Wander/FNA/src/Audio/MicrophoneState.cs

18 lines
319 B
C#

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2018 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Audio
{
public enum MicrophoneState
{
Started,
Stopped
}
}