Wander/FNA/src/Audio/AudioChannels.cs

19 lines
414 B
C#

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2018 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Audio
{
// http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.audio.audiochannels.aspx
public enum AudioChannels
{
Mono = 1,
Stereo = 2
}
}