Merge branch 'working'

pull/1/head
Sean Barrett 2014-05-31 23:43:47 -07:00
commit 037491ca45
6 changed files with 172 additions and 11 deletions

148
stretchy_buffer.h Normal file
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@ -0,0 +1,148 @@
// stretchy_buffer.h - v0.9 - public domain
// a vector<>-like dynamic array for C
//
// version history:
// 0.9 - rewrite to try to avoid strict-aliasing optimization
// issues, but won't compile as C++
//
// The idea:
//
// This implements an approximation to C++ vector<> for C, in that it
// provides a generic definition for dynamic arrays which you can
// still access in a typesafe way using arr[i] or *(arr+i). However,
// it is simply a convenience wrapper around the common idiom of
// of keeping a set of variables (in a struct or globals) which store
// - pointer to array
// - the length of the "in-use" part of the array
// - the current size of the allocated array
//
// I find it to be single most useful non-built-in-structure when
// programming in C (hash tables a close second), but to be clear
// it lacks many of the capabilities of C++ vector<>: there is no
// range checking, the object address isn't stable (see next section
// for details), the set of methods available is small (although
// the file stb.h has another implementation of stretchy buffers
// called 'stb_arr' which provides more methods, e.g. for insertion
// and deletion).
//
// How to use:
//
// Unlike other stb header file libraries, there is no need to
// define an _IMPLEMENTATION symbol. Every #include creates as
// much implementation is needed.
//
// stretchy_buffer.h does not define any types, so you do not
// need to #include it to before defining data types that are
// stretchy buffers, only in files that *manipulate* stretchy
// buffers.
//
// If you want a stretchy buffer aka dynamic array containing
// objects of TYPE, declare such an array as:
//
// TYPE *myarray = NULL;
//
// (There is no typesafe way to distinguish between stretchy
// buffers and regular arrays/pointers; this is necessary to
// make ordinary array indexing work on these objects.)
//
// Unlike C++ vector<>, the stretchy_buffer has the same
// semantics as an object that you manually malloc and realloc.
// The pointer may relocate every time you add a new object
// to it, so you:
//
// 1. can't take long-term pointers to elements of the array
// 2. have to return the pointer from functions which might expand it
// (either as a return value or by passing it back)
//
// Now you can do the following things with this array:
//
// sb_free(TYPE *a) free the array
// sb_count(TYPE *a) the number of elements in the array
// sb_push(TYPE *a, TYPE v) adds v on the end of the array, a la push_back
// sb_add(TYPE *a, int n) adds n uninitialized elements at end of array & returns pointer to first added
// sb_last(TYPE *a) returns an lvalue of the last item in the array
// a[n] access the nth (counting from 0) element of the array
//
// #define STRETCHY_BUFFER_NO_SHORT_NAMES to only export
// names of the form 'stb_sb_' if you have a name that would
// otherwise collide.
//
// Note that these are all macros and many of them evaluate
// their arguments more than once, so the arguments should
// be side-effect-free.
//
// Note that 'TYPE *a' in sb_push and sb_add must be lvalues
// so that the library can overwrite the existing pointer if
// the object has to be reallocated.
//
// In an out-of-memory condition, the code will try to
// set up a null-pointer or otherwise-invalid-pointer
// exception to happen later. It's possible optimizing
// compilers could detect this write-to-null statically
// and optimize away some of the code, but it should only
// be along the failure path. Nevertheless, for more security
// in the face of such compilers, #define STRETCHY_BUFFER_OUT_OF_MEMORY
// to a statement such as assert(0) or exit(1) or something
// to force a failure when out-of-memory occurs.
//
// How it works:
//
// A long-standing tradition in things like malloc implementations
// is to store extra data before the beginning of the block returned
// to the user. The stretchy buffer implementation here uses the
// same trick; the current-count and current-allocation-size are
// stored before the beginning of the array returned to the user.
// (This means you can't directly free() the pointer, because the
// allocated pointer is different from the type-safe pointer provided
// to the user.)
//
// The details are trivial and implementation is straightforward;
// the main trick is in realizing in the first place that it's
// possible to do this in a generic, type-safe way in C.
#ifndef STB_STRETCHY_BUFFER_H_INCLUDED
#define STB_STRETCHY_BUFFER_H_INCLUDED
#ifndef NO_STRETCHY_BUFFER_SHORT_NAMES
#define sb_free stb_sb_free
#define sb_push stb_sb_push
#define sb_count stb_sb_count
#define sb_add stb_sb_add
#define sb_last stb_sb_last
#endif
#define stb_sb_free(a) ((a) ? free(stb__sbraw(a)),0 : 0)
#define stb_sb_push(a,v) (stb__sbmaybegrow(a,1), (a)[stb__sbn(a)++] = (v))
#define stb_sb_count(a) ((a) ? stb__sbn(a) : 0)
#define stb_sb_add(a,n) (stb__sbmaybegrow(a,n), stb__sbn(a)+=(n), &(a)[stb__sbn(a)-(n)])
#define stb_sb_last(a) ((a)[stb__sbn(a)-1])
#define stb__sbraw(a) ((int *) (a) - 2)
#define stb__sbm(a) stb__sbraw(a)[0]
#define stb__sbn(a) stb__sbraw(a)[1]
#define stb__sbneedgrow(a,n) ((a)==0 || stb__sbn(a)+(n) >= stb__sbm(a))
#define stb__sbmaybegrow(a,n) (stb__sbneedgrow(a,(n)) ? stb__sbgrow(a,n) : 0)
#define stb__sbgrow(a,n) ((a) = stb__sbgrowf((a), (n), sizeof(*(a))))
#include <stdlib.h>
static void * stb__sbgrowf(void *arr, int increment, int itemsize)
{
int dbl_cur = arr ? 2*stb__sbm(arr) : 0;
int min_needed = stb_sb_count(arr) + increment;
int m = dbl_cur > min_needed ? dbl_cur : min_needed;
int *p = realloc(arr ? stb__sbraw(arr) : 0, itemsize * m + sizeof(int)*2);
if (p) {
if (!arr)
p[1] = 0;
p[0] = m;
return p;
} else {
#ifdef STRETCHY_BUFFER_OUT_OF_MEMORY
STRETCHY_BUFFER_OUT_OF_MEMORY ;
#endif
return (void *) (2*sizeof(int)); // try to force a NULL pointer exception later
}
}
#endif // STB_STRETCHY_BUFFER_H_INCLUDED

