zork/dinit.c

464 lines
12 KiB
C

/* INIT-- DUNGEON INITIALIZATION SUBROUTINE */
/*COPYRIGHT 1980, INFOCOM COMPUTERS AND COMMUNICATIONS, CAMBRIDGE MA. 02142*/
/* ALL RIGHTS RESERVED, COMMERCIAL USAGE STRICTLY PROHIBITED */
/* WRITTEN BY R. M. SUPNIK */
#include <stdio.h>
#include "funcs.h"
#include "vars.h"
/* This is here to avoid depending on the existence of <stdlib.h> */
extern void srand P((unsigned int));
FILE *dbfile;
#ifndef TEXTFILE
#ifdef unix
#define TEXTFILE "/usr/local/games/lib/dtextc.dat"
#endif /* ! unix */
#ifdef __EMSCRIPTEN__
/* emscripten needs a directory to virtualize for an html5 build to run */
#define TEXTFILE "gdata/dtextc.dat"
#endif /* ! __EMSCRIPTEN__ */
#endif // TEXTFILE
#ifndef LOCALTEXTFILE
#define LOCALTEXTFILE "dtextc.dat"
#endif
/* Read a single two byte integer from the index file */
#define rdint(indxfile) \
(ch = getc(indxfile), \
((ch > 127) ? (ch - 256) : (ch)) * 256 + getc(indxfile))
/* Read a number of two byte integers from the index file */
static void rdints(c, pi, indxfile)
integer c;
integer *pi;
FILE *indxfile;
{
integer ch; /* Local variable for rdint */
while (c-- != 0)
*pi++ = rdint(indxfile);
}
/* Read a partial array of integers. These are stored as index,value
* pairs.
*/
static void rdpartialints(c, pi, indxfile)
integer c;
integer *pi;
FILE *indxfile;
{
integer ch; /* Local variable for rdint */
while (1) {
int i;
if (c < 255) {
i = getc(indxfile);
if (i == 255)
return;
}
else {
i = rdint(indxfile);
if (i == -1)
return;
}
pi[i] = rdint(indxfile);
}
}
/* Read a number of one byte flags from the index file */
static void rdflags(c, pf, indxfile)
integer c;
logical *pf;
FILE *indxfile;
{
while (c-- != 0)
*pf++ = getc(indxfile);
}
logical init_()
{
/* System generated locals */
integer i__1;
logical ret_val;
/* Local variables */
integer xmax, r2max, dirmax, recno;
integer i, j, k;
register integer ch;
register FILE *indxfile;
integer mmax, omax, rmax, vmax, amax, cmax, fmax, smax;
more_init();
/* FIRST CHECK FOR PROTECTION VIOLATION */
if (protected()) {
goto L10000;
}
/* !PROTECTION VIOLATION? */
more_output("There appears before you a threatening figure clad all over");
more_output("in heavy black armor. His legs seem like the massive trunk");
more_output("of the oak tree. His broad shoulders and helmeted head loom");
more_output("high over your own puny frame, and you realize that his powerful");
more_output("arms could easily crush the very life from your body. There");
more_output("hangs from his belt a veritable arsenal of deadly weapons:");
more_output("sword, mace, ball and chain, dagger, lance, and trident.");
more_output("He speaks with a commanding voice:");
more_output("");
more_output(" \"You shall not pass.\"");
more_output("");
more_output("As he grabs you by the neck all grows dim about you.");
exit_();
