Trying some different strategies for optimizing the decoder. The code in #ifdef 1 is slightly faster by my measurements, but a whole lot uglier.

pull/32/head
Jorge Rodriguez 2014-07-29 11:39:42 -07:00
parent 05f775e977
commit 5dff80ed31
1 changed files with 193 additions and 137 deletions

View File

@ -45,16 +45,22 @@ typedef enum
{
STBR_COLORSPACE_LINEAR = 1,
STBR_COLORSPACE_SRGB = 2,
// If you add here, update STBR_MAX_COLORSPACES
} stbr_colorspace;
#define STBR_MAX_COLORSPACES 2
typedef enum
{
STBR_TYPE_UINT8 = 1,
STBR_TYPE_UINT16 = 2,
STBR_TYPE_UINT32 = 3,
STBR_TYPE_FLOAT = 4,
// If you add here, update STBR_MAX_TYPES
} stbr_type;
#define STBR_MAX_TYPES 4
typedef unsigned char stbr_uc;
typedef unsigned int stbr_size_t; // to avoid including a header for size_t
@ -109,9 +115,9 @@ extern "C" {
// If you hit this it means I haven't done it yet.
#define STBR_UNIMPLEMENTED(x) STBR_ASSERT(!(x))
#ifdef STBR_DEBUG_OVERWRITE_TEST
// For memset
#include <string.h>
#endif
#include <math.h>
@ -152,6 +158,8 @@ typedef unsigned char stbr__validate_uint32[sizeof(stbr__uint32) == 4 ? 1 : -1];
#define STBR_ARRAY_SIZE(a) (sizeof((a))/sizeof((a)[0]))
#define STBR__MAX_UNROLLED_CHANNELS 4
// Kernel function centered at 0
typedef float (stbr__kernel_fn)(float x);
@ -589,150 +597,104 @@ static float* stbr__get_decode_buffer(stbr__info* stbr_info)
return &stbr_info->decode_buffer[stbr__get_filter_texel_margin(stbr_info->filter) * stbr_info->channels];
}
typedef float(*stbr__decode_scanline_type_colorspace)(const void* buffer, int offset, int channel);
#define DECODE(type, colorspace) ((type) * (STBR_MAX_COLORSPACES) + (colorspace))
static float stbr__decode_scanline_uchar_sRGB(const void* buffer, int offset, int channel)
#define DECODE_UINT8_SRGB(n) \
decode_buffer[decode_texel_index + n] = stbr__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_texel_index + n]];
#define DECODE_UINT8_LINEAR(n) \
decode_buffer[decode_texel_index + n] = ((float)((const unsigned char*)input_data)[input_texel_index + n]) / 255;
#define DECODE_UINT16_SRGB(n) \
decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned short*)input_data)[input_texel_index + n])/65535);
#define DECODE_UINT16_LINEAR(n) \
decode_buffer[decode_texel_index + n] = ((float)((const unsigned short*)input_data)[input_texel_index + n]) / 65535;
#define DECODE_UINT32_SRGB(n) \
decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned int*)input_data)[input_texel_index + n])/4294967295);
#define DECODE_UINT32_LINEAR(n) \
decode_buffer[decode_texel_index + n] = ((float)((const unsigned int*)input_data)[input_texel_index + n]) / 4294967295;
#define DECODE_FLOAT_SRGB(n) \
decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((const float*)input_data)[input_texel_index + n]);
#define DECODE_FLOAT_LINEAR(n) \
decode_buffer[decode_texel_index + n] = ((const float*)input_data)[input_texel_index + n];
static void stbr__decode_scanline_range(stbr__info* stbr_info, int start, int max, int in_buffer_row_index)
{
return stbr__srgb_uchar_to_linear_float[((const unsigned char*)buffer)[offset + channel]];
}
int x;
int channels = stbr_info->channels;
stbr_edge edge = stbr_info->edge;
int colorspace = stbr_info->colorspace;
int type = stbr_info->type;
int decode = DECODE(type, colorspace);
int input_w = stbr_info->input_w;
float* decode_buffer = stbr__get_decode_buffer(stbr_info);
const void* input_data = stbr_info->input_data;
static float stbr__decode_scanline_uchar_linear(const void* buffer, int offset, int channel)
{
return ((float)((const unsigned char*)buffer)[offset + channel]) / 255;
}
static float stbr__decode_scanline_ushort_sRGB(const void* buffer, int offset, int channel)
{
return stbr__srgb_to_linear((float)(((const unsigned short*)buffer)[offset + channel])/65535);
}
static float stbr__decode_scanline_ushort_linear(const void* buffer, int offset, int channel)
{
return ((float)((const unsigned short*)buffer)[offset + channel]) / 65535;
}
static float stbr__decode_scanline_uint_sRGB(const void* buffer, int offset, int channel)
{
return stbr__srgb_to_linear((float)(((const unsigned int*)buffer)[offset + channel]) / 4294967295);
}
static float stbr__decode_scanline_uint_linear(const void* buffer, int offset, int channel)
{
return ((float)((const unsigned int*)buffer)[offset + channel]) / 4294967295;
}
static float stbr__decode_scanline_float_sRGB(const void* buffer, int offset, int channel)
{
return stbr__srgb_to_linear(((const float*)buffer)[offset + channel]);
}