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@ -48,8 +48,8 @@ BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "image_test - Win32 Debug"
@ -63,16 +63,16 @@ LINK32=link.exe
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
@ -82,11 +82,11 @@ LINK32=link.exe
# Name "image_test - Win32 Debug"
# Begin Source File
SOURCE=..\image_test.c
SOURCE=.\image_test.c
# End Source File
# Begin Source File
SOURCE=..\..\stb_image.c
SOURCE=..\stb_image.c
# End Source File
# Begin Source File

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@ -1552,7 +1552,12 @@ int main(int argc, char **argv)
for (n=1; n < 20; ++n)
malloc(1 << n);
stb_("Finished stb.c with %d errors.", count);
printf("Finished stb.c with %d errors.\n", count);
#ifdef _MSC_VER
if (count)
__asm int 3;
#endif
return 0;
}

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@ -102,6 +102,10 @@ SOURCE=.\test_c_compilation.c
# End Source File
# Begin Source File
SOURCE=.\stretchy_buffer_test.c
# End Source File
# Begin Source File
SOURCE=.\test_truetype.c
# End Source File
# Begin Source File

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@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "image_test"=.\image_test\image_test.dsp - Package Owner=<4>
Project: "image_test"=.\image_test.dsp - Package Owner=<4>
Package=<5>
{{{
@ -15,7 +15,7 @@ Package=<4>
###############################################################################
Project: "make_readme"=..\tools\make_readme\make_readme.dsp - Package Owner=<4>
Project: "make_readme"=..\tools\make_readme.dsp - Package Owner=<4>
Package=<5>
{{{
@ -38,6 +38,9 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name stb_cpp
End Project Dependency
Begin Project Dependency
Project_Dep_Name image_test
End Project Dependency
}}}
###############################################################################

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@ -0,0 +1 @@
#include "stretchy_buffer.h"