rename 3dc to bc5, tweaks to clean stuff up

pull/290/merge
Sean Barrett 2017-03-03 08:54:44 -08:00
parent a217948c16
commit 4ce23da44a
1 changed files with 3 additions and 3 deletions

View File

@ -30,8 +30,8 @@
#define STB_DXT_DITHER 1 // use dithering. dubious win. never use for normal maps and the like!
#define STB_DXT_HIGHQUAL 2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower.
void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int alpha, int mode);
void stb_compress_bc5_block_rg88(unsigned char *dest, const unsigned char *src, int mode);
void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src_rgba_four_bytes_per_pixel, int alpha, int mode);
void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src_rg_two_byte_per_pixel, int mode);
#define STB_COMPRESS_DXT_BLOCK
#ifdef STB_DXT_IMPLEMENTATION
@ -626,7 +626,7 @@ void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int a
stb__CompressColorBlock(dest,(unsigned char*) src,mode);
}
void stb_compress_bc5_block_rg88(unsigned char *dest, const unsigned char *src)
void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src)
{
stb__CompressAlphaBlock(dest,(unsigned char*) src,2);
stb__CompressAlphaBlock(dest + 8,(unsigned char*) src+1,2);