Change double literals 0.5 to float type

pull/85/head
unknown 2015-03-20 14:49:58 -07:00
parent bdef693b7c
commit 30eb4371c8
1 changed files with 4 additions and 4 deletions

View File

@ -2035,8 +2035,8 @@ void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_inde
float d3d_bias = opengl_fillrule ? 0 : -0.5f;
float ipw = 1.0f / pw, iph = 1.0f / ph;
stbtt_bakedchar *b = chardata + char_index;
int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5);
int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5);
int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
q->x0 = round_x + d3d_bias;
q->y0 = round_y + d3d_bias;
@ -2427,8 +2427,8 @@ void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_in
stbtt_packedchar *b = chardata + char_index;
if (align_to_integer) {
float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5);
float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5);
float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
q->x0 = x;
q->y0 = y;
q->x1 = x + b->xoff2 - b->xoff;