57 lines
814 B
C#
57 lines
814 B
C#
#region License
|
|
/* FNA - XNA4 Reimplementation for Desktop Platforms
|
|
* Copyright 2009-2018 Ethan Lee and the MonoGame Team
|
|
*
|
|
* Released under the Microsoft Public License.
|
|
* See LICENSE for details.
|
|
*/
|
|
#endregion
|
|
|
|
namespace Microsoft.Xna.Framework.Audio
|
|
{
|
|
// http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.audio.audiolistener.aspx
|
|
public class AudioListener
|
|
{
|
|
#region Public Properties
|
|
|
|
public Vector3 Forward
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
public Vector3 Position
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
|
|
public Vector3 Up
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
public Vector3 Velocity
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Public Constructor
|
|
|
|
public AudioListener()
|
|
{
|
|
Forward = Vector3.Forward;
|
|
Position = Vector3.Zero;
|
|
Up = Vector3.Up;
|
|
Velocity = Vector3.Zero;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|