keysmith/src/secrets/CMakeLists.txt

113 lines
4.9 KiB
CMake

#
# SPDX-License-Identifier: BSD-2-Clause
# SPDX-FileCopyrightText: 2020 Johan Ouwerkerk <jm.ouwerkerk@gmail.com>
#
set(secret_SRCS secrets.cpp)
add_library(secrets_lib STATIC ${secret_SRCS})
if (BUILD_EXTERNAL OR (NOT DEFINED BUILD_EXTERNAL AND ANDROID))
message(STATUS "Will build external project: libsodium")
include(ExternalProject)
#
# FIXME: for now assume that ANDROID means cross-compiling.
# Technically this is not quite true when running on Android itself.
#
# As a work-around, a user may set an empty AUTOTOOLS_HOST to disable this.
#
if (ANDROID AND NOT DEFINED AUTOTOOLS_HOST)
# see: https://developer.android.com/ndk/guides/other_build_systems
set(AUTOTOOLS_HOST "")
if ("${CMAKE_ANDROID_ARCH}" STREQUAL "arm")
# note: this is the binutils name, armv7a-linux-androideabi is the name for clang
set(AUTOTOOLS_HOST "arm-linux-androideabi")
elseif ("${CMAKE_ANDROID_ARCH}" STREQUAL "arm64")
set(AUTOTOOLS_HOST "aarch64-linux-android")
elseif("${CMAKE_ANDROID_ARCH}" STREQUAL "x86")
set(AUTOTOOLS_HOST "i686-linux-android")
# not sure which will be passed, accept both
elseif("${CMAKE_ANDROID_ARCH}" STREQUAL "x86_64" OR "${CMAKE_ANDROID_ARCH}" STREQUAL "x86-64")
set(AUTOTOOLS_HOST "x86_64-linux-android")
else()
message(FATAL_ERROR "Building for Android but got an unknown/undefined/unsupported Android architecture (ANDROID_ARCH): '${ANDROID_ARCH}'")
endif()
endif()
if (AUTOTOOLS_HOST)
set(AUTOTOOLS_HOST_OPTION "--host=${AUTOTOOLS_HOST}")
else()
set(AUTOTOOLS_HOST_OPTION "")
endif()
set(sodium_LIBRARY_PATH "lib/libsodium.so")
set(sodium_INCLUDE_PATH "include")
#
# Use a wrapper script for Android to pre-populate the environment with necessary environment variables.
# This ensures the right toolchain will be picked up by the autotools build system.
#
set(ENV_WRAPPER "")
if (ANDROID)
set(ENV_WRAPPER "${CMAKE_BINARY_DIR}/android/android-export.sh")
endif()
#
# Make gets confused if there is another make process somewhere in the process tree above it. This prevents it from
# doing parallel make with the "jobserver is unavailable" warning instead of assuming it is an actual top-level make
# process as it were.
#
# The work-around is to use $(MAKE), but that doesn't work if the parent process is not itself a make (e.g. ninja).
# So the work-around for that is to use a wrapper script by default that does the right thing, except when CMake is
# configured to use the Unix Makefiles generator in which case $(MAKE) should be used instead.
#
set(MAKE_SH "${CMAKE_SOURCE_DIR}/cmake/external/make.sh")
if ("${CMAKE_GENERATOR}" STREQUAL "Unix Makefiles")
set(MAKE_SH "$(MAKE)")
endif()
set(CONFIGURE_SH "${CMAKE_SOURCE_DIR}/cmake/external/configure-autotools.sh" "${AUTOTOOLS_HOST_OPTION}" "--prefix=<INSTALL_DIR>")
#
# Unfortunately CMake generates a build system (make/ninja) which does not check whether the library already exists.
# This causes the external project to be fully rebuilt always. In turn, that triggers a rebuild of everything from
# the external project upwards as well because the library file has changed.
#
# CHECK_SH is a prefix/wrapper for actual commands that short-circuits the build if the library already exists.
#
set(CHECK_SH test -e "<INSTALL_DIR>/${sodium_LIBRARY_PATH}" ||)
externalProject_add(
ext_libsodium
PREFIX "${CMAKE_BINARY_DIR}/external"
GIT_REPOSITORY https://github.com/jedisct1/libsodium.git
GIT_TAG 1.0.18 # ${sodium_VERSION_STRING}
GIT_SHALLOW ON
GIT_PROGRESS ON
CONFIGURE_COMMAND ${CHECK_SH} ${ENV_WRAPPER} ${CONFIGURE_SH}
BUILD_COMMAND ${CHECK_SH} ${ENV_WRAPPER} ${MAKE_SH}
BUILD_IN_SOURCE ON
BUILD_ALWAYS OFF
INSTALL_COMMAND ${CHECK_SH} ${ENV_WRAPPER} ${MAKE_SH} install
# register the lib manually, otherwise cmake gets very confused about depending on this file
BUILD_BYPRODUCTS <INSTALL_DIR>/${sodium_LIBRARY_PATH}
)
add_library(sodium SHARED IMPORTED)
externalProject_get_property(ext_libsodium INSTALL_DIR)
#
# INTERFACE_INCLUDE_DIRECTORIES cannot take a non-existent directory. However, nearly everything external projects do
# is done *after* cmake configure stage is over, so the directory simply won't be there.
#
# Apply the popular work-around and create it up front.
#
file(MAKE_DIRECTORY "${INSTALL_DIR}/${sodium_INCLUDE_PATH}")
set_target_properties(sodium PROPERTIES IMPORTED_LOCATION "${INSTALL_DIR}/${sodium_LIBRARY_PATH}" INTERFACE_INCLUDE_DIRECTORIES "${INSTALL_DIR}/${sodium_INCLUDE_PATH}")
add_dependencies(secrets_lib ext_libsodium)
endif()
target_link_libraries(secrets_lib Qt5::Core sodium base32_lib)