/* NOW START INITIALIZATION PROPER */
L10000:
ret_val = FALSE_;
/* !ASSUME INIT FAILS. */
mmax = 1050;
/* !SET UP ARRAY LIMITS. */
omax = 220;
rmax = 200;
vmax = 4;
amax = 4;
cmax = 25;
fmax = 46;
smax = 22;
xmax = 900;
r2max = 20;
dirmax = 15;
rmsg_1.mlnt = 0;
/* !INIT ARRAY COUNTERS. */
objcts_1.olnt = 0;
rooms_1.rlnt = 0;
vill_1.vlnt = 0;
advs_1.alnt = 0;
cevent_1.clnt = 0;
exits_1.xlnt = 1;
oroom2_1.r2lnt = 0;
state_1.ltshft = 10;
/* !SET UP STATE VARIABLES. */
state_1.mxscor = state_1.ltshft;
state_1.egscor = 0;
state_1.egmxsc = 0;
state_1.mxload = 100;
state_1.rwscor = 0;
state_1.deaths = 0;
state_1.moves = 0;
time_1.pltime = 0;
state_1.mungrm = 0;
state_1.hs = 0;
prsvec_1.prsa = 0;
/* !CLEAR PARSE VECTOR. */
prsvec_1.prsi = 0;
prsvec_1.prso = 0;
prsvec_1.prscon = 1;
orphs_1.oflag = 0;
/* !CLEAR ORPHANS. */
orphs_1.oact = 0;
orphs_1.oslot = 0;
orphs_1.oprep = 0;
orphs_1.oname = 0;
hack_1.thfflg = FALSE_;
/* !THIEF NOT INTRODUCED BUT */
hack_1.thfact = TRUE_;
/* !IS ACTIVE. */
hack_1.swdact = FALSE_;
/* !SWORD IS INACTIVE. */
hack_1.swdsta = 0;
/* !SWORD IS OFF. */
recno = 1;
/* !INIT DB FILE POINTER. */
star_1.mbase = 0;
/* !INIT MELEE BASE. */
/* INIT, PAGE 3 */
/* INIT ALL ARRAYS. */
i__1 = cmax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR CLOCK EVENTS */
cevent_1.cflag[i - 1] = FALSE_;
cevent_1.ctick[i - 1] = 0;
cevent_1.cactio[i - 1] = 0;
/* L5: */
}
i__1 = fmax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR FLAGS. */
flags[i - 1] = FALSE_;
/* L10: */
}
findex_1.buoyf = TRUE_;
/* !SOME START AS TRUE. */
findex_1.egyptf = TRUE_;
findex_1.cagetf = TRUE_;
findex_1.mr1f = TRUE_;
findex_1.mr2f = TRUE_;
findex_1.follwf = TRUE_;
i__1 = smax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR SWITCHES. */
switch_[i - 1] = 0;
/* L12: */
}
findex_1.ormtch = 4;
/* !NUMBER OF MATCHES. */
findex_1.lcell = 1;
findex_1.pnumb = 1;
findex_1.mdir = 270;
findex_1.mloc = rindex_1.mrb;
findex_1.cphere = 10;
i__1 = r2max;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR ROOM 2 ARRAY. */
oroom2_1.rroom2[i - 1] = 0;
oroom2_1.oroom2[i - 1] = 0;
/* L15: */
}
i__1 = xmax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR TRAVEL ARRAY. */
exits_1.travel[i - 1] = 0;
/* L20: */
}
i__1 = vmax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR VILLAINS ARRAYS. */
vill_1.vopps[i - 1] = 0;
vill_1.vprob[i - 1] = 0;
vill_1.villns[i - 1] = 0;
vill_1.vbest[i - 1] = 0;
vill_1.vmelee[i - 1] = 0;
/* L30: */
}
i__1 = omax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR OBJECT ARRAYS. */
objcts_1.odesc1[i - 1] = 0;
objcts_1.odesc2[i - 1] = 0;
objcts_1.odesco[i - 1] = 0;
objcts_1.oread[i - 1] = 0;
objcts_1.oactio[i - 1] = 0;
objcts_1.oflag1[i - 1] = 0;
objcts_1.oflag2[i - 1] = 0;
objcts_1.ofval[i - 1] = 0;
objcts_1.otval[i - 1] = 0;
objcts_1.osize[i - 1] = 0;
objcts_1.ocapac[i - 1] = 0;
