: MojoShader/MOJOSHADER_renderStateType
T: MojoShader/MOJOSHADER_zBufferType
T: MojoShader/MOJOSHADER_fillMode
T: MojoShader/MOJOSHADER_shadeMode
T: MojoShader/MOJOSHADER_blendMode
T: MojoShader/MOJOSHADER_cullMode
T: MojoShader/MOJOSHADER_compareFunc
T: MojoShader/MOJOSHADER_fogMode
T: MojoShader/MOJOSHADER_stencilOp
T: MojoShader/MOJOSHADER_materialColorSource
T: MojoShader/MOJOSHADER_vertexBlendFlags
T: MojoShader/MOJOSHADER_patchedEdgeStyle
T: MojoShader/MOJOSHADER_debugMonitorTokens
T: MojoShader/MOJOSHADER_blendOp
T: MojoShader/MOJOSHADER_degreeType
T: MojoShader/MOJOSHADER_samplerStateType
T: MojoShader/MOJOSHADER_textureAddress
T: MojoShader/MOJOSHADER_textureFilterType
T: MojoShader/MOJOSHADER_effectValue
T: MojoShader/MOJOSHADER_effectState
T: MojoShader/MOJOSHADER_effectSamplerState
T: MojoShader/MOJOSHADER_effectAnnotation
T: MojoShader/MOJOSHADER_effectParam
T: MojoShader/MOJOSHADER_effectPass
T: MojoShader/MOJOSHADER_effectTechnique
T: MojoShader/MOJOSHADER_effectShader
T: MojoShader/MOJOSHADER_effectSamplerMap
T: MojoShader/MOJOSHADER_effectString
T: MojoShader/MOJOSHADER_effectTexture
T: MojoShader/MOJOSHADER_effectObject
T: MojoShader/MOJOSHADER_samplerStateRegister
T: MojoShader/MOJOSHADER_effectStateChanges
T: MojoShader/MOJOSHADER_effect
T: MojoShader/MOJOSHADER_glGetProcAddress
R: Gendarme.Rules.Interoperability.CentralizePInvokesIntoNativeMethodsTypeRule
M: System.Int32 MojoShader::MOJOSHADER_version()
M: System.IntPtr MojoShader::MOJOSHADER_changeset()
M: System.Int32 MojoShader::MOJOSHADER_maxShaderModel(System.Byte[])
M: System.IntPtr MojoShader::MOJOSHADER_parse(System.Byte[],System.Byte[],System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_freeParseData(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_parsePreshader(System.Byte[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_freePreshader(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_parseEffect(System.Byte[],System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_freeEffect(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_cloneEffect(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_effectSetRawValueHandle(System.IntPtr,System.IntPtr,System.UInt32,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_effectSetRawValueName(System.IntPtr,System.Byte[],System.IntPtr,System.UInt32,System.UInt32)
M: System.IntPtr MojoShader::MOJOSHADER_effectGetCurrentTechnique(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_effectSetTechnique(System.IntPtr,System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_effectFindNextValidTechnique(System.IntPtr,System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_glCompileEffect(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glDeleteEffect(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectBegin(System.IntPtr,System.UInt32&,System.Int32,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectBeginPass(System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glEffectCommitChanges(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectEndPass(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glEffectEnd(System.IntPtr)
M: System.Int32 MojoShader::MOJOSHADER_glAvailableProfiles(MojoShader/MOJOSHADER_glGetProcAddress,System.IntPtr,System.IntPtr[],System.Int32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.IntPtr MojoShader::INTERNAL_glBestProfile(MojoShader/MOJOSHADER_glGetProcAddress,System.IntPtr,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_glCreateContext(System.Byte[],MojoShader/MOJOSHADER_glGetProcAddress,System.IntPtr,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glMakeContextCurrent(System.IntPtr)
M: System.IntPtr MojoShader::INTERNAL_glGetError()
M: System.Int32 MojoShader::MOJOSHADER_glMaxUniforms(MojoShader/MOJOSHADER_shaderType)
M: System.IntPtr MojoShader::MOJOSHADER_glCompileShader(System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32)
