Wander/FNA/src/Audio/AudioListener.cs

57 lines
814 B
C#

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2018 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Audio
{
// http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.audio.audiolistener.aspx
public class AudioListener
{
#region Public Properties
public Vector3 Forward
{
get;
set;
}
public Vector3 Position
{
get;
set;
}
public Vector3 Up
{
get;
set;
}
public Vector3 Velocity
{
get;
set;
}
#endregion
#region Public Constructor
public AudioListener()
{
Forward = Vector3.Forward;
Position = Vector3.Zero;
Up = Vector3.Up;
Velocity = Vector3.Zero;
}
#endregion
}
}