objcts_1.ocan[i - 1] = 0;
objcts_1.oadv[i - 1] = 0;
objcts_1.oroom[i - 1] = 0;
/* L40: */
}
i__1 = rmax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR ROOM ARRAYS. */
rooms_1.rdesc1[i - 1] = 0;
rooms_1.rdesc2[i - 1] = 0;
rooms_1.ractio[i - 1] = 0;
rooms_1.rflag[i - 1] = 0;
rooms_1.rval[i - 1] = 0;
rooms_1.rexit[i - 1] = 0;
/* L50: */
}
i__1 = mmax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR MESSAGE DIRECTORY. */
rmsg_1.rtext[i - 1] = 0;
/* L60: */
}
i__1 = amax;
for (i = 1; i <= i__1; ++i) {
/* !CLEAR ADVENTURER'S ARRAYS. */
advs_1.aroom[i - 1] = 0;
advs_1.ascore[i - 1] = 0;
advs_1.avehic[i - 1] = 0;
advs_1.aobj[i - 1] = 0;
advs_1.aactio[i - 1] = 0;
advs_1.astren[i - 1] = 0;
advs_1.aflag[i - 1] = 0;
/* L70: */
}
debug_1.dbgflg = 0;
debug_1.prsflg = 0;
debug_1.gdtflg = 0;
#ifdef ALLOW_GDT
/* allow setting gdtflg true if user id matches wizard id */
/* this way, the wizard doesn't have to recompile to use gdt */
if (wizard()) {
debug_1.gdtflg = 1;
}
#endif /* ALLOW_GDT */
screen_1.fromdr = 0;
/* !INIT SCOL GOODIES. */
screen_1.scolrm = 0;
screen_1.scolac = 0;
/* INIT, PAGE 4 */
/* NOW RESTORE FROM EXISTING INDEX FILE. */
#ifdef __AMOS__
if ((dbfile = fdopen(ropen(LOCALTEXTFILE, 0), BINREAD)) == NULL &&
(dbfile = fdopen(ropen(TEXTFILE, 0), BINREAD)) == NULL)
#else
if ((dbfile = fopen(LOCALTEXTFILE, BINREAD)) == NULL &&
(dbfile = fopen(TEXTFILE, BINREAD)) == NULL)
#endif
goto L1950;
indxfile = dbfile;
i = rdint(indxfile);
j = rdint(indxfile);
k = rdint(indxfile);
/* !GET VERSION. */
if (i != vers_1.vmaj || j != vers_1.vmin) {
goto L1925;
}
state_1.mxscor = rdint(indxfile);
star_1.strbit = rdint(indxfile);
state_1.egmxsc = rdint(indxfile);
rooms_1.rlnt = rdint(indxfile);
rdints(rooms_1.rlnt, &rooms_1.rdesc1[0], indxfile);
rdints(rooms_1.rlnt, &rooms_1.rdesc2[0], indxfile);
rdints(rooms_1.rlnt, &rooms_1.rexit[0], indxfile);
rdpartialints(rooms_1.rlnt, &rooms_1.ractio[0], indxfile);
rdpartialints(rooms_1.rlnt, &rooms_1.rval[0], indxfile);
rdints(rooms_1.rlnt, &rooms_1.rflag[0], indxfile);
exits_1.xlnt = rdint(indxfile);
rdints(exits_1.xlnt, &exits_1.travel[0], indxfile);
objcts_1.olnt = rdint(indxfile);
rdints(objcts_1.olnt, &objcts_1.odesc1[0], indxfile);
rdints(objcts_1.olnt, &objcts_1.odesc2[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.odesco[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.oactio[0], indxfile);
rdints(objcts_1.olnt, &objcts_1.oflag1[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.oflag2[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.ofval[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.otval[0], indxfile);
rdints(objcts_1.olnt, &objcts_1.osize[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.ocapac[0], indxfile);