static float stbr__decode_scanline_float_linear(const void* buffer, int offset, int channel)
{
return ((const float*)buffer)[offset + channel];
}
typedef void(*stbr__decode_scanline_channels)(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace);
static void stbr__decode_scanline_1(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
{
STBR_DEBUG_ASSERT(channels == 1);
decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
}
static void stbr__decode_scanline_2(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
{
STBR_DEBUG_ASSERT(channels == 2);
decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
decode_buffer[out_texel_index + 1] = decode_type_colorspace(input_buffer, input_texel_index, 1);
}
static void stbr__decode_scanline_3(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
{
STBR_DEBUG_ASSERT(channels == 3);
decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
decode_buffer[out_texel_index + 1] = decode_type_colorspace(input_buffer, input_texel_index, 1);
decode_buffer[out_texel_index + 2] = decode_type_colorspace(input_buffer, input_texel_index, 2);
}
static void stbr__decode_scanline_4(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
{
STBR_DEBUG_ASSERT(channels == 4);
decode_buffer[out_texel_index] = decode_type_colorspace(input_buffer, input_texel_index, 0);
decode_buffer[out_texel_index + 1] = decode_type_colorspace(input_buffer, input_texel_index, 1);
decode_buffer[out_texel_index + 2] = decode_type_colorspace(input_buffer, input_texel_index, 2);
decode_buffer[out_texel_index + 3] = decode_type_colorspace(input_buffer, input_texel_index, 3);
}
static void stbr__decode_scanline_n(float* decode_buffer, int out_texel_index, const void* input_buffer, int input_texel_index, int channels, stbr__decode_scanline_type_colorspace decode_type_colorspace)
{
int c;
for (c = 0; c < channels; c++)
decode_buffer[out_texel_index + c] = decode_type_colorspace(input_buffer, input_texel_index, c);
}
static stbr__decode_scanline_type_colorspace stbr__get_decode_type_colorspace_function(stbr_type type, stbr_colorspace colorspace)
{
switch (type)
for (x = start; x < max; x++)
{
case STBR_TYPE_UINT8:
if (colorspace == STBR_COLORSPACE_LINEAR)
return stbr__decode_scanline_uchar_linear;
else if (colorspace == STBR_COLORSPACE_SRGB)
return stbr__decode_scanline_uchar_sRGB;
break;
int decode_texel_index = x * channels;
int input_texel_index = in_buffer_row_index + stbr__edge_wrap(edge, x, input_w) * channels;
case STBR_TYPE_UINT16:
if (colorspace == STBR_COLORSPACE_LINEAR)
return stbr__decode_scanline_ushort_linear;
else if (colorspace == STBR_COLORSPACE_SRGB)
return stbr__decode_scanline_ushort_sRGB;
break;
switch (decode)
{
case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR):
for (int n = 0; n < channels; n++)
DECODE_UINT8_LINEAR(n);
break;
case STBR_TYPE_UINT32:
if (colorspace == STBR_COLORSPACE_LINEAR)
return stbr__decode_scanline_uint_linear;
else if (colorspace == STBR_COLORSPACE_SRGB)
return stbr__decode_scanline_uint_sRGB;
break;
case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB):
for (int n = 0; n < channels; n++)
DECODE_UINT8_SRGB(n);
break;
case STBR_TYPE_FLOAT:
if (colorspace == STBR_COLORSPACE_LINEAR)
return stbr__decode_scanline_float_linear;
else if (colorspace == STBR_COLORSPACE_SRGB)
return stbr__decode_scanline_float_sRGB;
break;
case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR):
for (int n = 0; n < channels; n++)
DECODE_UINT16_LINEAR(n);
break;
default:
STBR_UNIMPLEMENTED("Unknown type.");
return NULL;
case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB):
for (int n = 0; n < channels; n++)
DECODE_UINT16_SRGB(n);
break;
case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR):
for (int n = 0; n < channels; n++)
DECODE_UINT32_LINEAR(n);
break;
case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB):
for (int n = 0; n < channels; n++)
DECODE_UINT32_SRGB(n);
break;
case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR):
for (int n = 0; n < channels; n++)
DECODE_FLOAT_LINEAR(n);
break;
case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB):
for (int n = 0; n < channels; n++)
DECODE_FLOAT_SRGB(n);
break;
default:
STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
break;
}
}
STBR_UNIMPLEMENTED("Unknown color space.");
return NULL;
}
static stbr__decode_scanline_channels stbr__get_decode_channels_function(int channels)
{
if (channels == 1)
return &stbr__decode_scanline_1;
else if (channels == 2)
return &stbr__decode_scanline_2;
else if (channels == 3)
return &stbr__decode_scanline_3;
else if (channels == 4)
