Wander/FNA/lib/OpenAL-CS/src/ALEXT.cs

74 lines
2.2 KiB
C#

#region License
/* OpenAL# - C# Wrapper for OpenAL Soft
*
* Copyright (c) 2014-2015 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace OpenAL
{
public static class ALEXT
{
private const string nativeLibName = "soft_oal.dll";
/* TODO: All OpenAL Soft extensions! Complete as needed. */
/* typedef int ALenum */
public const int AL_FORMAT_MONO_FLOAT32 = 0x10010;
public const int AL_FORMAT_STEREO_FLOAT32 = 0x10011;
public const int AL_LOOP_POINTS_SOFT = 0x2015;
public const int AL_UNPACK_BLOCK_ALIGNMENT_SOFT = 0x200C;
public const int AL_PACK_BLOCK_ALIGNMENT_SOFT = 0x200D;
public const int AL_FORMAT_MONO_MSADPCM_SOFT = 0x1302;
public const int AL_FORMAT_STEREO_MSADPCM_SOFT = 0x1303;
public const int AL_BYTE_SOFT = 0x1400;
public const int AL_SHORT_SOFT = 0x1402;
public const int AL_FLOAT_SOFT = 0x1406;
public const int AL_MONO_SOFT = 0x1500;
public const int AL_STEREO_SOFT = 0x1501;
public const int AL_GAIN_LIMIT_SOFT = 0x200E;
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void alGetBufferSamplesSOFT(
uint buffer,
int offset,
int samples,
int channels,
int type,
IntPtr data
);
}
}