rdints(objcts_1.olnt, &objcts_1.oroom[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.oadv[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.ocan[0], indxfile);
rdpartialints(objcts_1.olnt, &objcts_1.oread[0], indxfile);
oroom2_1.r2lnt = rdint(indxfile);
rdints(oroom2_1.r2lnt, &oroom2_1.oroom2[0], indxfile);
rdints(oroom2_1.r2lnt, &oroom2_1.rroom2[0], indxfile);
cevent_1.clnt = rdint(indxfile);
rdints(cevent_1.clnt, &cevent_1.ctick[0], indxfile);
rdints(cevent_1.clnt, &cevent_1.cactio[0], indxfile);
rdflags(cevent_1.clnt, &cevent_1.cflag[0], indxfile);
vill_1.vlnt = rdint(indxfile);
rdints(vill_1.vlnt, &vill_1.villns[0], indxfile);
rdpartialints(vill_1.vlnt, &vill_1.vprob[0], indxfile);
rdpartialints(vill_1.vlnt, &vill_1.vopps[0], indxfile);
rdints(vill_1.vlnt, &vill_1.vbest[0], indxfile);
rdints(vill_1.vlnt, &vill_1.vmelee[0], indxfile);
advs_1.alnt = rdint(indxfile);
rdints(advs_1.alnt, &advs_1.aroom[0], indxfile);
rdpartialints(advs_1.alnt, &advs_1.ascore[0], indxfile);
rdpartialints(advs_1.alnt, &advs_1.avehic[0], indxfile);
rdints(advs_1.alnt, &advs_1.aobj[0], indxfile);
rdints(advs_1.alnt, &advs_1.aactio[0], indxfile);
rdints(advs_1.alnt, &advs_1.astren[0], indxfile);
rdpartialints(advs_1.alnt, &advs_1.aflag[0], indxfile);
star_1.mbase = rdint(indxfile);
rmsg_1.mlnt = rdint(indxfile);
rdints(rmsg_1.mlnt, &rmsg_1.rtext[0], indxfile);
/* Save location of start of message text */
rmsg_1.mrloc = ftell(indxfile);
/* !INIT DONE. */
/* INIT, PAGE 5 */
/* THE INTERNAL DATA BASE IS NOW ESTABLISHED. */
/* SET UP TO PLAY THE GAME. */
itime_(&time_1.shour, &time_1.smin, &time_1.ssec);
/* srand(time_1.shour ^ (time_1.smin ^ time_1.ssec)); */
play_1.winner = aindex_1.player;
last_1.lastit = advs_1.aobj[aindex_1.player - 1];
play_1.here = advs_1.aroom[play_1.winner - 1];
hack_1.thfpos = objcts_1.oroom[oindex_1.thief - 1];
state_1.bloc = objcts_1.oroom[oindex_1.ballo - 1];
ret_val = TRUE_;
return ret_val;
/* INIT, PAGE 6 */
/* ERRORS-- INIT FAILS. */
L1925:
more_output(NULL);
printf("%s is version %1d.%1d%c.\n", TEXTFILE, i, j, k);
more_output(NULL);
printf("I require version %1d.%1d%c.\n", vers_1.vmaj, vers_1.vmin,
vers_1.vedit);
goto L1975;
L1950:
more_output(NULL);
printf("I can't open %s.\n", TEXTFILE);
L1975:
more_output("Suddenly a sinister, wraithlike figure appears before you,");
more_output("seeming to float in the air. In a low, sorrowful voice he says,");
more_output("\"Alas, the very nature of the world has changed, and the dungeon");
more_output("cannot be found. All must now pass away.\" Raising his oaken staff");
more_output("in farewell, he fades into the spreading darkness. In his place");
more_output("appears a tastefully lettered sign reading:");
more_output("");
more_output(" INITIALIZATION FAILURE");
more_output("");
more_output("The darkness becomes all encompassing, and your vision fails.");
//return ret_val;
return 0;
} /* init_ */