return &stbr__decode_scanline_4;
return &stbr__decode_scanline_n;
}
static void stbr__decode_scanline(stbr__info* stbr_info, int n)
{
int x;
int channels = stbr_info->channels;
int type = stbr_info->type;
int colorspace = stbr_info->colorspace;
int input_w = stbr_info->input_w;
int input_stride_bytes = stbr_info->input_stride_bytes;
const void* input_data = stbr_info->input_data;
@ -740,19 +702,113 @@ static void stbr__decode_scanline(stbr__info* stbr_info, int n)
stbr_edge edge = stbr_info->edge;
int in_buffer_row_index = stbr__edge_wrap(edge, n, stbr_info->input_h) * input_stride_bytes;
int max_x = input_w + stbr__get_filter_texel_margin(stbr_info->filter);
int decode = DECODE(type, colorspace);
stbr__decode_scanline_channels decode_channels_fn = stbr__get_decode_channels_function(channels);
stbr__decode_scanline_type_colorspace decode_type_colorspace_fn = stbr__get_decode_type_colorspace_function(stbr_info->type, stbr_info->colorspace);
#if 1
// Do the first and last first because they're more complicated due to edge behavior
stbr__decode_scanline_range(stbr_info, -stbr__get_filter_texel_margin(stbr_info->filter), 0, in_buffer_row_index);
stbr__decode_scanline_range(stbr_info, input_w, max_x, in_buffer_row_index);
for (x = -stbr__get_filter_texel_margin(stbr_info->filter); x < max_x; x++)
const int group_size = 4;
// Now do the center ones since we can do them in big batches. 4 seems to be the magic number here, after some testing.
for (x = 0; x < input_w * channels - group_size; x += group_size)
{
int decode_texel_index = x * channels;
int input_texel_index = in_buffer_row_index + stbr__edge_wrap(edge, x, input_w) * channels;
int decode_texel_index = x;
int input_texel_index = in_buffer_row_index + x;
decode_channels_fn(decode_buffer, decode_texel_index, input_data, input_texel_index, channels, decode_type_colorspace_fn);
switch (decode)
{
case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR):
DECODE_UINT8_LINEAR(0);
DECODE_UINT8_LINEAR(1);
DECODE_UINT8_LINEAR(2);
DECODE_UINT8_LINEAR(3);
break;
case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB):
DECODE_UINT8_SRGB(0);
DECODE_UINT8_SRGB(1);
DECODE_UINT8_SRGB(2);
DECODE_UINT8_SRGB(3);
break;
case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR):
DECODE_UINT16_LINEAR(0);
DECODE_UINT16_LINEAR(1);
DECODE_UINT16_LINEAR(2);
DECODE_UINT16_LINEAR(3);
break;
case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB):
DECODE_UINT16_SRGB(0);
DECODE_UINT16_SRGB(1);
DECODE_UINT16_SRGB(2);
DECODE_UINT16_SRGB(3);
break;
case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR):
DECODE_UINT32_LINEAR(0);
DECODE_UINT32_LINEAR(1);
DECODE_UINT32_LINEAR(2);
DECODE_UINT32_LINEAR(3);
break;
case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB):
DECODE_UINT32_SRGB(0);
DECODE_UINT32_SRGB(1);
DECODE_UINT32_SRGB(2);
DECODE_UINT32_SRGB(3);
break;
case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR):
DECODE_FLOAT_LINEAR(0);
DECODE_FLOAT_LINEAR(1);
DECODE_FLOAT_LINEAR(2);
DECODE_FLOAT_LINEAR(3);
break;
case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB):
DECODE_FLOAT_SRGB(0);
DECODE_FLOAT_SRGB(1);
DECODE_FLOAT_SRGB(2);
DECODE_FLOAT_SRGB(3);
break;
default:
STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
break;
}
}
// Do the remainder one at a time.
for (; x < input_w * channels; x++)
{
int decode_texel_index = x;
int input_texel_index = in_buffer_row_index + x;
switch (decode)
{
case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR): DECODE_UINT8_LINEAR(0); break;
case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB): DECODE_UINT8_SRGB(0); break;
case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR): DECODE_UINT16_LINEAR(0); break;
case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB): DECODE_UINT16_SRGB(0); break;
case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR): DECODE_UINT32_LINEAR(0); break;
case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB): DECODE_UINT32_SRGB(0); break;
case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR): DECODE_FLOAT_LINEAR(0); break;
case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB): DECODE_FLOAT_SRGB(0); break;
default:
STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
break;
}
}
#else
stbr__decode_scanline_range(stbr_info, -stbr__get_filter_texel_margin(stbr_info->filter), max_x, in_buffer_row_index);
#endif
}
#undef DECODE
static float* stbr__get_ring_buffer_entry(float* ring_buffer, int index, int ring_buffer_length)
{
return &ring_buffer[index * ring_buffer_length];