M: System.IntPtr MojoShader::MOJOSHADER_glGetShaderParseData(System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_glLinkProgram(System.IntPtr,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glBindProgram(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glBindShaders(System.IntPtr,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glSetVertexShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetVertexShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetVertexShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetVertexShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetVertexShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetVertexShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetPixelShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetPixelShaderUniformF(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetPixelShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetPixelShaderUniformI(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetPixelShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glGetPixelShaderUniformB(System.UInt32,System.IntPtr,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glSetLegacyBumpMapEnv(System.UInt32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
M: System.Int32 MojoShader::MOJOSHADER_glGetVertexAttribLocation(MojoShader/MOJOSHADER_usage,System.Int32)
M: System.Void MojoShader::MOJOSHADER_glSetVertexAttribute(MojoShader/MOJOSHADER_usage,System.Int32,System.UInt32,MojoShader/MOJOSHADER_attributeType,System.Int32,System.UInt32,System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glSetVertexAttribDivisor(MojoShader/MOJOSHADER_usage,System.Int32,System.UInt32)
M: System.Void MojoShader::MOJOSHADER_glProgramReady()
M: System.Void MojoShader::MOJOSHADER_glProgramViewportFlip(System.Int32)
M: System.Void MojoShader::MOJOSHADER_glDeleteProgram(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glDeleteShader(System.IntPtr)
M: System.Void MojoShader::MOJOSHADER_glDestroyContext(System.IntPtr)
R: Gendarme.Rules.Naming.DoNotPrefixValuesWithEnumNameRule
T: MojoShader/MOJOSHADER_usage
T: MojoShader/MOJOSHADER_stencilOp
T: MojoShader/MOJOSHADER_blendOp
R: Gendarme.Rules.Design.MarkAssemblyWithAssemblyVersionRule
A: MojoShader-CS, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
R: Gendarme.Rules.Design.MarkAssemblyWithCLSCompliantRule
A: MojoShader-CS, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
R: Gendarme.Rules.Design.MarkAssemblyWithComVisibleRule
A: MojoShader-CS, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
R: Gendarme.Rules.Security.NativeFieldsShouldNotBeVisibleRule
T: MojoShader/MOJOSHADER_uniform
T: MojoShader/MOJOSHADER_sampler
T: MojoShader/MOJOSHADER_attribute
T: MojoShader/MOJOSHADER_symbolTypeInfo
T: MojoShader/MOJOSHADER_symbolStructMember
T: MojoShader/MOJOSHADER_symbol
T: MojoShader/MOJOSHADER_error
T: MojoShader/MOJOSHADER_preshader
T: MojoShader/MOJOSHADER_parseData
T: MojoShader/MOJOSHADER_effectValue
T: MojoShader/MOJOSHADER_effectAnnotation
T: MojoShader/MOJOSHADER_effectParam
T: MojoShader/MOJOSHADER_effectPass
T: MojoShader/MOJOSHADER_effectTechnique
T: MojoShader/MOJOSHADER_effectShader
T: MojoShader/MOJOSHADER_effectSamplerMap
T: MojoShader/MOJOSHADER_effectString
T: MojoShader/MOJOSHADER_samplerStateRegister
T: MojoShader/MOJOSHADER_effectStateChanges
T: MojoShader/MOJOSHADER_effect
R: Gendarme.Rules.Naming.UseCorrectCasingRule
M: System.IntPtr MojoShader::MOJOSHADER_parseEffect(System.Byte[],System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
M: System.IntPtr MojoShader::MOJOSHADER_parseEffect(System.String,System.Byte[],System.UInt32,MojoShader/MOJOSHADER_swizzle[],System.UInt32,MojoShader/MOJOSHADER_samplerMap[],System.UInt32,MojoShader/MOJOSHADER_malloc,MojoShader/MOJOSHADER_free,System.IntPtr)
R: Gendarme.Rules.Naming.UseCorrectSuffixRule
T: MojoShader/MOJOSHADER_attribute
T: MojoShader/MOJOSHADER_vertexBlendFlags
R: Gendarme.Rules.Naming.UseSingularNameInEnumsUnlessAreFlagsRule
T: MojoShader/MOJOSHADER_symbolClass
T: MojoShader/MOJOSHADER_vertexBlendFlags
T: MojoShader/MOJOSHADER_debugMonitorTokens
T: MojoShader/MOJOSHADER_textureAddress