Merge branch 'master' into working

pull/175/head
Sean Barrett 2015-09-13 06:37:51 -07:00
commit 5f54e044ed
1 changed files with 7 additions and 7 deletions

View File

@ -8,26 +8,26 @@ single-file public domain libraries for C/C++
library | lastest version | category | LoC | description
--------------------- | ---- | -------- | --- | --------------------------------
**stb_vorbis.c** | 1.06 | audio | 5441 | decode ogg vorbis files from file/memory to float/16-bit signed output
**stb_image.h** | 2.06 | graphics | 6438 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
**stb_image.h** | 2.07 | graphics | 6502 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
**stb_truetype.h** | 1.07 | graphics | 3220 | parse, decode, and rasterize characters from truetype fonts
**stb_image_write.h** | 0.98 | graphics | 735 | image writing to disk: PNG, TGA, BMP
**stb_image_resize.h** | 0.90 | graphics | 2586 | resize images larger/smaller with good quality
**stb_rect_pack.h** | 0.06 | graphics | 566 | simple 2D rectangle packer with decent quality
**stretchy_buffer.h** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
**stb_textedit.h** | 1.6 | UI | 1290 | guts of a text editor for games etc implementing them from scratch
**stb_voxel_render.h** | 0.82 | 3D&nbsp;graphics | 3746 | Minecraft-esque voxel rendering "engine" with many more features
**stb_voxel_render.h** | 0.83 | 3D&nbsp;graphics | 3750 | Minecraft-esque voxel rendering "engine" with many more features
**stb_dxt.h** | 1.04 | 3D&nbsp;graphics | 630 | Fabian "ryg" Giesen's real-time DXT compressor
**stb_perlin.h** | 0.2 | 3D&nbsp;graphics | 182 | revised Perlin noise (3D input, 1D output)
**stb_easy_font.h** | 0.5 | 3D&nbsp;graphics | 226 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
**stb_tilemap_editor.h** | 0.35 | game&nbsp;dev | 4120 | embeddable tilemap editor
**stb_easy_font.h** | 0.6 | 3D&nbsp;graphics | 232 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
**stb_tilemap_editor.h** | 0.36 | game&nbsp;dev | 4127 | embeddable tilemap editor
**stb_herringbone_wa...** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator
**stb_c_lexer.h** | 0.06 | parsing | 815 | simplify writing parsers for C-like languages
**stb_divide.h** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide"
**stb.h** | 2.24 | misc | 14093 | helper functions for C, mostly redundant in C++; basically author's personal stuff
**stb_leakcheck.h** | 0.2 | misc | 122 | quick-and-dirty malloc/free leak-checking
**stb.h** | 2.25 | misc | 14136 | helper functions for C, mostly redundant in C++; basically author's personal stuff
**stb_leakcheck.h** | 0.2 | misc | 124 | quick-and-dirty malloc/free leak-checking
Total libraries: 18
Total lines of C code: 46025
Total lines of C code: 46151
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